Quote Originally Posted by Futumsh View Post
I'm not aware of anything to look into. If you've already got so much armor that you're absorbing the maximum amount from a hit, a multiplier on your armor has no effect.
You are saying that just like AL has a 10kish armor cap we have an armor cap in PL? If this is the case what is the armor cap in PL and why is the community just hearing about this now? I feel like this should have been communicated when gear multipliers started to come out or when we got to the point when we were going over the armor cap with multipliers.

I’m not even telling you all to change the armor to have no cap if there is one, but knowing the armor cap helps to change the kinds of sets people use potentially now and in the future to have a higher damage amount over armor since damage doesn’t have a cap.