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  Click here to go to the first Dev post in this thread.   Thread: Preview - Arcane Level 81 Kraken Battle Shell and Battle Helmet Stats and Procs!

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    am0ry 0nly proc 7sec/20cooldown? its much better if 10sec/20cooldown. that 3sec0nds difference wil b big help during zodiac gaunlet. pls make it hapen. m0bs in zodiac gaunlet are 0p roge nd mages die early. c0z its 0nly 7 sec proc.

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    oh i didnt c. its 7sec/28c0oldown.. y? it should b 12sec/28cooldown.

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    Quote Originally Posted by alainalvar1988 View Post
    this is very crucial. roge nd mage doesn't nid to proc 30% haste. its so useles. haste are for warior 0nly. they need leech instead. or reflect a little bit of damage. imagine roge nd mage proc haste. its so useless

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    Bruh u clearly havent played mage in your life or ur totally new to the game. Haste is literally one of the best stats on mage!!!!!!!!

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    d helm proc inteded for ulti. but rogues ulti r useles. u cant target lock boss at wil. so funny when u aim roges ulti to m0bs. i think they should revamp roges ulti. atlis make it like multiple target. its been a l0ng time d issues stil nd every0ne asking y rogues ulti r rand0m target.

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    Quote Originally Posted by bedyns1 View Post
    Bruh u clearly havent played mage in your life or ur totally new to the game. Haste is literally one of the best stats on mage!!!!!!!!
    do u kn0w wat haste do?

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    Senior Member Aminsamimi2000's Avatar
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    I think warriors need chain dmg or something that kill mobs in large area since war weapons aren't good at killing mobs in haord...
    I love the clone idea... Would be awsome for proc
    HOLYBOT

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    Quote Originally Posted by alainalvar1988 View Post
    do u kn0w wat haste do?

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    Haste decreases cooldown. So if lightning has 10sec cooldown and u have 30% haste, it will be 7 sec. Also it makes u atack faster since atacks are also abilities.

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    Quote Originally Posted by bedyns1 View Post
    Haste decreases cooldown. So if lightning has 10sec cooldown and u have 30% haste, it will be 7 sec. Also it makes u atack faster since atacks are also abilities.
    mage skills damgae all 2 sec0nds already. do u get it? exept for buff skills.

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    Quote Originally Posted by alainalvar1988 View Post
    mage skills damgae all 2 sec0nds already. do u get it? exept for buff skills.

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    i mean mage skills are 3 sec0nds cd already. exept for buff skills

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    bdw. arcane 81 will b useles in zodiac gaunlet when u reach a certain wave with m0bs damge increased as wave increased and 0nly its limit is +100% am0r during 7sec/20cd proc. after 7 sec proc. the mythic belt ring amulet lvl 81 w0nt proc am0r. so u kn0w wat will happen nxt. mage w0nt buf c0z they always die early. and thers 0nly 3/3 player in zodiac gaunlet. f 0nly 81 elondrian mythic item proc am0r then its much better. coz hidden set are much better. they proc ×2 arm0r nd damage. u c d diff between hidden set nd elon set? there is realy s0mthing wr0ng wit mythic set (belt, ring, amulet)

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    Quote Originally Posted by alainalvar1988 View Post
    bdw. arcane 81 will b useles in zodiac gaunlet when u reach a certain wave with m0bs damge increased as wave increased and 0nly its limit is +100% am0r during 7sec/20cd proc. after 7 sec proc. the mythic belt ring amulet lvl 81 w0nt proc am0r. so u kn0w wat will happen nxt. mage w0nt buf c0z they always die early. and thers 0nly 3/3 player in zodiac gaunlet. f 0nly 81 elondrian mythic item proc am0r then its much better. coz hidden set are much better. they proc ×2 arm0r nd damage. u c d diff between hidden set nd elon set? there is realy s0mthing wr0ng wit mythic set (belt, ring, amulet)

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    Thats why u need to have a technique to play the game not only spamming all skill thats are ready to use

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    Quote Originally Posted by alainalvar1988 View Post
    this is very crucial. roge nd mage doesn't nid to proc 30% haste. its so useles. haste are for warior 0nly. they need leech instead. or reflect a little bit of damage. imagine roge nd mage proc haste. its so useless

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    Lol haste is really important to mage that's why they are buying heroic garlic and also their armor is ebon arm. If it is not pro player will just use abyssal armor. You just haven't played mage. And also why the lvl76 arc valley pendant is so expensive and demanding when they just can use lvl71 arc pendant that give int.

    For rogue, they need haste too. My friend said haste is good too for pisces so that can charge faster and hit faster "bends" after it proc, I know pisces is hard to proc but haste is helpful, if you dont have haste the pisces will be harder to proc, it is better than nothing.

    And also this arc is meant to be in arc weapons so we will know if it is useless or not in sometime soon.


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    Quote Originally Posted by alainalvar1988 View Post
    d helm proc inteded for ulti. but rogues ulti r useles. u cant target lock boss at wil. so funny when u aim roges ulti to m0bs. i think they should revamp roges ulti. atlis make it like multiple target. its been a l0ng time d issues stil nd every0ne asking y rogues ulti r rand0m target.

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    A multishot ultimate or having a option to toggle manual cast or auto lock bosses/ minibosses when joining a map perhaps seems nice too. Since we have just one ultimate which is helpful with clearing maps, which is ultimate aimed shot, I feel like it needs to be tweaked a bit so that it is more reliable. Since im sure my self and other rogues have found themselves in a situation where we get the procs active but when ulting it just hits a mob and the mob insta dies. For example in elite sunken the blobs.

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  15.   Click here to go to the next Dev post in this thread.   #134
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    The OP has been updated with revised Armor Proc info!

    TLDR;
    + All Classes get six (6) buff stats from the "Arcane Waters" proc.
    + All Classes get the same speed boost (Sorcerer keeps boost, Rogues and Warriors get speed added).
    + Speed and Damage boosts are multipliers instead of stacking percentages.
    + Warrior gets Health Leech instead of Mana Ignore Chance.
    + Sorcerer gets Crit Chance as sixth proc stat.

    Thanks for all the great feedback!
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    Quote Originally Posted by Cinco View Post
    The OP has been updated with revised Armor Proc info!

    TLDR;
    + All Classes get six (6) buff stats from the "Arcane Waters" proc.
    + All Classes get the same speed boost (Sorcerer keeps boost, Rogues and Warriors get speed added).
    + Speed and Damage boosts are multipliers instead of stacking percentages.
    + Warrior gets Health Leech instead of Mana Ignore Chance.
    + Sorcerer gets Crit Chance as sixth proc stat.

    Thanks for all the great feedback!
    sweet mage not a soft marshmallow....oh a vanity idea.....i wanna be the goodyear mascot!!!!!!
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    Thanks Cinco and team. One more question does the countdown timer start after the proc timer or does it countdown while the proc is active?


    Eg 7sec buff 20 sec CD (13sec downtime)
    Or 7 sec buff 20 sec CD (20sec downtime)

    Just curious tbh, either way the armor looks good with the new procs

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    @Cinco yooow, could we stop those hotfixes without any informations?

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  20.   Click here to go to the next Dev post in this thread.   #138
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    Quote Originally Posted by Holyshox View Post
    @Cinco yooow, could we stop those hotfixes without any informations?

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    Fifteen minute warning and a preview thread (https://www.spacetimestudios.com/sho...pdate-(294489)) aren't enough for you?!
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  22.   This is the last Dev post in this thread.   #139
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    Quote Originally Posted by Roguemaybe View Post
    Thanks Cinco and team. One more question does the countdown timer start after the proc timer or does it countdown while the proc is active?


    Eg 7sec buff 20 sec CD (13sec downtime)
    Or 7 sec buff 20 sec CD (20sec downtime)

    Just curious tbh, either way the armor looks good with the new procs

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    Right now both the Helmet and the Armor start their cooldown timers once the buff effect has elapsed - but I am thinking about changing it ... because I start counting when I see the buff activate and don't always see it 'end.'
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    Quote Originally Posted by Cinco View Post
    Fifteen minute warning and a preview thread (https://www.spacetimestudios.com/sho...pdate-(294489)) aren't enough for you?!
    gotta excuse my friend boss...he didn't scroll up on the info you posted
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