" Arcane Legend: Aliss lvl.16 Warrior."
Tired of that Old Sig? Want a Fresh New One?
http://www.spacetimestudios.com/show...re-Design-Shop!
With practice you'll always improve! Keep up the masterpieces!
"Still Retired but casually dueling in PvP from Time to Time"EXTREME BOSS SLAYERS Are Back!Wanting a signature? Send me a Pm (SL credits only)
Thats because I modeled my shop after your silly @_@, lol!
" Strange how the Shop title endded up halfway like yours...I didn't plan that...hahacomparef
But I'm glad you like my sigs! I'm still way amateur compared to you,kano,and Mitch haha!
But I'm working hard on getting better !
" Arcane Legend: Aliss lvl.16 Warrior."
Tired of that Old Sig? Want a Fresh New One?
http://www.spacetimestudios.com/show...re-Design-Shop!
Hope you like it, and hope this is Dark enough for you cero lolz...
Last edited by SkillFullGamer; 08-04-2012 at 05:30 PM.
Aliss = 1 month from forum = Own's/Create's sigs for herself
Me = 5 month older than her = still don't have 1.
Live as if you were to die tomorrow. Play as if it's your last.Because in the End, You will face Judgement
1. Why don't you let me make you One I'd love to !!
2. I'm just a nerdy girl from Texas.....making sigs, or playing sl keeps me sane!
3. Thanks aaurianiero for the kind words, I'm happy u like it! When I reD your name , the Sig is exactly wat I picture lolz , blonde prince :P
4. @Flowman- Ark should be having another Sig contest for Ark of moneyz soon "I saw we cut the head off the snake!!? Guys" ***Shouts at Crowd of every other Sig maker around**** lolz
" Arcane Legend: Aliss lvl.16 Warrior."
Tired of that Old Sig? Want a Fresh New One?
http://www.spacetimestudios.com/show...re-Design-Shop!
Winning a privately hosted art contest doesn't mean you're the best artist...it just means the person who is hosting the contest prefers certain 'styles.' The most knowledgable and talented artist won't win every time, especially when people who don't understand what works/what doesn't host a contest and go loopy over a bunch of bright clashing colors and outer glows.
Not saying this about Ark at all btw, I'm working on something for her atm...but it's not for a sig contest.
If flow can correctly name the majority of the tools I used here, I will never contest him again. This is something i made for a client just now, I need feedback btw
Here is a trick that will make the signature freak you out.
Look at the signature for 15 seconds... then slowly tilt your head left... really slowly... the signature will appear to be slowly pulling out of the screen ^_^
Last edited by Aaroniero Arruruerie; 08-05-2012 at 01:41 AM.
" Arcane Legend: Aliss lvl.16 Warrior."
Tired of that Old Sig? Want a Fresh New One?
http://www.spacetimestudios.com/show...re-Design-Shop!
lol I guess it worked for me because I wear glasses... and was dizzy from lack of sleep
I swear you guys are a trip... It was a gradient I used. to get the black bar, It was orange and black, though the original vector was green... I probably should've told flow that too. hahaha but u were right about the color burn and emboss layer. ^_^ nice detection skills
Ah (: , as for tips your sigs look good , however start giving it a bit of depth. Grab you'd blur tool and blur out areas of your sig .for example the guy on the far right. Use dynamic blurring to make your sig more realistic. Another tip is start giving your sig more lighting.
- Background + foreground need a depth change...blur the back...or desaturate the back by 25-50%...or change the color all together. The black behind the name and the black from his hair work well together, provides a good effect that makes it look like he's emerging from the black. Work off that idea.
- Light shining off to the right takes away all focal attention from the center of the sig where the name and the primary render are. It also appears that the light is coming from no where as it just kind of starts.
- Your primary render has implied vertical movement, and with the guns pointing downwards and only the top half of his body is showing, your light source would be coming from the bottom, especially if you're working with the black part I mentioned above. Your light source is...well, where the lighting of the signature is SUPPOSED to be coming from. If you have light in one area, it's going to be darker in the outlying areas. Since your render is very wide horizontally and if your light course is coming from the bottom, it will be brighter directly under his face and the middle of his body, and darker along the outsides, meaning that render on the far right would barely be visible, if at all.
- That type of render really needs to be centered. It has little to no horizontal movement other than the arms out, and it's completely symmetrical, so all effects can stem directly from the body.
I know you asked Kano...but I answered you anyways.
Yeah...I guess they do know a bit about it....
My terminology follows along the lines of :
Add some lightning, a shiny glare in the southeast corner could do,
Put a high gloss thingy ti make it look.like a new car
And the angle wrong hellsings facing in relation to his output!
@Flowman - I agree with you on that! There is no such thing as a BEST
artist, each is unique different,and can be perceived as the BEST by someone else,
but I'd be like comparing a furary with a lambo or mozaradie.
At the end of the day, they're all masterpieces!
" Arcane Legend: Aliss lvl.16 Warrior."
Tired of that Old Sig? Want a Fresh New One?
http://www.spacetimestudios.com/show...re-Design-Shop!
I like it (: , however For lighting use a soft round brush ( 175 with 0 hardness ) and a smaller brush (o hardness ) and brush a bit on the silver guns , change mode to linear dodge and lower opacity (: . Btw for that sig a splatter + masking layer would look amazing
*Soft Light
Linear Dodge doesn't work for lighting if you're using white. Linear dodge would work well with colors if you're doing a glow type of lighting...but it makes the background images you're trying to reflect light on too bright sometimes, and kind of makes it look like there's just a ball of light. Soft light gives you exactly what it's called....a soft light that doesn't block out the contours of the picture and stays true to the color you're looking for.
If you're gonna use linear dodge for lighting, don't go too far away from the original shape of the object you're trying to illuminate. Even using "Normal" with lowered opacity works well depending on the situation.
Or like comparing a Ferrari with a Maserati!
Last edited by Flowman; 08-05-2012 at 01:25 PM.
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