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  Click here to go to the first Dev post in this thread.   Thread: 2022-08-18 Content Update (294571)

  1.   Click here to go to the next Dev post in this thread.   #1
    CTO asommers's Avatar
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    Default 2022-08-18 Content Update (294571)

    + The "Unlocking Summer Fun (Part 1)" Community Goal has been achieved! Talk to Pyralt in Windmoore Tavern to purchase your commemorative banner!
    + Added new achievements:
    Collected 5, 10, 20 badges
    Collected 5, 10, 20, 50, 100, 150 titles
    Completed 1, 10, 20, 50, 100, 200, 500 daily quests
    20, 50 Pets at level cap
    + A limited supply of Arcane Zodias Spirit Pearls will be available in the store this weekend (Aug. 20th and 21st).
    + Zodias Spirit weapons should no longer proc in PvP.
    + The Rogue's "Eating Machine" dagger proc removes Dodge Chance so that all incoming enemy attacks are reflected.
    + Updated Zodias Eating Machine Cannon description to include info about the weapon proc's damage debuff.
    + Rahabkor's minions should go away when he dies.
    + Taa'Nyn's minions should go away when he dies.
    + Added /guildban list command.

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    Its getting worse than i thought,
    Could u atleast add zodias companion elixir to the vendor or make it lootable anywhere?

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    Quote Originally Posted by asommers View Post
    + The "Unlocking Summer Fun (Part 1)" Community Goal has been achieved! Talk to Pyralt in Windmoore Tavern to purchase your commemorative banner!
    + Added new achievements:
    Collected 5, 10, 20 badges
    Collected 5, 10, 20, 50, 100, 150 titles
    Completed 1, 10, 20, 50, 100, 200, 500 daily quests
    20, 50 Pets at level cap
    + A limited supply of Arcane Zodias Spirit Pearls will be available in the store this weekend (Aug. 20th and 21st).
    + Zodias Spirit weapons should no longer proc in PvP.
    + The Rogue's "Eating Machine" dagger proc removes Dodge Chance so that all incoming enemy attacks are reflected.
    + Updated Zodias Eating Machine Cannon description to include info about the weapon proc's damage debuff.
    + Rahabkor's minions should go away when he dies.
    + Taa'Nyn's minions should go away when he dies.
    + Added /guildban list command.
    Guess the team missed the tracker for gold loot, and upgrade aps, also don't forget the daily tracker

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    What a weird thing to do to one item, remove dodge chance(for a class that is historically known for evading attacks). How about items and skills that actually matter to a Rog? Anything useful coming? Minion update is nice.

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    Quote Originally Posted by PostNoob View Post
    What a weird thing to do to one item, remove dodge chance(for a class that is historically known for evading attacks). How about items and skills that actually matter to a Rog? Anything useful coming? Minion update is nice.
    Spirit dagger proc is about reflection, so the update was just a indirectly "buff" to the weapon, since dodge attacks weren't being reflected to enemy's...

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    Quote Originally Posted by caabarader View Post
    Spirit dagger proc is about reflection, so the update was just a indirectly "buff" to the weapon, since dodge attacks weren't being reflected to enemy's...
    Im fully aware, i had one of the first ones. Which i immediately sold once i saw the proc progression.

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    20 badges.... The only person with that many badges is probably nexpl and spectral

    Sent from my DE2118 using Tapatalk

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    Thanks for adding title aps, been wanting something like this for a while!

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    Rethink your idea about badge aps, unless you will give a free one every event. Otherwise it makes 0 sense having badges only for leaderboard people. Events and aps should be a different thing

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    Quote Originally Posted by asommers View Post
    + The "Unlocking Summer Fun (Part 1)" Community Goal has been achieved! Talk to Pyralt in Windmoore Tavern to purchase your commemorative banner!
    + Added new achievements:
    Collected 5, 10, 20 badges
    Collected 5, 10, 20, 50, 100, 150 titles
    Completed 1, 10, 20, 50, 100, 200, 500 daily quests
    20, 50 Pets at level cap
    + A limited supply of Arcane Zodias Spirit Pearls will be available in the store this weekend (Aug. 20th and 21st).
    + Zodias Spirit weapons should no longer proc in PvP.
    + The Rogue's "Eating Machine" dagger proc removes Dodge Chance so that all incoming enemy attacks are reflected.
    + Updated Zodias Eating Machine Cannon description to include info about the weapon proc's damage debuff.
    + Rahabkor's minions should go away when he dies.
    + Taa'Nyn's minions should go away when he dies.
    + Added /guildban list command.
    how about add more x5 health and health regen for spirit "eating machine" dagger remember rogue are not a tank @asommers.

  14.   Click here to go to the next Dev post in this thread.   #11
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    Quote Originally Posted by snakeeyes View Post
    how about add more x5 health and health regen for spirit "eating machine" dagger remember rogue are not a tank @asommers.
    No - they're OP enough as it is... especially now that you're not dodging your way out of the reflections :-)
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    Quote Originally Posted by asommers View Post
    + The "Unlocking Summer Fun (Part 1)" Community Goal has been achieved! Talk to Pyralt in Windmoore Tavern to purchase your commemorative banner!
    + Added new achievements:
    Collected 5, 10, 20 badges
    Collected 5, 10, 20, 50, 100, 150 titles
    Completed 1, 10, 20, 50, 100, 200, 500 daily quests
    20, 50 Pets at level cap
    + A limited supply of Arcane Zodias Spirit Pearls will be available in the store this weekend (Aug. 20th and 21st).
    + Zodias Spirit weapons should no longer proc in PvP.
    + The Rogue's "Eating Machine" dagger proc removes Dodge Chance so that all incoming enemy attacks are reflected.
    + Updated Zodias Eating Machine Cannon description to include info about the weapon proc's damage debuff.
    + Rahabkor's minions should go away when he dies.
    + Taa'Nyn's minions should go away when he dies.
    + Added /guildban list command.
    I think the banner should be exclusive only to the players who uploaded the screenshots on the forum, it doesn't make sense that it is open for all players to collect, many had no idea that the event existed, will end up becoming just another irrelevant item

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    At first I was about to be outraged by the badge thing then I remembered I'm not even aiming for top player, no one is forcing me to do these APs.

    On one hand I'm glad we have more APs to stir up a bit more competition on Leaderboards (this is literally what some people were asking for sometime back). But on the other hand some of these APs won't be achievable by just pure hard work. So its a shame I won't be seeing anymore underdogs on top player LB.

  18.   Click here to go to the next Dev post in this thread.   #14
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    Quote Originally Posted by Masterdobr View Post
    I think the banner should be exclusive only to the players who uploaded the screenshots on the forum, it doesn't make sense that it is open for all players to collect, many had no idea that the event existed, will end up becoming just another irrelevant item

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    Understood - and we may do something like that in the future.

    The point of this one was a 'Community Goal,' where everyone in the community benefits once the goal is reached.
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    20 badges is crazy. No one can have that, you literally have to go to every session and win every event. I mean, you've already won them, because there's no chance of getting them again... I mean, where do you farm badges now...?

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    Quote Originally Posted by Masterdobr View Post
    I think the banner should be exclusive only to the players who uploaded the screenshots on the forum, it doesn't make sense that it is open for all players to collect, many had no idea that the event existed, will end up becoming just another irrelevant item

    Enviado de meu M2102J20SG usando o Tapatalk
    If in fact, if I had known that it worked like that, I would not have participated. The banner is literally everywhere, disappointing. I guess I misunderstood how that contest worked.

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    I have always see APS as a way to get reward for people who can't compete for event top 10, by giving APS for getting those badges reward you are now mixing both...

    I really don't think it is a good idea, sorry

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    On the other hand I liked the rest of the aps, they require farm.
    And i have a question with the pets, is the level cap 76 or 81?

  24.   Click here to go to the next Dev post in this thread.   #19
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    Quote Originally Posted by octavos View Post
    yea that plat one should be done this way... devs the ones that participated in the event should be the ones not to shell out moneyz
    We knew it was a risk to have a goal where everyone benefits in the end (as AL sentiment recently tends to be "Yes for me, but not for thee"), but we thought it might be fun to attempt it again nevertheless.

    Given the negative reaction to unlocking 'something for everyone,' we will discuss if changes need to be made to the planned second phase. I'm not saying we're going to back off phase two, but that we'll talk about this disappointing community reaction.

    Best wishes!
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    So many ways to get special items and ppl get upset cause they do smth for community once.


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