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  Click here to go to the first Dev post in this thread.   Thread: buff rogue aimedshot ult damage

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    Default buff rogue aimedshot ult damage

    the aimed ult it just fell off over the years and nowadys does like no damage anymore

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    What exactly would you want to change about it? If there are players that don't want it changed, that would be helpful to hear from you as well.

    -ALS

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    Quote Originally Posted by asommers View Post
    What exactly would you want to change about it? If there are players that don't want it changed, that would be helpful to hear from you as well.

    -ALS
    Maybe damage buff would be something useful, when we compare all ults of each class, rogue lose by so much.

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    Quote Originally Posted by asommers View Post
    What exactly would you want to change about it? If there are players that don't want it changed, that would be helpful to hear from you as well.

    -ALS
    About Pisces could make these daggers activate the proc THE BENDS using charged attacks? I lose a few seconds when I don't notice the first proc has been activated. And I have to wait for the charged dagger animation to finish to use a basic attack.

    About Rogue's Ultimate Aimed Shot. It would make more sense if you could combine the ultimate with the zodia weapon proc. Warrior can combine Polaris with Ultimate Rage which increases str, being the main Boss Killer. The Mage can use Aquaris with Meteor for massive AoE damage.

    Maybe you can make Ultimate Aimed always hit the boss, no matter how many mobs are close to him shielding him.

    And the Ultimate Aimed activates the Sea Blast of the Marianos.

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    Prolly, make it as useful as energize or war ulti. Atm if we proc and ulti aim we basically tickle the boss. To not mention the healing ulti lol i think no rogue ever used it. Speed ulti... Sure is funny but takes a year to charge and is full when basically map is done lol i would suggest a complete review of all rogue ultimates, why? Cause they no use

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    Quote Originally Posted by asommers View Post
    What exactly would you want to change about it? If there are players that don't want it changed, that would be helpful to hear from you as well.

    -ALS
    buff it so it multiplies with procs of mythics.. :P

    "IT" hahha .. (buff the damage)

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    Rgoues aimed shot ultimate is just super weak compared to wars strenght ulti and mages enrgize ult

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    yes i dont understand too rouge's gear expensive yet cant kill fast, regards ulti too lol

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    bumping this: Mage and war have insanely op ultimates -> so please buff Rogue Ultimate Aimedshot ults Damage

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    yesss please,

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    UAS should trigger sea blast.. and deal.. double damage? or.. something..

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    Just buff the total damage
    So we can stack it with proc like other classes
    Not sure what changed between 76/81 Expansion
    All rogue Ultimates are useless so we run speed

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    Quote Originally Posted by Sulphurea View Post
    Prolly, make it as useful as energize or war ulti. Atm if we proc and ulti aim we basically tickle the boss. To not mention the healing ulti lol i think no rogue ever used it. Speed ulti... Sure is funny but takes a year to charge and is full when basically map is done lol i would suggest a complete review of all rogue ultimates, why? Cause they no use

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    totally agree.. please look into rog ulti.

    Aimed shot ulti just really tickle the boss in Zod Map. So useless

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    Quote Originally Posted by asommers View Post
    What exactly would you want to change about it? If there are players that don't want it changed, that would be helpful to hear from you as well.

    -ALS
    no need to change i think need a buffs need to add at least +100% damage or make it lock to the boss or make it aoe damage just like meteor ultimate of mage and called it ultimate aim arrow shower, just ask all rogue or make a vote if it is true that theres a player didnt want to change it maybe 5% rogue or war that pretending as a rogue player dont want to change it, and the other 95% aggree to the buffs.

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    Quote Originally Posted by asommers View Post
    What exactly would you want to change about it? If there are players that don't want it changed, that would be helpful to hear from you as well.

    -ALS
    Give it 100% boss damage % since nobody wants to use it on small enemies. (also make piscis proc on normal attacks ;P )

    Edit: and dont make it auto target bosses. Bosses spawning enemies is a fun counter measure to single target weapons and skills. Its a fun way of increasing difficulty
    -Skeletonmike

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    I guess we're bumping an old thread, it had very few attention.

    Changes and Buffs are totally needed (imo) I have a lot in mind so I'll make a list of things.
    Changes:
    -Replace Healing Herb with stealth, this ult grants user with +50% bonus damage or Boss damage, +20 crit or instead 40% hp added, Invulnerability (2 or 4 seconds your choice) and halves your movement speed for 2 or 4 seconds (during Invulnerability phase)

    Also Refuel's Mana Ignore can be useless in many ways, I don't think people mind spending tons of gold for pots instead of Mana Ignore can we have 40% or 55% Damage Reduction?

    Healing Herb...

    but honestly Rogue ultimates doesn't need changes but instead buffs. maybe something like 150 to 220% more Ult Aimed Shot damage with added 50% bd? see if dev team could work it out, even without 50bd seems fine.
    I'm fine with Refuel as it is.

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    As for healing herb, just give us invulnerability (both mage and war have it), even 2 second is enough for it .

    As for arrow ult, please make it aim the correct target and Give it a high dot effect like nox but with more dmg and time. It will be a huge help.

    As for speed ult, it's good as it is. But I felt mana ignore was not useful. Is it possible to give us a% hp buff (even a little haste is ok, since speed is not only movement but also attk speed) instead of mana ignore.

    I wish you guys implement atleast one of what I recommended. Thank you for looking into it devs.

    Sent from my M2010J19CI using Tapatalk

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    Quote Originally Posted by asommers View Post
    What exactly would you want to change about it? If there are players that don't want it changed, that would be helpful to hear from you as well.

    -ALS
    Having a option to toggle the Ultimate aimed shot to hit bosses only or free aim (like the default ultimate) seems reasonable yeah? Since when the procs which are hard to align, do end up aligning. It is kind of hard to get the shot in within that small window, since the ultimate randomly targets a mob hanging around a boss.

    If the first option is not a good one. Then perhaps having it so that the ultimate aimed shot has 2 charges in it (2/2). Maybe the second charge, on the same target which was hit by the first charge, has a lower %damage hit overall. And have it so that you can instantly use both charges, because the Ultimate is only considered relevant with at least pisces +sunken and now pisces +kraken. So when the proc timers end, so does the viability of the ultimate

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