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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Achievements III (Standard)

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    CTO asommers's Avatar
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    Default Feedback: Achievements III (Standard)

    Ok, I've read through the feedback from this thread and a majority did not want existing achievements removed.

    So, rather than completely redo achievments, we're going to keep all of the existing achievements and I'm looking at just adding the following:

    I welcome any comments, feedback, and/or constructive criticism.

    -ALS

    Pets
    • Collected 300, 400 (total 435)
    • Collected 50 arcane (total 69)
    • Collected 100, 125, 150 heroic (total 165)
    • Collected 1, 10, 25 mythic (total 38)
    • Collected 1, 10, 25 arcanite (total 42)


    Kills
    • PvE: 100, 500, 1000, 5000, 10000, 50000, 100000, 500000, 1000000


    Slots (will need to verify limits)
    • Standard Inventory 100, 250, 500
    • Crafting Inventory 100, 250, 500
    • Furnishing Inventory 100, 250, 500
    • Stash 100, 250, 500
    • Crafting 5, 10, 25, 50
    • Auction 5, 10, 25, 50


    Item
    • Crafted 10, 20, 50, 100, 200, 500, 1000 items
    • Crafted 1 jewel of each type
    • Upgraded N items 1, 10, 20, 50, 100, 200, 500, 1000
    • Awakened N items 1, 10, 20, 50, 100, 200, 500, 1000 (initial)
    • Augmented N items 1, 10, 20, 50, 100, 200, 500, 1000 (Used Stones of Augmentation)
    • Empowered N items 1, 10, 20, 50, 100, 200, 500, 1000 (Used Empowered Stones of Augmentation)


    Looted
    • Gold from mobs 1000, 10000, 100000, 1000000, 10000000, 100000000, 100000000
    Last edited by asommers; 06-30-2022 at 10:28 PM.

  2.   Click here to go to the next Dev post in this thread.   #2
    CTO asommers's Avatar
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    NOTES:
    • Numbers can be tweaked.
    • You're not expected to reach every achievement.
    • We'll look what's involved in splitting hardcore leaderboards from standard leaderboards.


    -ALS

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    Senior Member Xuds's Avatar
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    Respectfully if we aren't expected to complete every achievement what is the point of even adding them? The upgrading 10,000 items (if this means slotting a jewel inside) this one is just a big filler, because a single player wouldn't even need to upgrade a personal item 10,000 times

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    Default

    Quote Originally Posted by Xuds View Post
    The upgrading 10,000 items (if this means slotting a jewel inside) this one is just a big filler, because a single player wouldn't even need to upgrade a personal item 10,000 times
    As Asommers said,

    Quote Originally Posted by asommers View Post
    NOTES:
    • Numbers can be tweaked.


    -ALS

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    Duel aps seems pointless as u can make a level 1 dummy and farm it over and over.

    Atleast normally, the dummy needs to be leveled to level 80 atleast.

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    Anything to deal with pvp is a no.
    Do suggest adding "crafted planar pendant".
    Maybe bring back the gold cap achievements? 1m 10m 100m 250m 500m 999.99m. If people get scammed its on them, their own fault.

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    Default

    This is the best you could come up with from many of great suggestions?
    Pets: purchasable, heroic pets need to be added to maps loot tables if you want us to collect (i mean buy) 150
    Kills: duel kills is pvp dummy farming 2.0, also purchasable for some without alts
    Slots: needed, but purchasable
    Items: material is, well, purchasable
    Loot: finally something to grind, rip players with lower gold loot

    Aps is just getting worse. Players gave you great ideas and you picked this. Allright then.
    Last edited by Marosok; 06-28-2022 at 04:25 AM. Reason: underlined one word

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    U choose worst suggestion aps ever .
    -1 for all of them lack of creativity

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    ign: NEXPL

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    Default

    Here's the ones I think are ok with numbers that I feel are reasonable.

    Pets
    • Collected 400 (total 435)
    • Collected 50 arcane (total 69)
    • Collected 1, 10, 25 mythic (total 38)
    • Collected 1, 10, 25 arcanite (total 42)


    Kills
    • PvE: 100, 500, 1000, 5000, 10000, 50000, 100000, 500000, 1000000


    Slots (will need to verify limits)
    • Standard Inventory 100, 250, 500
    • Crafting Inventory 100, 250, 500
    • Furnishing Inventory 100, 250, 500
    • Stash 100, 250, 500
    • Crafting 5, 10, 25, 50
    • Auction 5, 10, 25, 50


    Item
    • Crafted 10, 20, 50, 100, 200, 500, 1000 items
    • Crafted 1 flawless jewel (NOTE: 1 Flawless jewel for EVERY type of jewel)


    Looted
    • Gold from mobs 1000, 10000, 100000, 1000000, 10000000


    My additional APs
    • Completed all side quests for Brakenridge campaign
    • Completed all side quests for Ydra campaign
    • Completed all side quests for Dead city campaign
      (I think you understand where I'm going with this)

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    - I've been dueling since start, got only 3k kills in duels lol, to get 2k more i will need 5 more years? Or you forcing players to farm dummies in duels now? And then remove this aps because most of "top" players did it with dummies? (Flags....)
    -pet aps, I have nothing against it (because i have got most of them already), but make them more useful and not broken??? From 350+ opened pets by all time I found only 15-20 useful passives (and 10 of those already outdated). 150 opened heroics with only 5-7 useful passives?
    -pve kills - why do you pretend that there is no botters anymore
    -crafted 10 flawless jewels - what's point? "Give me your precises, I craft flawless for you, need aps"? I mean at normal mode it's similar to getting aps for house locations, buy-open-sell. And how about those who already crafted 20+ flawless?
    -awakened/empowered/augmented 10k items? Lol, whats next? Aps for sale in store by plat? This achievement can give banner/badge/title idk, but with 0 achievement points. Also with current awakening system (official scamming by devs) - gears should be just free for all.

    Reading all this shet from developers I only can say - try play your own game just sometimes, check how things are going inside game instead spamming "added to list", looks like you all played it last time 7 years ago
    Last edited by -Rogue-; 06-28-2022 at 09:33 AM.

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    We asked to improve APs and example being to remove pvp aps because pvp is dead, and because more than half of the people that "spent time" (dummy farming) these APs then they shouldn't be removed? No offense but if asking to make APs "better" was going to lead to this, it'd be for the best to not change anything at all.

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    At this point seeing the direction these achievements are going to, I would rather avoid adding these repetitive nonsensical achievements.
    A bunch of aps hidden behind a paywall.

    Considering ppl is complaining over and over bout how dull current aps are, why even come up with even more repetitive aps.

    These are "Standard" achievements, or so is said in the thread title, what does the team have in mind for "non-standard" achievements? Seriously thinking you should invest more time on different type of aps, cause these are going nowhere.

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    (Used Stones of Augmentation)
    ( Empowered Stones of Augmentation)
    @asommers
    What are those items? New awakens that are coming with awakening event?

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    Quote Originally Posted by caabarader View Post
    (Used Stones of Augmentation)
    ( Empowered Stones of Augmentation)
    @asommers
    What are those items? New awakens that are coming with awakening event?
    Awakened N items = open 1st slot in 10k junk items by using awake elixir (5k in store) = just throw away 50m like you are richest in the world, I can imagine how much time it will take lmao, since we can't open 1st slot in item by 1 click
    Stones of Augmentation = get scammed by using 10k blue awakes
    Empowered... = get scammed by using 10k red ("elite") awakes

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    Quote Originally Posted by asommers View Post
    Ok, I've read through the feedback from this thread and a majority did not want existing achievements removed.

    So, rather than completely redo achievments, we're going to keep all of the existing achievements and I'm looking at just adding the following:

    I welcome any comments, feedback, and/or constructive criticism.

    -ALS

    Pets
    • Collected 300, 400 (total 435)
    • Collected 50 arcane (total 69)
    • Collected 100, 125, 150 heroic (total 165)
    • Collected 1, 10, 25 mythic (total 38)
    • Collected 1, 10, 25 arcanite (total 42)


    Kills
    • PvE: 100, 500, 1000, 5000, 10000, 50000, 100000, 500000, 1000000
    • Duel: 10, 50, 100, 500, 1000, 5000


    Slots (will need to verify limits)
    • Standard Inventory 100, 250, 500
    • Crafting Inventory 100, 250, 500
    • Furnishing Inventory 100, 250, 500
    • Stash 100, 250, 500
    • Crafting 5, 10, 25, 50
    • Auction 5, 10, 25, 50


    Item
    • Crafted 10, 20, 50, 100, 200, 500, 1000, 2000, 5000, 10000 items
    • Crafted 1, 10 flawless jewels
    • Upgraded N items 1, 10, 20, 50, 1000, 2000, 5000, 10000
    • Awakened N items 1, 10, 20, 50, 1000, 2000, 5000, 10000 (initial)
    • Augmented N items 1, 10, 20, 50, 1000, 2000, 5000, 10000 (Used Stones of Augmentation)
    • Empowered N items 1, 10, 20, 50, 1000, 2000, 5000, 10000 (Used Empowered Stones of Augmentation)


    Looted
    • Gold from mobs 1000, 10000, 100000, 1000000, 10000000, 100000000, 100000000
    -1 for pets
    Like many said and will say, we all can agree that collect many pets is "expensive" and pointless, since not even 95% of them have any hb, aa or passive that are good with the current endgame.
    -1 for pve and pvp kills
    I got over 1m pve already, and i guess many lb overall got too, tho as other says, it will encourage players to bot. About pvp kills, really? It again?...
    +-1 Slots
    Is something useful on game, and at any point we'll need to increase them. Btw the limit of crafting is 25, i'm up if u guys rise it limit for 50.
    -1 Items
    Forces players to waste gold with craft and with awakening, the numbers can be changed, so i suggest if u rlly making it aps, to add real numbers, that any player don't find forced to do, but that he wants or needs to do, like craft an item because he want. Only the max for every i'll be suggesting:
    Crafted:
    5000-10000 items(jewels is something that we are always crafting, so i guess a big number for this wont be a problem, since we can sell jewels later too).
    Remove flawless aps.
    Upgraded 21 items(if we consider gear myth+, each item has 3 slots for jewels, and we have 7 items, so 7x3=21, if we consider putting jewels only on the damage set)
    Awakened(i guess u mean the elixir?)- 50 is okay, max 100(I guess more than 50% prefer buying full awakened items)
    Augmented awaken(normal/blue gem?)-50 or 100 is ok, thats 400-800k during awakening event(8k each)
    Empowered augmented(elite awakening?) Shouldn't be aps, since can only be obtained during events and with plat, making it an expensive item on auc.
    +1 for looted
    Aps that need a gring are ok, and the amount isn't bad, like, not everyone is gonna get it(and as assomers said, not expected to everyone, but if so, will be a BIG achievement.)
    The gold loot for overall players won't be or shouldn't be a problem. Actually around 10k runs if u loot around 100k gold per run(800-850%gl).

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    Default

    -1

    Why keep the obsolete , not so fun to do & senseless achievements ?

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    -1 duel aps, crafting/upgrading aps


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    Terrible ideas to add so many pointless “achievements “ behind a pay wall

    Pets- too many are worthless for the game, we don’t want a ton of them

    Kills= bots (you want that normalized?)
    Duels= dummy farmin ( normalized)

    Slots & items- boring, pointless, paywalled

    None of this grows player base or invigorates dead maps
    Please don’t waste your time on this and instead work on that huge list of improvements
    \m/,____( >. < ‘ )________,\m/
    Suentous

    “The Cult” does not exist. Stop asking questions!

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    Don't like any of the potential new APs. Most of them are repetitive and redundant and do not take into account the existing flaws of AL's current achievements. And I thought APs that required trading or buying were going to be avoided based off what was said in previous feedback threads but that's not the case in the list above^

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    IMHO Many are a bad idea

    Pets
    Collected 300 +1, 400 (total 435) -1
    Collected 50 arcane (total 69)
    Collected 100, 125, 150 heroic (total 165)
    Collected 1, 10, 25 mythic (total 38)
    Collected 1, 10, 25 arcanite (total 42)

    As long as we can't use the pet that we already open as a pet skin/vanity for the pet we actually use, or as long as we can't slot eggs into passive, any more pet aps are really boring and frustrating, so many cool looking pet and we don't use them cuz they have very bad passive...


    Kills
    PvE: 100, 500, 1000, 5000, 10000, 50000, 100000, 500000, 1000000 +1
    Duel: 10, 50, 100, 500, 1000, 5000 -1


    Slots (will need to verify limits) +1
    Standard Inventory 100, 250, 500
    Crafting Inventory 100, 250, 500
    Furnishing Inventory 100, 250, 500
    Stash 100, 250, 500
    Crafting 5, 10, 25, 50
    Auction 5, 10, 25, 50


    Item
    Crafted 10, 20, 50, 100, 200, 500, 1000, 2000, 5000, 10000 items -1
    Crafted 1, 10 flawless jewels +1 for cafting 1 maybe?
    Upgraded N items 1, 10, 20, 50, 1000, 2000, 5000, 10000 -1
    Awakened N items 1, 10, 20, 50, 1000, 2000, 5000, 10000 (initial) -1
    Augmented N items 1, 10, 20, 50, 1000, 2000, 5000, 10000 (Used Stones of Augmentation) -1
    Empowered N items 1, 10, 20, 50, 1000, 2000, 5000, 10000 (Used Empowered Stones of Augmentation) -1


    Looted
    Gold from mobs 1000, 10000, 100000, 1000000, 10000000, 100000000, 100000000 -1

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