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  Click here to go to the first Dev post in this thread.   Thread: @Cinco @Asommers Why Rogue is Inferior to War / Mage. (PVE ONLY)

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    Senior Member Synergia's Avatar
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    Default @Cinco @Asommers Why Rogue is Inferior to War / Mage. (PVE ONLY)

    I know I talked about it more than once, but this is the final time.

    before you read this, please keep toxicity out, this is my opinion and I think many people who has experienced with all 3 classes would agree.
    Also this is only about PVE, don't bring PVP into this since I am never playing PVP.


    Here is why I think Rogue is inferior to War / Mage:

    1) ULTIMATE
    It looks like these days we have a new stat; "Bonus Ult Charge %"
    Rogues ultimate are by far the worse ones.
    Heal Ultimate: Useless, potions are better.
    Refuel: not complete useless but bad, since in 95% of maps in AL, there are 2 parts; Mobs and Boss. This Ult helps in none of them
    Aimed Shot: Let me tell you that- I proced Sunken Armor, Pisces, Switched to 18.2K damage myth set on my rogue and used that ult (which is hard to do, need to get lucky) and it got the first Elite Zodias boss to 50-60% HP.
    Warrior- One shotting that 12M HP boss with his ult, and Mages can do that:

    https://www.youtube.com/watch?v=ZMkv...nel=ALSynergia
    , (with no ult, with 65% Haste its way stronger).:


    AND I shall remind you that Rogue is the class that was designed to deal with bosses at exchange of being squishy.
    Now with the new "bonus ult charge" stat, warriors for example will have x6 STR every wave of EVG, EZG and Temple event.

    2) Haste
    IDK why in the world Bows is the only type of weapon that can't be hastened.
    Make no sense, that all 5 other weapons can, and Bows can not.
    Especially when the new arcane armor proc 30% haste and I bet we will see alot of haste in the future as well.

    3) Critical hit is not what it used to be
    Few years ago this class had an advantage, which was the only class that can crit often.
    Now, I have seen a mages with 75% Crit, warriors with 60-70% Crit, and while they use AA's like Heroic Tad, Crit gets to around 100%.
    So Rogue lost the advantage of being good at crit pretty much.
    MABY Finally design a new stat of "Bonus Crit Damage"? can fix things.

    4) Procs are harder for rogue, In General Sunken / Pisces are 100% luck based while other classes can gather mobs and increase their chances to proc, we can not.
    Pisces Proc chance is the same no matter how many enemies you gonna hit also you gonna have to get very close to the enemies and risk your life.
    also we barely have any AoE / DoT except from Nox Bolt that hits 6 targets, does low damage and damage enemies for 1-2k per 2 seconds.

    Last hope is arcanes
    Therfore, I think this class is ok, but compare to the other options- weak.
    It has been a good one my beloved rogue, rip.
    Last edited by Synergia; 08-15-2022 at 06:18 AM.

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    Senior Member Oakmaiden's Avatar
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    Cuz deep down inside they don’t like rogues, look at the way they dress us.


    Iím rubber and youíre glue, what bounces off me, sticks on you..

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    none of them play rogues themselves thats why
    get used to it or switch to war or mage

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    Default @Cinco @Asommers Why Rogue is Inferior to War / Mage. (PVE ONLY)

    class needs a revamp for sure, especially the ultimates.

    Lately Iíve been making my rogue somewhat of a support class to be desirable but even that is basically impossible to do and people would much prefer you do tons of dmg than be support.

    As for the crit point, I agree that we have nothing special anymore that makes us desirable since everyone can get high crit

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    yeah we are rogue ment to kill mobs only and if our dagg miss to proc 1-5 charge we are dead and killing the boss ultimate skill with luck to proc sunken+pisces boss loses health 50% but after that our regular aim deal damage is 0.10% on boss health with pisces proc, they dont want to buffs the skill of rogue and i already complain buffs rogue i think dev dont have plan to do that since our spirit dagger is rogue to tank lol.

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    rouge is getting more and more tanky only thing missing is invulnerability :v

    Sent from my M2010J19CI using Tapatalk

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    Rogues are by far the weakest class in the game right now and hopefully, with the release of arcs there will be a balance brought back. As a tank myself I find it amusing that I'm able to do more single target damage than a pure dmg class aka rogue. And please rework rogues' ults or maybe release a couple of new ults for each class giving wars and mages more support ults and rogues pure offensive ults.
    The measure of intelligence is the ability to change.

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    Agree atleast make bow be affected by haste. Still dont understand what has been so special about bow that it doesnt deserve haste boost?

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    Rogue have been Outclassed for age's now
    Our only Signature Move of Oneshotting Bosses Can be done By any Class now
    Sent from my RMX2151 using Tapatalk

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    Quote Originally Posted by microwildrift View Post
    Rogue have been Outclassed for age's now
    Our only Signature Move of Oneshotting Bosses Can be done By any Class now
    Sent from my RMX2151 using Tapatalk
    ooh
    Then what about the mob clearance which you are able to do now?

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    Mind if I ask how can one achieve 65% Haste?

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    I can kill that boss on rog in 7-15 seconds. Take out Elite Zaartarax in 7 seconds if proc aligns up.

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    They need too add more dmg output for aimed shot ultimate...i feel like using mari bow more better than using the ultimate 'without proc'

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    There is also a issue with myth bow and gun, it's totally useless if multiple enemies r there.
    we can't lock the right target. Even if we lock the target, the target dodges..

    @devs Pls check the auction and find what is cheapest myth weapon in the game

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    Yeah
    I mean,even decent mage/war still can melt/1-2 hit boss
    But us rog? Yeah u know,seems they dont care bout rog anymore
    Twelv

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    Quote Originally Posted by Oakmaiden View Post
    Cuz deep down inside they donít like rogues, look at the way they dress us.
    Wdym,tiger strike bow V is most detailed vanity they made for us >:[
    Twelv

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    I agree 100%

    During my runs in E-Sunken most of the time I'm the only rogue in our team, and all I do is proc my Pisces > put 'The Bends' proc on minis and boss to make them squishier and my role is done lmaoo that's all my purpose of being rogue, heck sometimes I just want to afk and never farm again, cuz look how Warriors and Mages deal consistent high amounts of damage.

    I feel left out every runs.

    Quote Originally Posted by Encryptions View Post
    I can kill that boss on rog in 7-15 seconds. Take out Elite Zaartarax in 7 seconds if proc aligns up.
    Sure. but it doesn't change the fact that Warriors and Mages can do much more damage consistently whereas us rogues completely relies on luck and if ever you got lucky, be sure to hit the boss with Ult Aimed Shot before he spawns 3 minions

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    Rogue isn't weak, just that warrior are doing their job better.

    Instead of adding more power creep, reduce warrior's damage... Simple.

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    since evg,rog kinda weak(not much proc dmge but low hp n armor that lead to easy die). Rn just wanna wait if arc weapon 81 rog gonna be op or if still outperform mage n war..then bye2 my rog..or even..bye2 al...zzzz

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    Quote Originally Posted by tailwarrior View Post
    There is also a issue with myth bow and gun, it's totally useless if multiple enemies r there.
    we can't lock the right target. Even if we lock the target, the target dodges..

    @devs Pls check the auction and find what is cheapest myth weapon in the game

    Sent from my M2010J19CI using Tapatalk
    Marianos should target locked when the target is affected by proc so it will not be hard to activate the proc in multiple enemies

    Sent from my RMX2103 using Tapatalk

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