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  Click here to go to the first Dev post in this thread.   Thread: Preview - Pocket Legends Level 115 Expansion: The Dragkin Terror!

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    Senior Member Promagin's Avatar
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    Great to see this - thanks Cinco!

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    Cinco now that the fast cap period has ended.

    FAST CAP DEADLINE
    is 1:30PM Central
    on Wednesday, Nov. 23rd

    Can you please enable the use of xp kits via platinum and via the loot on game?

    Currently xp kits on game are still locked and we can not use them.

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    Quote Originally Posted by Fwend View Post
    Cinco now that the fast cap period has ended.

    FAST CAP DEADLINE
    is 1:30PM Central
    on Wednesday, Nov. 23rd

    Can you please enable the use of xp kits via platinum and via the loot on game?

    Currently xp kits on game are still locked and we can not use them.

    Name:  Screenshot_2022.11.24_09.01.12.073.png
Views: 1160
Size:  219.3 KB
    No thank you. I actually like how rewarding it feels capping the traditional way without XP kits. Re-instating them would not be traditional and we should all be leveling in the new maps that Cinco took his time to make for us. 110 and above should stay locked. Afterall, we’re all hardcore PvErs!!! Let’s not contradict ourselves.

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    To be denied the choice to use a certain item I paid gold/plat/saved from previous events is my problem. They should be able to be used now that fast cap is over. If I want to grind cap one toon then have XP kits enough to cap a bear and a mage I should have that option...this is an American thing to do!

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    if we make xp kits work right now then everyone will get to 115 in no time and all the hard work Cinco has taken to make the new cap will be for nothing. we need leveling to be a grind like traditional caps where we didn't have xp kits. xp kits were introduced during the 110 cap and we shouldn't be relying on them as a crutch to cap. we should make capping and farming last as long as possible so that people do not get bored or have nothing to do and complain like usual! maybe in a few months we can discuss allowing xp kits to work again but right now they shouldn't be allowed since the cap is so new.

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    Quote Originally Posted by Kazori View Post
    if we make xp kits work right now then everyone will get to 115 in no time and all the hard work Cinco has taken to make the new cap will be for nothing. we need leveling to be a grind like traditional caps where we didn't have xp kits. xp kits were introduced during the 110 cap and we shouldn't be relying on them as a crutch to cap. we should make capping and farming last as long as possible so that people do not get bored or have nothing to do and complain like usual! maybe in a few months we can discuss allowing xp kits to work again but right now they shouldn't be allowed since the cap is so new.
    So just discount the effort of the players who bought/saved these kits for months awaiting the next cap? Yeah that works! The point is the choice to use them to cap. I dont have a lot of time to actually play, I can AFK in town because usually I'm kinda bored at work. If I get a customer in the middle of a run, guess where I'm heading, and guess who gets left on red...my whole team. Thats rude, so I cant do alot of runs when I actually have time. If I have no choice but to grind a cap, it takes me longer than most, but I shouldn't be forced to do it if I don't want to. Several players saved these things for months, spending plat to make alts to hold them, including myself. Whatever the decision, it is what it is, but some of us just want a choice...

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    Quote Originally Posted by OutlawHD View Post
    So just discount the effort of the players who bought/saved these kits for months awaiting the next cap? Yeah that works! The point is the choice to use them to cap. I dont have a lot of time to actually play, I can AFK in town because usually I'm kinda bored at work. If I get a customer in the middle of a run, guess where I'm heading, and guess who gets left on red...my whole team. Thats rude, so I cant do alot of runs when I actually have time. If I have no choice but to grind a cap, it takes me longer than most, but I shouldn't be forced to do it if I don't want to. Several players saved these things for months, spending plat to make alts to hold them, including myself. Whatever the decision, it is what it is, but some of us just want a choice...
    stop being lazy . level up


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    Arcane Legends lv 71 expansion put in pocket legends

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    Now that the fast cap period is complete.

    Can you please reward players for reaching the milestone of 115 with a new cap vanity?

    In the past the cap vanity or rings rewarded when reaching cap have been :
    (fast cap rewards are in brackets)

    Level 66 - Mount Fang Amor
    Level 71 - Monarch helm of Humania (Mantle of Humania)
    Level 76 – Eye of Eternity (Fossilized Dragon Egg)
    Level 77 - Lil Gorax
    Level 85 - The Warlords Prison Band
    Level 90 - Royal Cross bone Shield
    Level 95 - Green Gimmal
    Level 100 – Lil'Loko (Mayenak, Psyko)
    Level 105 - The Mad Mage's Shield (The Fire-Eyed Dragon Shield)
    Level 110 – (The Crimson Tide set, Lil'Thrax)
    Level 115 - (Dragkin Demigod bow, Dragkin Demigod blade, Dragkin Demigod staff)


    I feel players should receive some sort of item when reaching the milestone of level 115

    In the past we received a vanity item or ring and an achievement.

    I would rather walk with a friend in the dark, than alone in the light.
    -Helen Keller

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    Quote Originally Posted by Fwend View Post
    Now that the fast cap period is complete.

    Can you please reward players for reaching the milestone of 115 with a new cap vanity?

    In the past the cap vanity or rings rewarded when reaching cap have been :
    (fast cap rewards are in brackets)

    Level 66 - Mount Fang Amor
    Level 71 - Monarch helm of Humania (Mantle of Humania)
    Level 76 – Eye of Eternity (Fossilized Dragon Egg)
    Level 77 - Lil Gorax
    Level 85 - The Warlords Prison Band
    Level 90 - Royal Cross bone Shield
    Level 95 - Green Gimmal
    Level 100 – Lil'Loko (Mayenak, Psyko)
    Level 105 - The Mad Mage's Shield (The Fire-Eyed Dragon Shield)
    Level 110 – (The Crimson Tide set, Lil'Thrax)
    Level 115 - (Dragkin Demigod bow, Dragkin Demigod blade, Dragkin Demigod staff)


    I feel players should receive some sort of item when reaching the milestone of level 115

    In the past we received a vanity item or ring and an achievement.
    I disagree, I think they should leave it as-is

  16. #51
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    Quote Originally Posted by Fwend View Post
    Now that the fast cap period is complete.

    Can you please reward players for reaching the milestone of 115 with a new cap vanity?

    In the past the cap vanity or rings rewarded when reaching cap have been :
    (fast cap rewards are in brackets)

    Level 66 - Mount Fang Amor
    Level 71 - Monarch helm of Humania (Mantle of Humania)
    Level 76 – Eye of Eternity (Fossilized Dragon Egg)
    Level 77 - Lil Gorax
    Level 85 - The Warlords Prison Band
    Level 90 - Royal Cross bone Shield
    Level 95 - Green Gimmal
    Level 100 – Lil'Loko (Mayenak, Psyko)
    Level 105 - The Mad Mage's Shield (The Fire-Eyed Dragon Shield)
    Level 110 – (The Crimson Tide set, Lil'Thrax)
    Level 115 - (Dragkin Demigod bow, Dragkin Demigod blade, Dragkin Demigod staff)


    I feel players should receive some sort of item when reaching the milestone of level 115

    In the past we received a vanity item or ring and an achievement.
    i agree sunny i agree


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    Quote Originally Posted by Fwend View Post
    Now that the fast cap period is complete.

    Can you please reward players for reaching the milestone of 115 with a new cap vanity?

    In the past the cap vanity or rings rewarded when reaching cap have been :
    (fast cap rewards are in brackets)

    Level 66 - Mount Fang Amor
    Level 71 - Monarch helm of Humania (Mantle of Humania)
    Level 76 – Eye of Eternity (Fossilized Dragon Egg)
    Level 77 - Lil Gorax
    Level 85 - The Warlords Prison Band
    Level 90 - Royal Cross bone Shield
    Level 95 - Green Gimmal
    Level 100 – Lil'Loko (Mayenak, Psyko)
    Level 105 - The Mad Mage's Shield (The Fire-Eyed Dragon Shield)
    Level 110 – (The Crimson Tide set, Lil'Thrax)
    Level 115 - (Dragkin Demigod bow, Dragkin Demigod blade, Dragkin Demigod staff)


    I feel players should receive some sort of item when reaching the milestone of level 115

    In the past we received a vanity item or ring and an achievement.
    Hard pass, 110 got nothing 115 should get nothing

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    Quote Originally Posted by Kazori View Post
    if we make xp kits work right now then everyone will get to 115 in no time and all the hard work Cinco has taken to make the new cap will be for nothing. we need leveling to be a grind like traditional caps where we didn't have xp kits. xp kits were introduced during the 110 cap and we shouldn't be relying on them as a crutch to cap. we should make capping and farming last as long as possible so that people do not get bored or have nothing to do and complain like usual! maybe in a few months we can discuss allowing xp kits to work again but right now they shouldn't be allowed since the cap is so new.
    I agree the cap is pretty new for xp kits to be used and I'm fine with grinding to level up but my main problem is I'm most likely to level up alone. The map is hard for soloing specially if you're not using a mage because of mobs bleed debuff which can only be removed with heal. The game player base is pretty low now, the time I usually play there's only like 10 players max on town and rarely 1 game on the new campaign which most likely capped players farming at the 3rd map. Although enabling the use of xp kits won't really solve the problem rather make it worst, because it will only give more reason for more players to not play/level up on the new maps but will atleast give an alternative way to cap.

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    There is a Quest that cant be completed called South Coast please fix.

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    Bet you were disappointed to find they have 0 animations lmaooo

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    You got a free tourney shield for just being a sub? Why shouldn’t players be allowed a vanity for reaching 115? ;s

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    wow thats crazy. level 115.. i quit when the cap was 76 and just came back to see how far the game has progressed

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    Can the 115 mythical weapons maybe get a little damage boost? The 110 weapons are stronger

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    Quote Originally Posted by Magelykidz View Post
    Can the 115 mythical weapons maybe get a little damage boost? The 110 weapons are stronger
    That's confusing. Also makes me wonder if they are bringing elder sets to pl anytime soon.

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    When's next event? Anyone know

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