1. Maybe instead of top 500 players, make it a % of players in the guild instead since some guilds have less than 500 players? (Not sure if going by % will have any drawbacks)
2. I also agree with a lot of the suggestions here to remove some of the criteria that most people cheat/bot/dummy in like PvP kills since a lot of people farming aps just dummy farm.
3. Remove guild and account age because older doesn't always mean better quality of players. This also gives newer guilds and players an unfair advantage; if newer players can reach the same level/experience/aps/kdr as older players then both the old and new player should have the same weight/contribution to the guild since they both reached the same level of achievement (one was just done over a longer period of time than the other).
Edited:
I also don't understand why older players need to be recognize/have benefits, they already have the advantage of time-- they've been in the game longer giving them a few years head start compared to others. It's not something people can work for/earn which is why I don't understand why they need to be recognized/be included in the criteria of counting towards guild score.
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