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    Quote Originally Posted by Hriv View Post
    I can say the same thing about the Warriors 1 hitting bosses in endgames while Wizards can t do that. Your point of view doesn t include the fact that this is a mmo and it is build around vertical progression concept. That means there will always be people who will do better than you if they play and spend more. I often play with groups that have insane movement speed sets and even if I use a haste speed set I m still left behind by a considerable margin, resulting me in not being able to do my job as a wizard properly when we talk about mob clearing. So you see? Even if one class have some advantages, the purpose is to compensate other disadvantages. And if you are worried about being overperformed by other plauer or class in a mmo, you re just fooling yourself. It is all about playstyle, decissions.
    Isn't this the same problem for all classes if their speed is low -.- . I don't think you have played any other classes have you?

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    Design Department Cinco's Avatar
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    The case for all Classes to get the same speed buff (or no speed buff at all) makes sense to me.

    Obviously the most fun thing is to give speed to Rogue and Warrior - thus increasing the total buff stats from five (5) to six (6).

    To be balanced cross-Class the Sorcerer will need a sixth stat added.

    We'll spend today running through the combinations to see what's the most fun. Feel free to suggest Stat #6 for Sorcerers.

    Thanks for your continued feedback!
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    Quote Originally Posted by Cinco View Post
    The case for all Classes to get the same speed buff (or no speed buff at all) makes sense to me.

    Obviously the most fun thing is to give speed to Rogue and Warrior - thus increasing the total buff stats from five (5) to six (6).

    To be balanced cross-Class the Sorcerer will need a sixth stat added.

    We'll spend today running through the combinations to see what's the most fun. Feel free to suggest Stat #6 for Sorcerers.

    Thanks for your continued feedback!
    + 50% crit for mages. Ig that works, u guys did it before with the Skratch Staff.

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    Quote Originally Posted by Cinco View Post
    The case for all Classes to get the same speed buff (or no speed buff at all) makes sense to me.

    Obviously the most fun thing is to give speed to Rogue and Warrior - thus increasing the total buff stats from five (5) to six (6).

    To be balanced cross-Class the Sorcerer will need a sixth stat added.

    We'll spend today running through the combinations to see what's the most fun. Feel free to suggest Stat #6 for Sorcerers.

    Thanks for your continued feedback!
    Thank you! Like most suggest, it could be crits but I'll suggest more survivability too. Eg HP, or damage reduction.

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    Quote Originally Posted by Cinco View Post
    The case for all Classes to get the same speed buff (or no speed buff at all) makes sense to me.

    Obviously the most fun thing is to give speed to Rogue and Warrior - thus increasing the total buff stats from five (5) to six (6).

    To be balanced cross-Class the Sorcerer will need a sixth stat added.

    We'll spend today running through the combinations to see what's the most fun. Feel free to suggest Stat #6 for Sorcerers.

    Thanks for your continued feedback!
    The idea for buffs is to make characters play the way they should be. Socrcerer is Support and Aoe character in the party, i would suggest buff on crit rate like arc weap 76 or chance to stun, poison, freeze or make mobs receive more dmg from allies
    IGN: Pyroflame/Forerunnerr

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