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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Zodias Arcane Weapons (Kraken Battle)

  1. #141
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    Default Buff kraken sword

    +1 Does need a buff indeed sword pretty useless without armor ngl


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    Default

    +1 a little buff is needed

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    Default

    +1 does need a buff


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    Default

    +1 it really needs a buff, weak compared to other kraken weapons and neptaris

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    Default

    So when you guys gonna adjust kraken sword? Almost everyone said it useless. Clearly that not just me, but sword indeed lack of power n weak, also can be dodged.
    @cinco

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    Default

    Quote Originally Posted by Cinco View Post
    The Kraken Battle Sword is a seriously OP weapon and does not need to hit more enemies nor hit enemies in a larger radius. The cooldown is also appropriate for its capabilities. We are not considering any further increases to its power.

    Best wishes!
    Seems your opinion doesnt match the reality. Your community n player majority said its indeed a weak sword. Far from "is a seriously OP Weapon"

  8. #147
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    Default Feedback: Zodias Arcane Weapons (Kraken Battle)

    Quote Originally Posted by Icarusflame View Post
    Seems your opinion doesnt match the reality. Your community n player majority said its indeed a weak sword. Far from "is a seriously OP Weapon"
    idk man i already gave up trying.
    After i read the community letter 23 where they said they‘ll listen more to the community i had big hopes but should known better. They‘ll leave it as it is. Use Neptaris + Haste Pet combo and spend the money from this weak krak sword on jewels for ur new neptaris.

    Best wishes!


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  9.   Click here to go to the next Dev post in this thread.   #148
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    Default

    It clearly means a lot to my Legends to re-evaluate the power of the Arcane Kraken Battle Sword... so I will! :-)

    We've got quite a lot rolling right now but I should be able to provide an update sometime in the coming week (or two).

    Best wishes!
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    Quote Originally Posted by Cinco View Post
    It clearly means a lot to my Legends to re-evaluate the power of the Arcane Kraken Battle Sword... so I will! :-)

    We've got quite a lot rolling right now but I should be able to provide an update sometime in the coming week (or two).

    Best wishes!
    Thank you very much for listen to us. It means a lot. @cinco

  11. #150
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    Quote Originally Posted by Cinco View Post
    It clearly means a lot to my Legends to re-evaluate the power of the Arcane Kraken Battle Sword... so I will! :-)

    We've got quite a lot rolling right now but I should be able to provide an update sometime in the coming week (or two).

    Best wishes!
    thanks, that means also alot to us tanks!


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    Default

    Nerf kraken gun

  13. #152
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    Default

    Hey devs you have changed the guns aiming system so much on this expansion (we mages never complain about , we accept for better balance)
    from auto aiming to only aim to hit, at least can you make it to hits what you aiming? because miss hitting bosses!
    Or the kraken is a boss gun but not like to hit the bosses and prefer hitting mobs?

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    Default

    Random thought, kraken belt gives buff to weapon alone right... Wy cant kraken armor give this damage buff to kraken weapons alone aswell? Fixing problems with broken mytic weapons in combination with kraken armor.

    Me as a rogue agrees warriors kraken sword should get even more buffed as roles in this game are taken out long ago. To keep up with other classes for sure, and keeping it fair and fun for everyone.
    Ulti also dont need a change its an ultimate as we rogues got our power shot able to nuke a lot of health and mages got their own power ulti it seems like arlor against warriors.

    Fixes should be made on bosses in upcoming expansions.

    And maybe most importantly dont forget our new guys joining in on our adventures in Arlor. As we grow the real gap isnt between classes its between new and old players.

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    Default

    You know as a suggestion wow had raids that were progressively gear dependant...why not add a couple portals or maps that difficulty basically requires kraken...I think sts basically killed esunk and now just farming Rahab for fun is pretty boring......why bother trying to get kraken is sorta my question...what incentive do players have to get kraken? Just to farm one portal over and over again. There's no where to progress to...sigh. I with development would consider what they're doing before they nerf (esunk) maps. It wouldn't have been too bad if you put the loot in sanctuary of secrets at least its a change of scenery but...nope boring Rahab...what am I getting kraken for???

  17.   This is the last Dev post in this thread.   #155
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    Default

    I think we're done with these, closing thread.

    -ALS

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