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    I love how people keep bringing up mage shield as if it's not trash, 2 second invul and 1 shotted after if no proc on, fun gameplay !

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    Quote Originally Posted by Observing View Post
    I love how people keep bringing up mage shield as if it's not trash, 2 second invul and 1 shotted after if no proc on, fun gameplay !
    Mage with 2sec invul, ez proc aquaris ebon and basically immortal after proc. Comparing to rogue no invul, trash proc rate and proc mechanic for pisces, and proc mechanic completely different from sunken, leading to us dying even with pisces proc on. Very fun gameplay indeed when most op class crying.

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    agree,let mage proc weap with charged atk lets see if their shield gonna last long

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    100% (40% in PvP) crit for mages instead of move speed
    100% taunt chance for warrior instead of mana ignore. 50% chance for PvP, when taunt is active (for 3s, every 3s it has 50% chance to reapply till the proc is running) all projectiles target the warrior if in range.

    (Optional)
    50% crit damage for rogue in PvE and 20% in PvP.

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    Quote Originally Posted by Xyv.io View Post
    100% (40% in PvP) crit for mages instead of move speed
    100% taunt chance for warrior instead of mana ignore. 50% chance for PvP, when taunt is active (for 3s, every 3s it has 50% chance to reapply till the proc is running) all projectiles target the warrior if in range.

    (Optional)
    50% crit damage for rogue in PvE and 20% in PvP.
    I like this one, sounds balanced
    @Cinco

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    Quote Originally Posted by Xyv.io View Post
    100% (40% in PvP) crit for mages instead of move speed
    100% taunt chance for warrior instead of mana ignore. 50% chance for PvP, when taunt is active (for 3s, every 3s it has 50% chance to reapply till the proc is running) all projectiles target the warrior if in range.

    (Optional)
    50% crit damage for rogue in PvE and 20% in PvP.
    +1

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    +1 for crit increase on mage armor

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    -10000 for rogue getting speed. Rogue has ult that gives speed buff, if rogue gets speed leaderboards are going to be full of rogues. Warriors and mages now should be better at speedrunning than rogues for few years. I think everyone will agree.

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    Quote Originally Posted by bedyns1 View Post
    -10000 for rogue getting speed. Rogue has ult that gives speed buff, if rogue gets speed leaderboards are going to be full of rogues. Warriors and mages now should be better at speedrunning than rogues for few years. I think everyone will agree.
    No leaderboard rogues use ulti, most of the time its barely charged when u reach boss. Even if it is charged at the start of the run somehow, it applies to all in the area not just the rogue using it. And besides, all rogue ulti are the worst of the worst. Why not make aquaris proc on charged attack then huh?

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    mage already got aqua proc for speed ,while for rogue ult most of the map they dont have time to charge it.

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    zzz again sts making mage the weakest hero... 50% ms buff pvp. when rogue 50% armor. Its equality? Mage have most bad proc so u make buff bad again . IF u making buff make it same for all. Shame sts....

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    so much buff,lets keep it for arc weap shall we?

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    Quote Originally Posted by Adek Nakal View Post
    so much buff,lets keep it for arc weap shall we?
    Maybe the buff is haste related, maybe even boss dmg or elite damage XD

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    um guys cinco asked for the 6th stat for mage..
    I still feel without shield, mage will be paper. I find many people go for crit, can someone tell why crit is good for mage ?

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    Quote Originally Posted by tailwarrior View Post
    um guys cinco asked for the 6th stat for mage..
    I still feel without shield, mage will be paper. I find many people go for crit, can someone tell why crit is good for mage ?

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    I think it because lightning skill will get more damage when the damage generated is critical

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    What mechanisms for proc helm & armor?
    HOLYBOT

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    Lollll

    Enviado de meu moto g(20) usando o Tapatalk

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    I still don't underatand why mages still have less armor as a status and proc like rogue. Rogues also have high dodge. Endgame rogues hit almost 100% dodge from gears. This vertical progression will bring you only troubles in the future because everything seems so messed up.

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    I’m just thinking these armors will mess up balance of game. Wars and mages can already once shot elite 81 bosses without this. Now with this rouges prob can too. I all for. Op but op to one shorting hardest maps x.x.

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    It has same proc chance of lvl76 arc arm or what?

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