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Thread: Stats CAP ????? Armor / Dodge / Crit ?????

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    Default Stats CAP ????? Armor / Dodge / Crit ?????

    Hello, I've noticed many stats have a cap that now most of my stats go over.
    Just wanting to clarify what the caps are.
    140% Dodge but still get hit
    108% Crit but don't always crit
    9k Armor but was informed that's over cap
    Thanks in Advance!!!!

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    Forum Adept Legolasn's Avatar
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    I believe dodge is capped around 70%.

    Crit isnt having a cap but its a chance meaning if u reach 100% chance u gonna always crit unless u get debuffed.

    Armor is capped at around 8.756 or something close to that and its blocking 80% of dmg...for more u need dmg reduction.

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    Member Dummluck's Avatar
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    108% Crit and I don't always Crit, has to have a Cap.
    I understand the debuff of mobs/bosses but that's not the case
    9/10 hit crit but not 100% of them.
    Thank you for informing me of the other two

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    Crit is chance how can it have a cap....100% chance u always crit, for me and everyone else works like this as far as i know.

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    Well, I recently swapped from Arc love +15 crit chance (108crit) t
    o Arc Bemine +0 Crit chance (94crit)
    Tbh I don't see a difference, I think cap is around 90%
    Was hoping to get one of the Dev's to give us the real Caps on All stats
    And I could say the same about dodge it's dodge chance, yet has a cap
    And what I mean by I know it's not a debuff is my very first attack
    Before mobs touch me isn't always a crit at 108% crit

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    Default Stats CAP ????? Armor / Dodge / Crit ?????

    Quote Originally Posted by Dummluck View Post
    Hello, I've noticed many stats have a cap that now most of my stats go over.
    Just wanting to clarify what the caps are.
    140% Dodge but still get hit
    108% Crit but don't always crit
    9k Armor but was informed that's over cap
    Thanks in Advance!!!!
    You’ll dodge all valid hits with 100% dodge, but some hits from enemy cannot be dodged.
    For crit I guess it follows the same rule.

    J

    Armor cap for level 81 is 8756. Credit: encryptions

    Dev has been quite inactive on forum recently, I’ve been watching lol
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    I don't think 100% dodge is correct either
    For example, in esunk I'll have 5-8 green blobs on me
    Sometimes I'll dodge a few
    Sometimes they all hit and kill me
    I think 70% is more accurate

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    Ok, I’ll rephrase it into other words -

    - 100% dodge will enable dodge for all dodgable hits…
    …A.K.A = approximately 70%


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    I believe speed has a cap too
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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    Quote Originally Posted by Kakashis View Post
    I believe speed has a cap too
    Same and boss damage/elite damage has a cap too?

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    Bloody hell idk about those

    Note: I always thought bd was for noob who don’t have primary stats.


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    Yeah idk about boss damage
    Lots says it's broken since expansion
    I've always geared like a tank rogue Armor / Dex / Crit
    And for Ms, I've got all 25% or better and people still fly by me

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    Dodge: 70%, why in the world would anyone make 100% dodge be a thing?
    Armor lv 81: 8756 - 80% damage reduction.
    Luck: 100% - 100% is 100% meaning you can't logically have a 120% chance to loot something.
    Crit: 100% You can't logically have a 110% chance to crit a mob. 100% means it will happen everytime.
    Damage Reduction Armor- 80%
    Damage Reduction Stacking 70%, after 70% it gets divided by x and added to 70. I have 25 + 50% damage reduction stacking, 20+50 = 70. 5/x = y and y+70 = z.
    Damage Reduction nonstacking, Depends what class. War has juggernaut and that gives 65%, rogue has 25% damage reduction elixir.
    Haste 70%, same formula applies as damage reduction stacking.

    The rest of the stats can go to infinity. Ms, Str, Int, Dex, GL, Damage, BD, ED, Health, and so on.

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    Thank you Encryptions for info

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    Quote Originally Posted by Kakashis View Post
    I believe speed has a cap too
    I’ve managed to reach 6.61x ms after some buffs/procs, doesn’t seem to be a cap (at least one that we’ll ever reach with current ms items)

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    Quote Originally Posted by Snowman Is here View Post
    I’ve managed to reach 6.61x ms after some buffs/procs, doesn’t seem to be a cap (at least one that we’ll ever reach with current ms items)

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    Nice ty for pic. bruh, I'm more concerned/curious about the 549% luck though.

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