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  Click here to go to the first Dev post in this thread.   Thread: Preview - Arcane Level 81 Kraken Battle Weapon Stats and Proc Overview

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    Quote Originally Posted by Corviss the Lich View Post
    So.. are Rogues will forever be this way? I mean, we can't compete on boss fights against Warriors? this has to be a joke right????? Warrior's sword does better at boss fights with their -90% armor debuff. that SHOULD BE ROGUE'S JOB. REDUCE ARMOR NOT THEIR DAMAGE.

    THEY all have almost the same proc debuffs. I mean, why does it have to be this way? why do you have to make it SO CONFUSING MIXING UP DIFFERENT CLASSES' ROLES. If this is actually it. can we compete to a Warrior with STR multiplier ult on boss fights? NO!! what do we do then? just switch to Warriors? at least that makes us feel like we're playing Rogue like back then. but even tankier! wow sounds so perfectly balanced. A not killable class with trillions of damage output. fair.

    I'm expecting there will be just 2 classes overall. no way to change it anymore. especially with that STR ult. no. it's helpless.

    You could've at least swap -90% armor debuff to Bow instead of Sword. I get the feeling y'all trying to mock us at this point. first, the 81 mythic weapons, second the Spirit Weapons. now this. very funny.

    Tell me, how can our crits and dodge compete with a 10k strength? hmm?
    Dude rouge was never meant to be a single hit damage class. War is the true rouge class for one shotting. They might as well change the naming convention to avoid hatred, problem solved ����

    Rouge's main speciality is to look pretty and act cute, so please don't confuse war with rouge ��

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    And I thought we get an preview of the Halloween event... Nvm

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    After reading this article I decided to hoarding dmg fish lixes.

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    Quote Originally Posted by Disagrees View Post
    Dude rouge was never meant to be a single hit damage class. War is the true rouge class for one shotting. They might as well change the naming convention to avoid hatred, problem solved ����

    Rouge's main speciality is to look pretty and act cute, so please don't confuse war with rouge ��
    I mean rogues used to be the best single target dps back in the day primarily due to the skills

    But that was so long ago (almost one decade back), and I don't think STS is going for the Class specific job roles anymore, atleast much less than before.

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    Quote Originally Posted by Holyshox View Post
    After reading this article I decided to hoarding dmg fish lixes.

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    Ayy same, hopefully a timed event LB will increase demand. Or maybe I just use them for myself XD

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    Quote Originally Posted by Corviss the Lich View Post
    So.. are Rogues will forever be this way? I mean, we can't compete on boss fights against Warriors? this has to be a joke right????? Warrior's sword does better at boss fights with their -90% armor debuff. that SHOULD BE ROGUE'S JOB. REDUCE ARMOR NOT THEIR DAMAGE.

    THEY all have almost the same proc debuffs. I mean, why does it have to be this way? why do you have to make it SO CONFUSING MIXING UP DIFFERENT CLASSES' ROLES. If this is actually it. can we compete to a Warrior with STR multiplier ult on boss fights? NO!! what do we do then? just switch to Warriors? at least that makes us feel like we're playing Rogue like back then. but even tankier! wow sounds so perfectly balanced. A not killable class with trillions of damage output. fair.

    I'm expecting there will be just 2 classes overall. no way to change it anymore. especially with that STR ult. no. it's helpless.

    You could've at least swap -90% armor debuff to Bow instead of Sword. I get the feeling y'all trying to mock us at this point. first, the 81 mythic weapons, second the Spirit Weapons. now this. very funny.

    Tell me, how can our crits and dodge compete with a 10k strength? hmm?
    sad but youre telling the truth, the role of the rogue is now is to flex only not just like before.

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    Quote Originally Posted by Advocacies View Post
    Yep i remember that guarantee heroic at 100 pulls but still he was asking for craftable and obtainable locks to have guarantee pull in the end which is big no
    Cuz its arc weapon not asking for 100 pulls only thats why i said 500-600 it cost a lot of plats. I guess its ok if no guaranteed just hoping to get lucky or not get anything out of 3-5k plats -_-


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    So many complains and the weapons are not even out yet.
    wait untill we test those weapons instead throwing so many complains in their face.

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    Quote Originally Posted by Disagrees View Post
    Dude rouge was never meant to be a single hit damage class. War is the true rouge class for one shotting. They might as well change the naming convention to avoid hatred, problem solved ����

    Rouge's main speciality is to look pretty and act cute, so please don't confuse war with rouge ��
    sad but a bit true. I miss the good old days when rogue are so helpful in killing boss

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    Quote Originally Posted by Advocacies View Post
    Others are good but whats with the armor mitigation? By any chance can you change it maybe damage reduction% or just %haste

    Also whats with the movement speed debuff for gun in pve totally useless T-T maybe rework it instead of movement speed maybe debuff targets max hp by 20%hp (pve) 10% hp (pvp) and armor%


    Staff proc suggestion

    staff proc errr not so good maybe instead of a stun maybe add mechanic something similar to dream cleaver that pulls enemy
    Would be nice if the staff summons a crystal that pulls enemies and deals dmg.

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    playing with rogue has become a real torture. I feel like they give us procs that are for wars. many rogue friends are now mages or wars at this rate arcane legends will run out of rogues.

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    I like the weapons good balanced

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    Quote Originally Posted by Synergia View Post
    So many complains and the weapons are not even out yet.
    wait untill we test those weapons instead throwing so many complains in their face.
    Rofl. So you want us to pay a hilarious amount of cash to get something that is not even good on paper? And then hope it will be buffed in case it sucks?

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    Does new arc Cannon, same proc with smug rifle? Can anyone explaine it?

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  15.   Click here to go to the next Dev post in this thread.   #75
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    Quote Originally Posted by Corviss the Lich View Post
    You could've at least swap -90% armor debuff to Bow instead of Sword.
    This is a suggestion worth considering.
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  17.   Click here to go to the next Dev post in this thread.   #76
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    Quote Originally Posted by modkill View Post
    will the kill streak count if the kills were done by a different weapon?

    for example if i use battle daggers to clear the map out will i still be able to proc the bow on the boss?

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    These no longer use "kill streaks."
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  18.   Click here to go to the next Dev post in this thread.   #77
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    Quote Originally Posted by kael24 View Post
    Would be nice if the staff summons a crystal that pulls enemies and deals dmg.

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    Doesn't seem like pulling mobs is good for Sorcerers since they remain quite squishy.
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    Quote Originally Posted by Synergia View Post
    So many complains and the weapons are not even out yet.
    wait untill we test those weapons instead throwing so many complains in their face.
    We do because they wont do that for us,they just releasing without testing deeply in the game situation
    Twelv
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  20.   Click here to go to the next Dev post in this thread.   #79
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    Quote Originally Posted by Nocturnus View Post
    The preview looks very good, I could only criticize that the 7 sec duration seems insufficient. And the 30 and 20 sec cd too long, compared to other arcane.
    In addition, this would slow down the races a lot, although the proc is very good, you would be 13 or 23 seconds without anything.
    Also a rogue friend said that rogues already have enough armor, maybe should change that stat armor, in rogue weapon, for cumulative damage reduction or something similar.
    All of the weapon procs feel pretty OP at 7 seconds duration when compared with all the other gear you have to choose from - but I get where you're coming from.

    Swapping out the armor for damage reduction is worth considering. Thanks for the suggestion!
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  21.   Click here to go to the next Dev post in this thread.   #80
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    Quote Originally Posted by Orderly View Post
    What about changing the gun proc from a slow to a lifesteal effect? I like the stun for staff. My 2 cents, a life steal effect would be a fun mechanic for us squishy mage players.
    Worth considering. Thanks for the suggestion!
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