Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 47

  Click here to go to the first Dev post in this thread.   Thread: 2022-07-19 Content Update (293819)

  1. #21
    Member
    Join Date
    Jun 2022
    Posts
    101
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    That would be a big change, I've been thinking about it for a long time, I really hope they do!

  2. #22
    Forum Adept Corviss the Lich's Avatar
    Join Date
    Jan 2022
    Location
    Mausoleum
    Posts
    353
    Thanks Thanks Given 
    64
    Thanks Thanks Received 
    70
    Thanked in
    50 Posts

    Default

    When will be the boat racing event come?

  3. #23
    Member
    Join Date
    Aug 2020
    Posts
    200
    Thanks Thanks Given 
    100
    Thanks Thanks Received 
    18
    Thanked in
    16 Posts

    Default

    Quote Originally Posted by Corviss the Lich View Post
    When will be the boat racing event come?
    Honestly it should be announced later today or so I guess. STS likes to have back to back events

    Sent from my M2010J19SG using Tapatalk

  4. #24
    Member
    Join Date
    Dec 2021
    Posts
    110
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    7
    Thanked in
    4 Posts

    Default

    after updating weapon rog it's getting worse, it's getting harder for proc I have to charge up to 5x new proc.. even though I've spent almost 500m gold to buy a 3k dex set op rog. but the performance of the rog weapon is not very good. especially pisces dagger is getting very difficult proc, please fix it

    Sent from my RMX1941 using Tapatalk

  5.   Click here to go to the next Dev post in this thread.   #25
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    4,974
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3,229
    Thanked in
    1,482 Posts

    Default

    Only the visuals changed with the rogue weapons, not how they work.

    -ALS

  6. #26
    Forum Adept Corviss the Lich's Avatar
    Join Date
    Jan 2022
    Location
    Mausoleum
    Posts
    353
    Thanks Thanks Given 
    64
    Thanks Thanks Received 
    70
    Thanked in
    50 Posts

    Default

    Quote Originally Posted by laluna View Post
    after updating weapon rog it's getting worse, it's getting harder for proc I have to charge up to 5x new proc.. even though I've spent almost 500m gold to buy a 3k dex set op rog. but the performance of the rog weapon is not very good. especially pisces dagger is getting very difficult proc, please fix it

    Sent from my RMX1941 using Tapatalk
    Mine works completely fine..

  7. #27
    Member
    Join Date
    Aug 2020
    Posts
    200
    Thanks Thanks Given 
    100
    Thanks Thanks Received 
    18
    Thanked in
    16 Posts

    Default

    Quote Originally Posted by laluna View Post
    after updating weapon rog it's getting worse, it's getting harder for proc I have to charge up to 5x new proc.. even though I've spent almost 500m gold to buy a 3k dex set op rog. but the performance of the rog weapon is not very good. especially pisces dagger is getting very difficult proc, please fix it

    Sent from my RMX1941 using Tapatalk
    Yea I don't think the rates changed this seems quite normal ngl, the dagg have been known to have bad proc rates

    Sent from my M2010J19SG using Tapatalk

  8. #28
    Senior Member
    Join Date
    Mar 2022
    Posts
    641
    Thanks Thanks Given 
    55
    Thanks Thanks Received 
    66
    Thanked in
    46 Posts

    Default

    Thanks for adding the cercle that shows on who the debuff is btw the blue one was better Than the orange one because it was more visible but Is a rework of neptaris possible?
    Actually in terms of dmg with a good set it’s okey the problème is that it is mostly difficult to aim it and sometimes event impossible to do so because the debuff on ennemy pops randomly on a random target in the mass. Idk something to make it usable but doesn’t destroy it because I really appreciate the weappon design. As an exemple maybe can we instead of poping the worms on the enemy having a buff on the nepta and spread the worms on the target that we charge attack and like for Mariano add some AOE in case we missed the target due to mobs stacking.
    I feel it unfair that rogues got their mythic buffed twice or three times but warriors are left aside.


    Envoyé de mon iPhone en utilisant Tapatalk

  9. #29
    Senior Member
    Join Date
    Mar 2022
    Posts
    641
    Thanks Thanks Given 
    55
    Thanks Thanks Received 
    66
    Thanked in
    46 Posts

    Default

    Another idea would be making the sword proc worms on it then when you charge attack you place a zone on the ground (not to large) where monsters are marked by the worms and Then for each normal attack we proc ell shock that would be cool to.


    Envoyé de mon iPhone en utilisant Tapatalk

  10. #30
    Senior Member
    Join Date
    Mar 2022
    Posts
    641
    Thanks Thanks Given 
    55
    Thanks Thanks Received 
    66
    Thanked in
    46 Posts

    Default

    Quote Originally Posted by Tekila View Post
    Another idea would be making the sword proc worms on it then when you charge attack you place a zone on the ground (not to large) where monsters are marked by the worms and Then for each normal attack we proc ell shock that would be cool to.


    Envoyé de mon iPhone en utilisant Tapatalk
    Or find a creative way to make it easier to reach the wanted target with it


    Envoyé de mon iPhone en utilisant Tapatalk

  11. #31
    Senior Member
    Join Date
    Mar 2020
    Posts
    756
    Thanks Thanks Given 
    47
    Thanks Thanks Received 
    59
    Thanked in
    25 Posts

    Default

    Nep proc is still 5s, the orange circle lasts 7s though you cant proc after 5

  12. #32
    Forum Adept
    Join Date
    Jul 2022
    Posts
    451
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    6
    Thanked in
    6 Posts

    Default

    We need circle blue of Polaris , if more war proc same we no see for me.. please circle blue

  13. #33
    Member
    Join Date
    Dec 2021
    Posts
    110
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    7
    Thanked in
    4 Posts

    Default

    Quote Originally Posted by asommers View Post
    Only the visuals changed with the rogue weapons, not how they work.

    -ALS
    give a reason why pisces dagger is made a charger for proc? it only makes it difficult for players, why not just make it like a duggar dagger

    Sent from my RMX1941 using Tapatalk

  14. #34
    Junior Member
    Join Date
    Mar 2022
    Posts
    42
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    How about putting a callsign above the player's name when they have a proc active? type what comes out below the name comes out, the same thing appears but above the player

    Enviado desde mi M2102J20SG mediante Tapatalk

  15. #35
    Forum Adept yerrisin's Avatar
    Join Date
    Oct 2020
    Posts
    275
    Thanks Thanks Given 
    119
    Thanks Thanks Received 
    11
    Thanked in
    10 Posts

    Default

    Quote Originally Posted by alanrap View Post
    If you could add a color to the HP of the "mini boss" of zodias would be a good, great changes
    yesss please

    Enviado desde mi ANE-LX3 mediante Tapatalk

  16. #36
    Member tamodo's Avatar
    Join Date
    Jun 2022
    Location
    Philippines
    Posts
    135
    Thanks Thanks Given 
    10
    Thanks Thanks Received 
    9
    Thanked in
    7 Posts

    Default

    Quote Originally Posted by alanrap View Post
    If you could add a color to the HP of the "mini boss" of zodias would be a good, great changes
    +1 to this. too many animations and skill effects cover up the mobs and its hard to determine when i should use my AA xD

  17. #37
    Forum Adept yerrisin's Avatar
    Join Date
    Oct 2020
    Posts
    275
    Thanks Thanks Given 
    119
    Thanks Thanks Received 
    11
    Thanked in
    10 Posts

    Default

    developers please. the additional hud icons are unnecessary. we players need special effects on the playing field that are visible. because nobody gets to see the hud icons. when you're fighting, you're focused on attacking and not dying.

    You can't be aware of attacks and strategy in battle and see icon in the buff bar.

    it is simple intuition. they only have to play a little to realize these things. please do effects or something to help us detect the processes that are in the visible field.

    and please also leave the colored circles in the cases that are necessary. and that they be of a visible color. orange is inconspicuous.

    and if possible. since there are those who do not like these effects of the circles that really help. So make an option in settings to disable these effects.So that those who don't like it can disable it.

    because we are aware that there will be people who will find it helpful and others who will not like it.

    @asommers please README.

    Enviado desde mi ANE-LX3 mediante Tapatalk

  18.   This is the last Dev post in this thread.   #38
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    4,974
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3,229
    Thanked in
    1,482 Posts

    Default

    Quote Originally Posted by Blessful View Post
    Nep proc is still 5s, the orange circle lasts 7s though you cant proc after 5
    See this thread.

    -ALS

  19. #39
    Senior Member
    Join Date
    Mar 2022
    Posts
    641
    Thanks Thanks Given 
    55
    Thanks Thanks Received 
    66
    Thanked in
    46 Posts

    Default

    Still
    Not seeing on who nepta proc goes is a thing but hitting the mini boss separatly from the pack of mobs and proc nepta on the mob 2 meter behind you by hitting the mini far away from him is a problem. That kind of rng just prove that nepta needs a rework on the way to proc worms or mark ennemies.


    Envoyé de mon iPhone en utilisant Tapatalk

  20. #40
    Forum Adept
    Join Date
    Dec 2018
    Posts
    414
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    19
    Thanked in
    16 Posts

    Default

    Quote Originally Posted by Tekila View Post
    Still
    Not seeing on who nepta proc goes is a thing but hitting the mini boss separatly from the pack of mobs and proc nepta on the mob 2 meter behind you by hitting the mini far away from him is a problem. That kind of rng just prove that nepta needs a rework on the way to proc worms or mark ennemies.


    Envoyé de mon iPhone en utilisant Tapatalk
    +1 on this

    Gesendet von meinem HD1903 mit Tapatalk

Similar Threads

  1. 2022-04-07 Content Update (291017)
    By Futumsh in forum AL Announcements
    Replies: 24
    Last Post: 04-09-2022, 02:00 PM
  2. 2022-03-26 Content Update (290607)
    By asommers in forum AL Announcements
    Replies: 5
    Last Post: 03-28-2022, 08:13 AM
  3. 2022-03-22 Content Update (290437)
    By asommers in forum DL Announcements
    Replies: 43
    Last Post: 03-26-2022, 05:07 AM
  4. 2022-02-09 Content Update (289583)
    By asommers in forum PL Announcements
    Replies: 12
    Last Post: 02-11-2022, 11:34 PM
  5. 2022-01-06 Content Update (288819)
    By Futumsh in forum PL Announcements
    Replies: 8
    Last Post: 01-06-2022, 04:11 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •