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Thread: DL Concept ideas

  1. #1
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    Lightbulb DL Concept ideas

    hi,

    Ive played a LOT of MMOs over the years and just wanted to say that
    DL is basically amazing, this game has so much potential of becoming somthing EPIC in no time and still so much to improve in order to make it a full functional mmo.

    which brings me here:
    ive witnessed nomerous AAA mmos falling down real fast mainly becuase of concept issues,
    so id like to share some ideas, if this will make an even minor effect it was well worth the writing.

    1.PLEASE dont make the game energy based or platinum based.
    - dont make DL another "wallet race" it will ruin it really fast.

    2.make pvp balanced
    - by applying the first suggstion, dont let platinum break the pvp between "payers" and "non-payers"
    - platinum buyers should get more (pets, vanties, pve elixiers, weapons)...but not in the cost of pvp balance.


    3.listen to the community.
    - i know all those ideas may sound obvious but youll be suprised how many great mmos as crumbled down
    just because of those 3 simple things...

    bad example:
    played 2 years of Aion since beta, they didnt have a cash shop at all in the begining, then after 2 years of paying montly subscriptions they added an cash shop with 30min elixir in it, half year later the game became F2P hardely anyone i know playes it today..

    good example:
    leauge of legends, you can buy with RP (Riot points) skins but they do not effect in-game stats,
    pepole love this game and STILL buy skins because they just like the game.

    i wish STS will not make those greedy mistakes like other mmo developers.
    btw sorry for my grammer english isnt my native language..

    thanks for reading.

  2. #2
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    They stopped the energy mechanic and the game isn't really too play based. There are items packs you can buy, but they're not nessecary. I've only gotten the ecliptic moon gem, and I don't even use it anymore. I get along just fine.

    And to your 3., they do listen to the community. I've never been involved with any other company's games that have been so in tune with their community.

    I can't say anything for #2 since I don't pvp

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