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  Click here to go to the first Dev post in this thread.   Thread: 2022-09-23 Content Update (295788)

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    CTO asommers's Avatar
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    Default 2022-09-23 Content Update (295788)

    + A limited supply of the Massive Locked Ketretus Crate will be available in the store this weekend (Sep. 24th and 25th).
    + Labyrinth: Starting area waits up to 1m for players before allowing existing players to start the dungeon with the Start button
    + Labyrinth: Increased fog distance by 20%
    + Labyrinth: Boss gate now waits up to 2 minutes for everyone before opening
    + Labyrinth: Wexxar (vendor) now sells energy kits for Platinum
    + Labyrinth: Trap warning zones are now displayed for 2s before the trap fires instead of 1s
    + Labyrinth: Flame trap damage by 20%
    + Labyrinth: Decreased mob difficulty for lower levels
    + Labyrinth: Increased boss difficulty for higher levels
    + Fixed rarity shown for mind jewels on leaderboards.
    + Removed TEMPORARY weapon proc cooldown timer hud icons

  2. The Following 6 Users Say Thank You to asommers For This Useful Post:


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    Thank youuu

    Sent from my SM-A235F using Tapatalk

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    Forum Adept tapsykrete's Avatar
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    2nd again .

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    Like… nvm tyty


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    Default

    I really need the hud icons cd, hope it's finished soon

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    we how the make energy essence for play ty not craft essence why

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    Thanks For Adding Aditional Mins. To wait on boss's gate, most of the time other players will not for you

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    The fact that there needs to be a 2 minute gate at the boss should tell you something about your map.

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    The proc cooldown icons are gone why
    *Sigh*
    -Skeletonmike

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    Sure hope we finally get a crate with belts in it, been a while since HCs had a shot at em.

  13.   Click here to go to the next Dev post in this thread.   #11
    CTO asommers's Avatar
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    Quote Originally Posted by Switchback View Post
    The fact that there needs to be a 2 minute gate at the boss should tell you something about your map.
    But not something about the players?

    -ALS

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    Senior Member Synergia's Avatar
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    does pve's count now? or we still just farming deaths?

  16.   Click here to go to the next Dev post in this thread.   #13
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    Quote Originally Posted by Synergia View Post
    does pve's count now? or we still just farming deaths?
    You should really stop using loaded questions.

    -ALS

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    Quote Originally Posted by asommers View Post
    You should really stop using loaded questions.

    -ALS
    Its a fair question tho, an event which main mechanic to advance is killing all mobs within the map. Having pve kills not being counted but only kills os quite the decision considering traps kill players very often.

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    Senior Member Synergia's Avatar
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    Quote Originally Posted by asommers View Post
    You should really stop using loaded questions.

    -ALS
    Sorry if it came out this way
    but I mean like we are all dying alot during this event, its a great event tho, we are having fun and good loot
    but I died 300 times already and I tried my best avoiding traps while mobs are not that easy, I had 0 PVE's added so

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    -Great, the traps are already very good. I'm dying just because of my own stupidity xD
    -I have no problems with the pve counter, at level 81, my counter is going up normally.
    -I hope the c.d icon returns. it was really useful.
    -Only the problem with the camera remains to make it a perfect map. Perhaps if you implemented the following, it would be better than blocking the camera:
    Click image for larger version. 

Name:	Screenshot_2022-09-23-17-02-00-348~2.jpg 
Views:	356 
Size:	338.7 KB 
ID:	248559
    Limit the movement of the camera to a central square, something similar to the image.
    Where I mark the crosses is where you unintentionally touch and the camera moves.

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    I would like to see more maps like this in the future, maybe some expansion.
    I also had an idea of ​​a trap, perhaps for another event, a strip of toxic smoke, which spreads in some areas or rooms, every certain time. Slows you down and reduces your armor.

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    I also found the weap proc cd icon to be very useful, however I also understand people getting annoyed

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    Default

    especially with the lvl 81 myths having their own icons; so maybe add an option in settings to enable/disable it?

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    Default

    You guys should really show us the %-chance of items in the locked crates


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