Quote Originally Posted by asommers View Post
Ok, thanks for all the constructive feedback.

I went ahead and removed duels. No additional PvP achievements.

Although I stated numbers will be tweaked, I fixed the numbers for crafting/upgrading. While the numbers previously were 1, 10, 20, 50, 1000, 2000, 5000, 10000, the jump from 50 to 1000 was an error. It's supposed to be 1, 10, 20, 50, 100, 200, 500, 1000 so an order of magnitude was removed. The original post has been updated.

Please remember this is for standard achievements. I'm considering adding "Feats" which will be a separate section in the category list where the fun/zany ones will live (inspired by Feats of Strength during Festivus). When the standard list is finalized and out, we can talk Feats in another thread.

There seemed to be some confusion in "players are not expected to reach every achievement". I'm not going to add impossible achievements (such as Has 2B Gold when the cap is 999M, or Reached Level 450). What I meant by that is you're not required to do every achievement. If you don't like the achievement or category, you're free to skip it.

Keep the comments, feedback, and constructive criticism coming!

-ALS
Now it looks better. The Feats section sounds interesting.
On the other hand, people expect to be able to complete these achievements to compete in Lb, without prize or incentive nobody would do any aps. So no one can afford to say "I won't do this", because they should directly say "I won't make any achievements, if I won't be able to compete anyway". For this reason, there should be a certain chance that someone will be able to complete the achievements, somehow.
Regarding the achievements in the Items and Looting section, will you put a counter somewhere? To keep track of gold farmed, awakening, etc., like with bosses and mobs on the elite.