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  Click here to go to the first Dev post in this thread.   Thread: 2022-09-26 Content Update (295839)

  1.   Click here to go to the next Dev post in this thread.   #1
    CTO asommers's Avatar
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    Default 2022-09-26 Content Update (295839)

    + Labyrinth: Added various levels for the Carnaval items (same drop rate to acquire one, but now you can loot L5-L80)
    + Labyrinth: Added 2 new variations of the Labyrinth, including one with more chests than normal
    + Labyrinth: You can now use the Start button after one minute even if all players are not within the starting circle
    + Labyrinth: Bjorras gate speed buff is reapplied after respawning
    + Labyrinth: Bjorras gate should open reliably if all players are nearby
    + Labyrinth: Fixed spikes not causing damage when player walks through them after they've raised up
    + Players can now use (but not modify) furnishings if the house they are in belongs to an alternate character on the same account

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    New map added?

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    Is this supposed to work for stash chests in house? Because it doesn't

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    nice nice nice...

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    @asommers does this mean lvl 81 chars can drop all lvls of carnival?

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    Nice!... now I can do farm in event till the end, hope to loot some low lvl carnaval and parade weapons.. good job 😄😄😬😬😂

  8.   Click here to go to the next Dev post in this thread.   #7
    CTO asommers's Avatar
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    Quote Originally Posted by Marosok View Post
    New map added?
    Yes, 2 in fact. I've updated the patch notes. One has a few more chests than usual.

    Quote Originally Posted by Bowkiss View Post
    @asommers does this mean lvl 81 chars can drop all lvls of carnival?
    Yup.

    Quote Originally Posted by Thewolfbull View Post
    Is this supposed to work for stash chests in house? Because it doesn't
    Ideally it would, but if it doesn't, we'll get it fixed.

    -ALS

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    Quote Originally Posted by asommers View Post
    + Labyrinth: Added various levels for the Carnaval items (same drop rate to acquire one, but now you can loot L5-L80)
    + Labyrinth: You can now use the Start button after one minute even if all players are not within the starting circle
    + Labyrinth: Bjorras gate speed buff is reapplied after respawning
    + Labyrinth: Bjorras gate should open reliably if all players are nearby
    + Labyrinth: Fixed spikes not causing damage when player walks through them after they've raised up
    + Players can now use (but not modify) furnishings if the house they are in belongs to an alternate character on the same account
    May i ask If we need Elixier to loot Carnaval items? I farmed myself up to 160k Points and looted more arcanes and mythics than I'll ever loot a Carnaval weapon. I havent looted a single one to say it yet lol

    Gesendet von meinem 2107113SG mit Tapatalk

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    Quote Originally Posted by asommers View Post
    Yes, 2 in fact. I've updated the patch notes. One has a few more chests than usual.


    -ALS
    Lol, keep some for possible permanent dungeon map. Waiting for feedback thread to tell more.

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    how to go to the more chest map ?

    Sent from my POCO F1 using Tapatalk

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    Quote Originally Posted by kulldeepboro View Post
    how to go to the more chest map?
    As with all things in our game, it's random.

    -ALS

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    @asommers I am almost 100%certain that was mentioned in prevew that we could walk through spikes after they got up with no dmg. Spikes pierce and dmg u while they move fast against u. It's not same as fire that can burn u all time. Last Halloween u used same way spikes.
    In my opinion this makes no sense. Pls reconsider and change just this one.

    P. S. : I'm out of ankhs.

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    Why does warrior's heal skill invincibility doesn't work on traps

  16.   Click here to go to the next Dev post in this thread.   #14
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    Quote Originally Posted by papas View Post
    @asommers I am almost 100%certain that was mentioned in prevew that we could walk through spikes after they got up with no dmg. Spikes pierce and dmg u while they move fast against u. It's not same as fire that can burn u all time. Last Halloween u used same way spikes.
    In my opinion this makes no sense. Pls reconsider and change just this one.
    Thanks, I have fixed the description. I get your point, but things can change. For example, I also said the loot list was locked many times, but I changed it to allow L5 to L80 Carnaval items.

    Quote Originally Posted by Ciiepaoa View Post
    Why does warrior's heal skill invincibility doesn't work on traps
    We wanted the traps to be deadly. See this thread.

    -ALS

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    Quote Originally Posted by asommers View Post
    Thanks, I have fixed the description. I get your point, but things can change. For example, I also said the loot list was locked many times, but I changed it to allow L5 to L80 Carnaval items.



    We wanted the traps to be deadly. See this thread.

    -ALS
    deadly only for warriors? Mage's shield works, rogue's razor shield works too

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    Can you add aps please for farming deaths? Because we (all classes) farmed alot during past three days xD

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    Quote Originally Posted by asommers View Post
    + Players can now use (but not modify) furnishings if the house they are in belongs to an alternate character on the same account
    thx u sir lov it
    yay its alive !!!!!!!!!!!
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=54483&dateline=131136  6901
    PL-Ghosts | SL-DL-AL- Ghost | SL-DL-AL-Octavos

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    tq for making it much annoying to play...mybe can add timer so that every 20sec all die..this can make it more challenging n fun..ty

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    II have easted a total of two elixirs waiting for people to enter the damn starting area. It is annoying as hell. Can you cosider making elixirs running in the combat only?

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    Can you locked camera on event map as like normal maps please, it’s make me headache, ty

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