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  Click here to go to the first Dev post in this thread.   Thread: all/most quests should give USEFUL items..

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    Blogger Immortal_Blood's Avatar
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    Default all/most quests should give USEFUL items..

    i was thinking of more ways to get items, and more reason to complete quests when at max level, MORE REASONS TO HELP OTHERS.

    tradable things like orc tags are an example.. REPLY to this if u have ideas, or agree with mine, please!

    Adding items as quest rewards will.. well, add more items , thus.. gold will be exchanged for it.. stabilising the markets.. opposed to just increasing the gold gained from the quests themselves., which will add more gold to the game, [which we don't want??]

    tldr..? "..less gold, more items."

    example rewards..

    - brackenridge / ydra quests.. -

    |||||| story tokens..
    cracked/damaged mind, finesse, fury jewels
    tradable faces and hairs seems like good idea too. [like in pl]
    --------------------------------


    - nordr quests -

    (nice quest there which gives u a 40k chest.... LOOKS GOOD)
    ADDITIONAL - a legendary item from nordr with random awakening enhancement, for daily quest reward, maybe cool.. ?
    ---------------------------


    - kraag... -

    hauntlet coins.. maybe 10 or so per quest...
    respec scroll or two for some story quest/side, and maybe daily too.
    i would say add sir spendalot crate as reward too but i dont think that will solve the "gold problem".
    ---------------------------------


    - kelys shuyal -

    fable coins...
    standard mind finesse fury jewels or better, depending on class.
    elite puzzleboxes...
    ----------------------------


    - tindirin -

    dragkin teeth..
    elite dragonscale chests
    more jewels i guess. . ahhah
    ---------------------------


    - kraken isles -

    tradable faces and hairs seems like good idea too. [like in pl]
    elite pirate chests
    useful pets, but not TOO useful..like garlic. I mean ones such as fatima, hiberio, hisha
    --------------------------------


    - garetta -

    yeah. its fine.
    -----------------------


    - glintstone -

    1-3 glintstone coin(s) from the quest(s) is too low.. 15 or so per quest seems more acceptable. :>
    elite heretic chests
    carvenous hibiscus tea
    ------------------------------------


    - chancel of light -

    its fine too ! [quests good!]
    ------------------------------------


    - festerfang -

    more tokens from quest... 1-2 tokens from quest is too low...50 for daily and 200+ for weekly better!
    ebon murk slag..
    crate tokens from daily quests.. YES.
    ------------------------------------


    - vardan -

    only 1 quest, it doesnt give any items.. 100 vales should be nice?
    a crate that randomly gives us raw lumber, rope, adhesive etc.. [like the crate from arcanite fields.]
    ---------------------------


    - zodias -

    it's epic.
    ------------------------------------

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  3.   This is the last Dev post in this thread.   #2
    CTO asommers's Avatar
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    Default

    Agreed. Unfortunately, the main problem here would be retroactively granting rewards for players that have already completed the quests.

    -ALS

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    Senior Member Oakmaiden's Avatar
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    Default

    Could be added to dailies, but could also be exploited by the no-lifers.
    I’m rubber and you’re glue, what bounces off me, sticks on you..
    Stop assuming my posts are emotional. I don’t care that much.

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    Asommers, it is like sales campaig bud. You shouldn't be worried about people who already completed those quests as they did that in the past. It is the same logic as newer players that can no longer obtain old limited time items/rewards for different events. I wouldn't personally mind if you and the team decide to update the rewards with something worthwile since it may help us indirectly and will improve the qol aspect of the journey. If so, you should think about the fact that you reduced the amount of exp requited to hit 81. Should we get upset that we have spent double the time and resources to get there? I don't think so. Mmos are mmos and from time to time, it require some adjustements. We all know that those rewards are outdated and irrelevent on most part.

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    Default

    Quote Originally Posted by Hriv View Post
    Asommers, it is like sales campaig bud. You shouldn't be worried about people who already completed those quests as they did that in the past. It is the same logic as newer players that can no longer obtain old limited time items/rewards for different events. I wouldn't personally mind if you and the team decide to update the rewards with something worthwile since it may help us indirectly and will improve the qol aspect of the journey. If so, you should think about the fact that you reduced the amount of exp requited to hit 81. Should we get upset that we have spent double the time and resources to get there? I don't think so. Mmos are mmos and from time to time, it require some adjustements. We all know that those rewards are outdated and irrelevent on most part.
    this thread may be something to think about, even just a daily quest reward buff would be nice.

    also, I recall encryptions talking about this before in a video, or soomehwere else.

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