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  Click here to go to the first Dev post in this thread.   Thread: Fishing event, lag.

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    Default Fishing event, lag.

    In the event, it gives me some lag when the map is full, and more when everyone accumulates to fish in the rare fish zone. This often makes it more difficult to play the minigames,these get stuck and since there is a time, many fish escape.
    Perhaps some of the following options could be implemented:
    -Map in solo or party mode, where only you and your friends appear.
    -Less people on the maps. Aside from the obvious amount of auras and effects. People enter and leave the map, often the same people.
    -Remove pets as in the city of Festerfang. I've also noticed that for some reason, people like to spam their pet's skiles, aside from hisha's luck.
    Obviously this gives even more lag.
    -Put 3 or 4 zones of rare fish at the same time and they disappear at the same time, so people don't accumulate only in one zone.


    That is all.
    Thank you anyway.

  2.   This is the last Dev post in this thread.   #2
    CTO asommers's Avatar
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    Default

    Fishing was meant to be a social experience:
    * Lots of players in the zone
    * Chilling and chatting (although I've noticed the loot messages kind of prevent any meaningful chat)
    * Players see what others have looted
    * Rare areas cause players to work together ("here!") and they can get excited seeing what rarer items others have looted

    However, I do understand how a full zone of players all standing in one area could cause slowness.

    We'll see what we can do, but we're heading into a holiday weekend, so nothing will happen until mid next week.

    -ALS

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    Senior Member Xuds's Avatar
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    Default

    Quote Originally Posted by asommers View Post
    Fishing was meant to be a social experience:
    * Lots of players in the zone
    * Chilling and chatting (although I've noticed the loot messages kind of prevent any meaningful chat)
    * Players see what others have looted
    * Rare areas cause players to work together ("here!") and they can get excited seeing what rarer items others have looted

    However, I do understand how a full zone of players all standing in one area could cause slowness.

    We'll see what we can do, but we're heading into a holiday weekend, so nothing will happen until mid next week.

    -ALS
    There was a suggestion/post before of making a all chat and a loot chat separated as a option maybe this could help

    Sent from my DE2118 using Tapatalk

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