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Thread: Events Are Hurting The Game

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    Senior Member Kaziscate's Avatar
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    Default Events Are Hurting The Game

    Hello! I wanted to take some time to discuss about the way events in general are being handled. Itís always exciting to find out what event is coming next, but I feel like there has been an oversaturation of events to the point where it has cannibalized the rest of the game and there are a few issues with this.

    There is almost no reason to farm endgame dungeons. The point of an endgame dungeon is that it rewards you with endgame loot. There almost is no endgame loot in zodias. The only things you really could farm is just aps, gold, vanities, and maybe spirit gear. Other than that, almost all of the endgame gear that players actually care about is locked behind events. It also is thematically disorienting that we canít get underwater-themed gear from underwater dungeons, but we can from some random locked up crate we found in a forest. It was really cool when we had stuff like the Dreamscape expansion where we were able to make an arcane weapon out of farming for hundreds of hours and gold. If you didnít want to endure the grind you just opened locks. We need more of that back in the game (the ability to farm arcane/mythic weapons not opening locks). Events have drawn attention away from enjoying endgame content and have become the endgame content itself. Just one week of no events is okay, as long as we have actual endgame loot in dungeons to keep us playing. Events arenít the only way to keep players playing.

    The quality of events has also taken a hit. The past few events have probably been ok or meh at best. They have also proved that we do not need an event every single week. With how frequent the events are happening Iíve been concerned about the dev team for a while. Are the devs being overworked to produce this many events?

    One more thing I would like to add is that I really donít like 1 week events since it puts pressure and makes it difficult to enjoy and get the most out of the event. Itís also not enough/barely enough time to get the things you want.

    Well Iíve said what Iíve said about why I think events are doing the game more harm than good. Too much of anything is not good. Iím curious about what everyone else thinks about this. Lets also make sure that we keep it constructive. The ideas discussed here are about making the game better, not to attack you. Thanks

    TL;DR
    -Events replaced endgame dungeons
    -Declining quality of events (and dev work?)
    -1 week events arenít very good
    -Keep it constructive

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    I agree, at this point only thing to do is play event or wait for a decent event.

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    You seem to contradict yourself. Endgame content shunned upon because of events?( Add more loots like gears and etc.)? Not all events are good and thus many players are not participating it. Players instead invests their time farming golds on the endgame maps (sunken). There are only small events per year that are really worth farming than instead farming gold loots, so I found it irrational for you to say the opposite. There is no need to add additional loots from the endgame maps, players who invested 600 gl+ are farming 15m+ million perday; Adding additional loots is just a big bonus that is not logical in any point. And in turn, isn't it the same that players are farming gold by their diligence and hardwork to buy their sought gears? What difference would it make from looting a gear by a random chance? I think toiling and already seeing the end of the road is better, than hoping for a struck of luck in a few runs.

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    +1

    Also, gold loot is such a bad thing and soooo boring. Hail to inflation ;-) Plus bot is still a thing and people still use it.
    Thank you Spacetimestudios for being a part of my life.

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    Endgame content includes farming events + farming elite maps for gold/xp/items etc. It's all good and well.

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    Quote Originally Posted by Fytheo View Post
    +1

    Also, gold loot is such a bad thing and soooo boring. Hail to inflation ;-) Plus bot is still a thing and people still use it.
    What is boring is trying to enjoy farming for a Chance at something whereas with gold at least you are guaranteed something.

    These maps are alot more fun than the previous expansion(s). I suppose you get out what you put in

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    Quote Originally Posted by PostNoob View Post
    What is boring is trying to enjoy farming for a Chance at something whereas with gold at least you are guaranteed something.

    These maps are alot more fun than the previous expansion(s). I suppose you get out what you put in
    +1
    Agree no more rng maps please just so frustrating running hours and hours and not getting anything at least with GL u have guarantee in those hours u spent in this game not just time wasting

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    Back to back events are something they are putting effort into, you can discredit them based on your single opinion that you don't like them.
    There's a equal or more people who like events.

    The quality seems to have gone down is one thing I can agree with you on this entire post. Some really creative designs seems to be lost but I think they're making a comeback in this regard.

    There is all the reason to farm endgame dungeons since the players CHOOSE to farm gold there, while you disregard their entire effort with YOUR sole opinion.

    And your another claim without thought, There is the zodias eater gear that you can farm for hours on end to obtain which will close the gap. (It's still being worked on presumably).

    You say you don't want back to back events (you said cannibalised from your vocabulary) and also complain about the shortened duration of events.
    No clue about that.

    The game is better the way it is, it can surely be made better but, Not by your methodology of CONSTRUCTIVELY deconstructing everything they created based on opinions.

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    I agree we have way to many events from a players perspective but I don't think it will change because events are probably when sts makes the most money from plat sales. nothing against them doing this because that is what keeps the game going after 10 years. Its a must.

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    Quote Originally Posted by Kaziscate View Post
    Hello!
    TL;DR
    -Events replaced endgame dungeons
    -Declining quality of events (and dev work?)
    -1 week events aren’t very good
    -Keep it constructive
    hey,
    Didn't even read it but I agree. Events have become AL, It seems.

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    Ha, i decided to read it,

    Quote Originally Posted by Kaziscate View Post
    thematically disorienting
    good one..

    Anyway, yeah, events have become oversaturated and maybe I'm just crazy but I think it is to compensate for Zodias loot being sub-par. Which in turn results in more Locked Crates being opened. Which is good, I like the servers being online, just maybe tis a weird way to do it, and quite punishing to F2P players, such as myself.. (even though I am monetized for 20k plat i still consider myself F2P.. haha)

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    I agree with the OP. Oversaturation of events.

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    Not every event is being played as a replacement for endgame content.
    It is always like 1-2 months of grinding events, and then 1-2 months of events like the one that is happening as we speak.

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    Quote Originally Posted by PostNoob View Post
    What is boring is trying to enjoy farming for a Chance at something whereas with gold at least you are guaranteed something.

    These maps are alot more fun than the previous expansion(s). I suppose you get out what you put in
    I disagree.
    Thank you Spacetimestudios for being a part of my life.

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    Pretty sure this was said a while back, instead it seems like they doubled down on making even more mediocre events.
    Id rather have 1 event a month, but old STS quality. Rather than every week an mediocre event with shiny (gold) skins slapped over everything, with often vanities that look identical to eachother
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    Gold farming ruined this game, should've ended at maus

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    if u don't like this game then u can quit... it's your choice

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    Quote Originally Posted by Observing View Post
    Gold farming ruined this game, should've ended at maus
    Few would play the core game and there are loads of ways to waste gold. Very easy to earn it. It depends on how dedicated people are. I would rather farm gold and buy anything i want verus farm for something that might drop.

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    Lack of emotion in the main content, gl today is ridiculously boring and does not represent any challenge.
    For example in elite sunken, it's go mini 1,2,3, boss repeats.
    It's practically just running. There are no surprises on the way.
    The portals and gaunlet are somewhat more difficult but they are not profitable and nobody goes, it takes longer to get a pt than to play.
    As I always say, most got tired of this style of farm gl boss.
    They have been using the same farm gl/boss style for about 4 years or more.
    A more challenging, exciting, random and profitable style of farming is needed.
    That's why people complain about the events, because the main content is pretty poor.
    Labyrinth, it was quite interesting content, a bit of brain was needed.

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    Quote Originally Posted by Observing View Post
    Gold farming ruined this game, should've ended at maus
    In mauso, the type of farm gold, around the whole map was more fun, it was more fun to find a treasure room and things like that, gold per token, etc.
    Now it's just go to the boss and put your gl set.

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