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    Default Guide to crafting 115 equipment

    First and foremost this campaign differs to all the other campaigns on game. The Dragkin Terror campaign is unique.

    Crafting the mythic items and set requires you to actually farm the campaign in order to buy the recipes with a new currency of Dragkin Fangs which are looted after killing each boss. Crafting the equipment adds a proc to each item and each proc is unique. In order to get the set bonus and aura you need to wear all 5 crafted pieces.

    However the level 115 weapons for this campaign are rather weak and the proc is also weak, and the recommended weapons to use are Mythic 110 and Elite 105 weapons for their much stronger and powerful proc to kill the bosses.

    Only capped characters at level 115 can receive the weekly quests from the NPC in towne Lt Hudson, as well as loot the Mythic 115 equipment.

    You have cap to level 115 to craft items at The Forge
    .

    To craft you go to towne The Dragkin Terror – Somewhere in the Southern Seas

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    THE FORGE


    Go to towne and find The Forge

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    You can craft either:
    Equipment or Vanities


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    EQUIPMENT

    Level 115 equipment has to can looted from any main Boss in The Dragkin Terror Campaign.

    Bosses:

    Map 1 is Lopas Kurn
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    Map 2 is Vulcos Kurn
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    Map 3 are Zori Kurn
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    Auros Kurn
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    Platonious
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    Uncrafted level 115 Mythic equipment has a L115 at the beginning if their names.

    There are five (5) Mythical items that can be crafted:

    The Helmet
    The Armor
    The Shield
    The Weapon (1 handed)
    The Amulet




    Mythical equipment and their PROCS

    Please be aware that crafting only adds special procs to each equipment. It does not add any stats to the gear to make it stronger, the base stats are exactly the same as uncrafted level 115 gear. So if you do not like the procs of the equipment, you can choose not to craft them.

    What does PROC mean?
    - Abbreviation of programmed random occurrence
    - A proc is a term that refers to a weapon, item or ability activating with the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).

    On Pocket Legends we have weapons an amulet and pets that have procs.

    The beach baron amulets and certain pet have procs and you will see a special aura on your character when the random proc is activated. For example when the ATX-50 pet procs the wearer has a green glow to them.

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    Each proc is random and will give the wearer special bonuses, ranging from luck, gold loot, speed, and stat bonuses. Procs only last for a certain amount of seconds and some have cool down periods before it can proc again.

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    The Atx-50 Vanity pet description states it rewards you:
    50 STR, DEX and INT and 25% gold loot.
    The "Proc" of the pet is activated by chance after you kill an enemy and you receive a visual green aura "Alien force field" which is 3000 damage and 3x speed lasting for 5 seconds.


    Mythic Helms

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    Proc on Helms:
    Chance to proc Dragkin swift buff: +50% movement speed (stacks with other speed buffs) for 5 seconds with a 10 second cool down


    Mythic Armors

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    Proc on Armors:
    The Mythical Dragkin power has a change to proc increasing your health by 100% for 5 seconds (10 second cool down)


    Mythic Shields

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    Proc on Shields:
    The mythical power of the Dragkin has a chance to proc a defensive screen that protects the wearer with +50% Armor, Health and Mana recovery over time for 5 seconds (10 second cooldown)


    Mythic one (1) handed weapons

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    Procs on weapons:
    The mythical wrath of the Dragkin has a chance to proc when you damage an enemy granting +200 Damage for 5 seconds (10 second cooldown)




    VANITY


    There are two (2) Vanity items to craft for each individual class

    The Legendary Liberator Armor
    The Legendary Liberator Helm
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    The uncrafted vanity Legendary Explorer Helm (class specific) can be looted from The Platonious boss. Which is Map 3 : Platonius Lair.

    The uncrafted vanity Legendary Explorer Armor (class specific) is a guaranteed drop from the two Hidden Bosses
    The two hidden bosses are a random spawn in any map of The Dragkin Terror and can be found where The Dragkin Lords are in each map. The hidden bosses can randomly replace these mini bosses of The Dragkin Lords;

    Lord Valku (green hidden boss)
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    When you have killed Lord Valku, you will get the achievement of the green hidden boss and be awarded the "Green Dragon" title
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    Lord Yras(red hidden boss).
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    When you have killed Lord Yras, you will get the achievement of the red hidden boss and be awarded the Ash Dragkin Costume
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    Ash Dragkin Costume
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    Find and kill both red (Lord Yras) and green (Lord Valku) hidden dragons you will be awarded a badge Dragkin Crest
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    These vanity items look blue and yellow when worn. The uncrafted vanity has a different look on your individual class. It has no stat bonuses and is for visual aesthetics only. These vanity items are blue coloured versions of the original level 115 equipment.
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    Archer's Legendary Explorer Helm
    Enchantress's Legendary Explorer Helm
    Paladin's Legendary Explorer Helm
    Ranger's Legendary Explorer Helm
    Warrior's Legendary Explorer Helm

    Archer's Legendary Explorer Armor
    Enchantress's Legendary Explorer Armor
    Paladin's Legendary Explorer Armor
    Ranger's Legendary Explorer Armor
    Warrior's Legendary Explorer Armor

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    You can craft both the helm and the armor


    When crafted the vanity will turn a red and yellow colour (blood colour)
    And will be named Legendary Liberator

    Archer's Legendary Liberator Helm
    Enchantress's Legendary Liberator Helm
    Paladin's Legendary Liberator Helm
    Ranger's Legendary Liberator Helm
    Warrior's Legendary Liberator Helm

    Archer's Legendary Liberator Armor
    Enchantress's Legendary Liberator Armor
    Paladin's Legendary Liberator Armor
    Ranger's Legendary Liberator Armor
    Warrior's Legendary Liberator Armor

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    CRAFTING COMPONENTS


    Lets look deeper into the crafting materials and where to find them.


    RECIPES

    Recipe: Mythical Jerkin Upgrade

    The recipes are bought from the NPC Beryl using Dragon Fangs which can be obtained from the treasure chests after killing the bosses in each of the maps of the campaign , and completing the daily quests

    RECIPES can not be traded. And are account bound. They are character bound.


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    NPC Beryl allows you to buy recipes

    Helm : 500 dragon fangs
    Armor : 1000 dragon fangs
    Shield : 1500 dragon fangs
    Weapon(1 handed) : 2500 dragon fangs
    Amulet: 5000 dragon fangs
    The Vanity Helm : 5000 dragon fangs
    The Vanity Armor : 5000 dragon fangs

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    DAILY QUESTS

    There are two NPC that give daily quests in towne

    Sgt Frobisher gives five(5) daily quests to kill each boss in all maps 1, 2 and 3. This is a total of 30 fangs
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    Capt Cabral gives two quests to kill dragkins and dragkin lords, which are a total of 10 fangs.
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    Over all by completing all 7 daily quests you can receive 40 fangs



    WEEKLY QUESTS


    There are six (6) weekly quests that you require to receive crafting components that are essential to craft your Mythic gear to get a special proc once upgraded.

    Each weekly quest requires you to kill a boss 50 times. The 6th weekly quest (Venomous Dragkin) requires you to kill bosses, however the drop of rhe quest is a chance and random and amounts to 100.

    The most vital quest is the Platonious boss;
    [Weekly] Platonious Dragon Scales this awards you a Dragkin Mastey Stone which is essential to crafting each item.

    PURPLE DRAGKIN BLESSING STONES ,
    PURPLE DRAGKIN AMULET STONES and
    PINK MASTERY DRAGKIN BLESSING STONE
    can not be traded and are account bound. They can be stashed from one character to another in your stash.

    The Dragkin Armor Blessing Stone

    Is received from a weekly quest from the NPC Lt Hudson
    [Weekly] Lopas Dragon Scales
    Where you kill Lopas boss in Map 1 : Molten Mountain 50 times

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    Dragkin Helmet Blessing Stone

    Is received from a weekly quest from the NPC Lt Hudson
    [Weekly] Vulcas Dragon Scales
    Where you kill Vulcas boss in Map 2 : Molten Cave 50 times

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    Dragkin Shield Blessing Stone

    Is received from a weekly quest from the NPC Lt Hudson
    [Weekly] Zori Dragon Scales
    Where you kill Zori boss in Map 3 : Platonius Lair 50 times

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    Dragkin Weapon Blessing Stone

    Is received from a weekly quest from the NPC Lt Hudson
    [Weekly] Auros Dragon Scales
    Where you kill Auros boss in Map 3 : Platonius Lair 50 times

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    Dragkin Mastery Stone

    This crafting material is received after completing the weekly quest from the NPC Lt Hudson
    [Weekly] Platonious Dragon Scales
    Where you kill Platonious boss in Map 3 : Platonious Lair 50 times.

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    Dragkin Amulet Shattering Stone
    Dragkin Amulet Binding Stone
    Dragkin Amulet Power Stone


    This crafting material is received after completing the weekly quest from the NPC Lt Hudson
    [Weekly] Venomous Dragkin ,100 times

    Where you get a chance of a drop from any boss in the Dragkin Terror Campaign:
    1. Lopas
    2. Vulcas
    3. Zori
    4. Auros
    5. Platonious

    The best map to complete this quest is Map 3: Platonious Lair because it is a smaller map and has three bosses that can drop the quest. The quest drop is random and I feel it is similar if not more difficult than the Ichor Quest back in pre Black Smoke Mountain quest because the drop rate feels like 1/10 runs or more to get a quest drop.



    LEVEL 115 EQUIPMENT


    115 Mythical Leather Jerkin

    This is the gear that can be looted from any map in the campaign of The Dragkin Terror.
    I recommend Map 3: Platonius Lair to farm Mythic’s and Vanity helm and armors.

    Generally speaking uncrafted 115 gear that is required to craft has L115 at the beginning of their names.
    Once crafted the name will just be Mythic’s (Name) (equipment type)

    Here is an example:

    L115 Mythic's Leather Hood is the uncrafted Mythic 115 dexterity helm
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    Mythic's Swift Leather Hood is the crafted Mythic 115 dexterity helm
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    Level 115 Mythical Equipment




    HELM

    Uncrafted
    L115 Mythic’s Plate Helm
    L115 Mythic’s Cloth Cap
    L115 Mythic’s Leather Hood

    Crafted
    Mythic's Swift Plate Helm
    Mythic's Swift Cloth Cap
    Mythic’s Swift Leather Hood




    ARMOR

    Uncrafted
    L115 Mythic’s Plate Armor
    L115 Mythic’s Cloth Robe
    L115 Mythic’s Leather Jerkin

    Crafted
    Mythic's Heroic Plate Armor
    Mythic's Heroic Cloth Robe
    Mythic’s Heroic Leather Jerkin




    SHIELD

    Uncrafted
    L115 Mythic’s Dragkin Tower Shield
    L115 Mythic’s Dragkin Bracer
    L115 Mythic’s Dragkin Wing

    Crafted
    Mythic’s Immortal Dragkin Tower Shield
    Mythic's Immortal Dragkin Bracer
    Mythic’s Immortal Dragkin Wing




    WEAPON ONE (1) HAND

    Uncrafted
    L115 Mythic’s Dragkin Hatchet
    L115 Mythic’s Dragkin Wand
    L115 Mythic’s Dragkin Talon

    Crafted
    Mythic's Vengeful Dragkin Hatchet
    Mythic's Vengeful Dragkin Wand
    Mythic’s Vengeful Dragkin Talon




    RING

    (These can not be crafted)
    Mythic's Hardrock Band
    Mythic's Greystone Band
    Mythic's Darkshale Band



    AMULET

    Uncrafted
    Mythic's Hardrock Pendant
    Mythic's Greystone Pendant
    Mythic's Darkshale Pendant
    Crafted
    Tinker's Hardrock Pendant
    Tinker's Greystone Pendant
    Tinker's Darkshale Pendant




    Each Mythic item crafted requires one Dragkin Mastery Stone, and this is only obtained from a weekly quest.
    So in theory if you only have one 115 character it will take you at least 4 weeks to craft the first four Mythic items.
    The Pendant will take at least 3 weeks to craft if you are capable of completing the 100 Venomous Dragkin quest each week.

    My advice, if you have capped more than one level 115 on the same account, same email.
    Complete all the weekly quests on the other level 115 too, this way you can stash your dragon blessing stones and the dragon mastery stone. And go back to your main 115 character to farm dragon fangs , to buy the recipes.

    Ensure that you complete the weekly Platonius Dragon Scales quest, to obtain the Dragon Mastery stone.

    Complete Map 3 quests first before you can get the most difficult quest of the Venomous Dragkin, which is hardest and required to craft the Pendant. This quest is challenging and it takes a really dedicated and hardcore farmer to complete this quest each week. If you do not complete it, it rolls over to the next week.

    The Pendant requires three weekly Venomous Dragkin quests to get the stones to craft, and the Venoms are a random drop from any Boss in The Dragkin Terror campaign.



    RECOMMENDATIONS

    Equipment to use and craft in this new campaign of The Dragkin Terror


    If you are fond of PvP (Player versus Player), It is recommended to craft the 5 mythic pieces to get the pvp set bonus. Both the STR set and INT sets have very high health bonuses the DEX set little less, however it is a huge amount of stat bonus and beneficial if you do not have the most over powered bow on game the arcane rarity of the Old Platinum-sides bow.
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    This guide is for PvE (Player versus Environment) alone

    Please note, for this example I am a Bear class, full Dexterity stat points.

    I will show a comparison to a fully enchanted Ebonthrax level 110 Dex set to a fully enchanted Mythic 115 dex set.


    My level 110 Ebonthrax' Dex set has the following enchantments:

    L110 Ebonthrax' Greatdragon Cowl : can not enchant
    Ebonthrax' Greatdragon Tooth : 50 Damage each slot (200 Damage)
    L110 Ebonthrax' Greatdragon Leathers : 400 Health each slot (1600 Health)
    Ebonthrax' Greatdragon Wing : 50 Health each slot (200 Health)
    Ebonthrax' Ring of Potency : 50 Damage each slot (200 Damage)
    Ebonthrax' Necklace : 50 Health each slot (200 Health)



    My level 115 Mythics Dex (fully crafted) set has the following enchantments:

    Mythic's Swift Leather Hood : can not enchant
    Mythic's Vengeful Dragkin Talon : 50 Damage each slot (200 Damage)
    Mythic's Heroic Leather Jerkin : 400 Health each slot (1600 Health)
    Mythic's Immortal Dragkin Wing : 50 Health each slot (200 Health)
    Mythic's Darkshale Band : 50 Damage each slot (200 Damage)
    Mythic's Darkshale Pendant : 50 Health each slot (200 Health)





    Wearing Base Level 110 Ebonthrax Dex set:

    L110 Ebonthrax' Greatdragon Cowl
    110 Str, 200 Dex, 90 Int, 2027 Damage, 254 Armor

    Ebonthrax' Greatdragon Tooth
    3775-3800 Damage, 0.7 Speed, 56 Str, 140 Dex, 50 Int, 220 Armor

    L110 Ebonthrax' Greatdragon Leathers
    180 Str, 340 Dex, 140 int, 7500 Health, 18 H/S, 16 M/S, 2055 Damage, 882 Armor

    Ebonthrax' Greatdragon Wing
    90 Str, 160 Dex, 70 Int, 2000 Damage, 270 Armor

    Ebonthrax' Ring of Potency
    60 Str, 70 Dex, 70 Int, 8% Dodge, 8% Crit, 15 H/S, 10 M/S, 455 Damage, 170 Armor

    Ebonthrax' Necklace
    60 Str, 130 Dex, 80 Int, 11% Dodge, 10% Hit, 12% Crit, 400 Health, 8 H/S, 450 Mana, 11 M/S, 620 Damage, 360 Armor



    Wearing each crafted level 115 Mythic item on top of the Level 110 Ebonthax' Dex set to show the increase in stat bonus


    Mythic's Swift Leather Hood
    145 Str, 235 Dex, 125 Int, 2378 Damage, 211 Armor
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    Mythic's Vengeful Dragkin Talon
    4400-4425 Damage, 0.7 Speed, 77 Str, 175 Dex, 168 Int, 230 Armor
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    Mythic's Heroic Leather Jerkin
    215 Str, 375 Dex, 175 Int, 8250 Health, 22 H/S, 21 M/S, 2407 Damage, 1136 Armor
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    Mythic's Immortal Dragkin Wing
    125 Str, 195 Dex, 105 Int, 2350 Damage, 300 Armor
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    Mythic's Darkshale Band
    95 Str, 105 Dex, 105 Int, 10% Dodge, 11 Crit, 12 M/S, 495 Damage, 200 Armor
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    Mythic's Darkshale Pendant
    95 Str, 165 Dex, 115 Int, 13% Dodge, 17% Hit, 16% Crit, 650 Health, 11 H/S, 675 Damage, 395 Armor
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    5 PIECE MYTHICAL SET BONUS

    Cinco added a new 5 piece Mythic crafted set bonus.

    The thread is linked :
    https://www.spacetimestudios.com/sho...iece-Item-Set!


    5 Piece Mythic crafted Set Bonuses


    All 5-Piece Sets give you 3X Speed in PvE, and wearing all 5 crafted pieces has a set bonus as well as a visual set effect of golden sparkles.

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    The crafting of the Tinker's Pendant requires the following crafting materials:
    Recipe: Tinkers Darkshale/Greystone/Hardrock Pendant
    Dragkin Mastery Stone
    Dragkin Amulet Shattering Stone
    Dragkin Amulet Binding Stone
    Dragkin Amulet Power Stone

    Mythic's Darkshale Pendant
    Mythic's Greystone Pendant
    Mythic's Hardrock Pendant



    The STR set requires:
    - Tinker's Hardrock Pendant
    - Mythic's Swift Plate Helm
    - Mythic's Heroic Plate Armor
    - Mythic's Vengeful Dragkin Hatchet
    - Mythic's Immortal Dragkin Tower Shield

    PvE set bonus:
    +75 STR, +75 DEX, +75 INT, +10 Dodge, +10 Crit, +1500 Health, +12 Health Regen, +400 Mana, +500 Damage, +500 Armor.
    PvP set bonus:
    +250 Health Regeneration, and +1200 Armor



    The INT set requires:
    - Tinker's Greystone Pendant
    - Mythic's Swift Cloth Cap
    - Mythic's Immortal Dragkin Bracer
    - Mythic's Heroic Cloth Robe
    - Mythic's Vengeful Dragkin Wand

    PvE set bonus:
    +75 STR, +75 DEX, +75 INT, +10 Crit, +600 Health, +3 Health Regen, +400 Mana, +5 Mana Regen, +500 Damage, +200 Armor
    PvP set bonus:
    +200 Health Regeneration, and +700 Armor



    The DEX set requires:
    - Tinker's Darkshale Pendant
    - Mythic's Swift Leather Hood
    - Mythic's Immortal Dragkin Wing
    - Mythic's Heroic Leather Jerkin
    - Mythic's Vengeful Dragkin Talon

    PvE set bonus:
    +75 STR, +75 DEX, +75 INT, +10 Crit, +1500 Health, +5 Health Regeneration, +400 Mana, +3 Mana Regeneration, +500 Damage, +200 Armor
    PvP set bonus:
    +200 Health Regeneration, and +500 Armor

    Despite the added stat bonuses of the 5 piece crafted mythic set for PVE is better, however the 1 handed weapons themselves of 115 are single target, the proc is rather weak and can not combat the high damage, armor and health the mobs and enemies as well as the Bosses of The Dragkin Terror.

    I do recommend crafting the Pendant for PVE which awards you damage and DPS gain. But for the amount of farming required to craft the new pendant it is a fun and worth while grind, but the little stat bonus without using all 5 pieces is so minimal. And not necessary for PVE.



    The stats of the uncrafted pendant vs the crafted pendant

    Mythic's Darkshale Pendant
    STR: 95
    INT: 115
    DEX: 165
    Hit %: 17
    Critical Hit: 16
    Dodge: 36
    Health Pool: 650
    Health Regen: 11
    Mana Pool: 575
    Mana Regen: 12
    Damage: 675
    DPS: 18,608
    Armor: 395

    Tinker's Darkshale Pendant
    STR: 90 (-5)
    INT: 115 (+0)
    DEX: 170 (+5)
    Hit %: 16 (-1)
    Critical Hit: 15 (-1)
    Dodge: 37 (+1)
    Health Pool: 650 (+0)
    Health Regen: 12 (+1)
    Mana Pool: 570 (-5)
    Mana Regen: 13 (+1)
    Damage: 680 (+5)
    DpS : 18,619 (+11)
    Armor: 395 (+0)


    Pictured below stats wearing the fully enchanted and crafted:
    Mythic's Swift Leather Hood
    Volta's Dagger
    Mythic's Heroic Leather Jerkin
    Mythic's Immortal Dragkin Wing
    Sinful Signet of Evil
    Mythic's Darkshale Pendant

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    Pictured below stats wearing the fully enchanted and crafted:
    Mythic's Swift Leather Hood
    Volta's Dagger
    Mythic's Heroic Leather Jerkin
    Mythic's Immortal Dragkin Wing
    Sinful Signet of Evil
    Tinker's Darkshale Pendant

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    Using the best dex build in game, this example, the stat bonus is:
    5 Dex
    1 Dodge
    1 H/S
    1 M/S
    5 damage
    11 DPS

    The amount of time to complete each Venomous Dragkin weekly quest, and dragkin fangs 5000 required for the recipe it a very challenging and hard grind even for a farmer. The little stat bonus is not a requirement for pve considering the level 115 weapon will nor be used and the 5 piece crafted Mythic set bonuses will not come into affect.

    However for PVP using all 5 crafted Mythic 115 pieces do provide a ;
    Significant stat boost especially for STR
    - 250 health regen & 1200 health
    Medium boost for INT
    - 250 health regen & 700 health
    And small boost for DEX
    - 250 health regen & 500 health



    Overall EQUIPMENT RECOMMENDATIONS

    The level 115 Mythic equient is far superior to level 110 Ebonthrax equipment.

    However, the two (2) handed weapons level 115 Mythic's are weaker than the level 110 Ebonthrax ones.

    Here are some examples of the damage differences between the Mythic Dragkin 115 two (2)handed weapons vs the Ebonthax two (2) handed weapons.

    In these examples I am wearing base Mythic Dragkin 115 weapons and Ebonthax weapons to compare the statistics of damage differences, base statistics are slightly weaker. But the Damage differences are significant.


    Mythic's Dragkin bow is weaker than the Ebonthrax' Grestdragon Bow
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    Mythic's Dragkin Pitchfork is weaker than the Ebonthrax' Greatdragon Sceptor
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    Mythic's Dragkin Hammer is weaker than the Ebonthrax' Greatdragon Axe
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    Fully enchanting the new Level 115 gear does increase your base stats.
    Wearing the full crafted 5 pieces increased our stats significantly, but because the weapon is weak in pve, I personally do not use the full 5 mythic crafted pieces.

    Craft the Mythic level 115 helms, armors shields (dependent on which weapon you use, Int does not need the shield) and Pendant.

    Helm:
    Mythic's Swift Plate Helm
    Mythic's Swift Cloth Cap
    Mythic’s Swift Leather Hood


    Armor:
    Mythic's Heroic Plate Armor
    Mythic's Heroic Cloth Robe
    Mythic’s Heroic Leather Jerkin


    Shield:
    Mythic’s Immortal Dragkin Tower Shield
    Mythic's Immortal Dragkin Wing


    Amulet:
    Tinkers Darkshale Pendant
    Tinkers Greystone Pendant
    Tinkers Hardrock Pendant



    However, because this new campaign is unique.
    Do not recommend crafting the one (1) handed weapon at all.
    One (1) Handed Weapon:
    Mythic's Vengeful Dragkin Hatchet
    Mythic's Vengeful Dragkin Wand
    Mythic’s Vengeful Dragkin Talon

    The proc is rather weak, and does not have any splash damage or any stun or damage stacking damage. It is a waste of using 2500 Dragon Fangs to craft it.


    NEW 5 Piece crafted Mythic set bonus
    The new crafted Pendant and 5 piece mythic crafted set bonus is shown below to compare the statistics difference and gain.
    With this example i have full crafted Dex mythic 115 gear with full enchantments on helm, talon (50 damage each slot), armor (400 health each slot) and wing (50 Health each slot) and the ring is fully enchanted Sinful Signet of Evil (50 damage each slot).

    First is wearing the Uncrafted level 115 mythic dex pendant - Mythic's Darkshale

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    Mythic's Darkshale Pendant

    Total STR: 769
    Total INT: 794
    Total DEX: 1,822
    Hit %: 400
    Critical Hit: 114
    Dodge: 21
    Health Pool: 12,184
    Health Regen: 66
    Mana Pool: 1,872
    Mana Regen: 63
    Damage: 12,899 - 12,942
    DPS: 18,445
    Armor: 2,487


    Second in comparison to the crafted mythic 115 pendant - Tinker's Darkshale Pendant

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    Tinker's Darkshale Pendant

    Total STR: 839 (+70)
    Total INT: 869 (+75)
    Total DEX: 1,902 (+80)
    Hit %: 416 (+16)
    Critical Hit: 129 (+15)
    Dodge: 23 (+2)
    Health Pool: 13,720 (+1,536)
    Health Regen: 73 (+7)
    Mana Pool: 2,304 (+432)
    Mana Regen: 68 (+5)
    Damage: 13,415 - 13,440 (+516 - 498)
    DPS: 19,182 (+737)
    Armor: 2,694 (+207)

    I found the crafted Tinker's Pendant has a significant increase only if you wear the crafted level 115 mythic 5 set pieces and yes is worth crafting for PVE.
    However, the weapons are not viable for end game farming and you do not use the weapon and lose the set bonus.
    Using the full crafted mythic 5 pieces is more beneficial for PVP.



    WEAPONS
    Recommend for each class

    Please understand, there is a difference between "splash damage weapons" and "weapons that stun, debuff & damage over time".

    A splash damage weapon is a weapon that when it hits a target, any enemy close to that target will get damaged too. The range of splash varies for each weapon.

    Some examples are: Lustrous staff, Alien Staff of Fate, WE.XE Candy Cane Staff, Ice Wizard Candy Cane Staff, Ebonthrax bow, Arothraxis bow, Mythic's Dragkin bow.


    In this example the:
    Ice Wizard's Candycane Staff
    Base Re: Level 115, 305 Base Int
    2958-2988 Damage, 1.1 Speed, 70 Str, 75 Dex, !80 Int, 2000 Health, 10 H/S, 10 M/S, 300 Armor

    Has very high damage and when it hits its target, there is a snow splash effect which also hits the enemies next to the first target and the range of splash is large.
    Very effective with a lot of weak enemies that do not reset to their original spawn spot (have no pull range). You can gather them all and run in circles and shoot when they are in a ball, and your splash damage weapon will hit them all at once.

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    Splash damage weapons are versatile and best, during gauntlet maps, or the Oktal Odessey Campaign of the swamps, Otktal Basin, Bayou and Bog.Or during The Dragkin Terror Campaign for Map 1 and Map 2 , but not for the bosses because it is too weak and can not stun or debuff the main Strong boss with a massive amount of health.

    In other words when you have a lot of enemies you can gather together and kill that are not too strong. Certain maps you can gather the enemies together and they will follow you, but others some enemies have a certain distance you can pull them or they will reset to their original spawn spot.

    It is vital that you do you use weapons that stun, debuff & damage over time on all the bosses in this campaign or you will not be able to kill the bosses quickly especially the Platonious boss in map 3, who has little red dragon healers that assist him.


    In this example:
    Volta's Dagger
    Base Req: Level 105, 275 Base Dex
    Proc: Chance to Electro-Stun your target
    845-885 Damage, 0.5 Speed, 35 Str, 120 Dex, 55 Int, 15% Dodge, 12% Crit, 240 Health, 16 H/S, 10 M/s, 462 Armor

    This stun weapon is single target, only hits the one target at a time, and is most vital when killing bosses with massive amounts of health. The weapon stuns the boss and he can not heal or use buffs or debuffs and the health bar will reduce more quickly then other weapons with splash damage or no proc or at all.
    (The lighting is the stun proc that stacks)
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    Bosses:
    Map 1 is Lopas Kurn
    Map 2 is Vulcas Kurn
    Map 3 are Zori Kurn , Auros Kurn and Platonious

    Always look for the little red coloured dragons that are healers and buff the other dragons. When in this new campaign, target and kill them first. The little red dragons have a healing skill as well as a skill that buffs up the yellow dragons with a shield defensive orb as well as the bosses and dragkin lords.



    Weapons that stun, debuff & damage over time


    Dexterity Weapon


    Volta's Dagger

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    Level 105, 275 Base Dex
    Proc: Chance to Electro-Stun your target
    845-885 Damage, 0.5 Speed, 35 Str, 120 Dex, 55 Int, 15% Dodge, 12% Crit, 240 Health, 16 H/S, 10 M/S, 462 Armor
    Crafted level 105 weapon, crafted in Map 4 of the Mad Mages Maze Campaign.
    Best and essential weapon needed for all bosses and Entire Map 3.

    Ebonthrax' Greatdragon Dagger

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    Level 110, 420 Base Dex
    Proc: Target attack debuff & damage over time
    3462-3542 Damage, 0.5 Speed, 56 Str, 140 Dex, 50 Int, 357 Armor



    Intelligence Weapon

    Ebonthrax' Greatdragon Sceptor

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    Level 110, 420 Base Int
    Proc: Target defense debuff & damage over time
    4342-7442 Damage, 1.0 Speed, 50 Str, 56 Dex, 140 Int, 660 Armor

    Wyzamiro

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    Level 105, 275 Base Int
    Proc: Chance for electric corrosion debuff
    1181-1631 Damage, 0.9 Speed, 55 Str, 35 Dex, 120 Int, 10% Dodge, 13% Crit, 240 Health, 13 H/S, 13 M/S, 255 Armor

    Cannonball Clutch

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    Level 110, 295 Base Int
    Proc: AOE electric damage
    4820-8820 Damage, 1.2 Speed, 55 Str, 60 Dex, 150 Int, 550 Armor




    Strength Weapon

    Ebonthrax' Greatdragon Sword

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    Level 110, 420 Base Str
    Proc: Target debuff & damage over time
    3800-3875 Damage, 1.0 Speed, 140 Str, 50 Dex, 56 Int, 220 Armor

    Karro's Axe

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    Level 105, 275 Base Str
    Proc: Chance to unleash terror traps
    1075-1325 Damage, 0.6 Speed, 120 Str, 35 Dex, 55 Int, 14% Dodge, 12% Crit, 260 Health, 15 H/S, 10 M/S, 410 Armor


    Ebonthrax' Greatdragon Axe

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    Level 110, 420 Base Str
    Proc: Target stun & defence debuff
    3800-3875 Damage, 1.0 Speed, 140 Str, 50 Dex, 56 Int, 220 Armor



    Overall Equipment Recommendations

    So what is the best items to use for each class and why? and in which scenario do you use what particular weapon and why?

    With The Dragkin Terror campaign level 115 for end game, the most important thing to do is to craft your mythic items, then awaken and enchant the items , and lastly using the best splash damage weapon for the small easy enemies and using a stun weapon for the bosses (or you can not kill the boss at all)

    Regarding awakening and enchanting equipment please click on this guide
    https://www.spacetimestudios.com/sho...nchanting-gear


    DEX Dexterity

    Helm
    Mythic's Swift Leather Hood (crafted 115 Mythic)

    Weapon
    * Ebonthrax' Greatdragon bow (level 110 mythic - standard map 1 & 2)
    weak on bosses, only used for splash damage on mobs in maps, has a healing proc that makes you glow blue smoke that regenerates your health 5 times by a small amount.

    * Volta's Dagger (level 105 elite - Map 3 and for all bosses)
    Or
    * Ebonthrax' Greatdragon dagger
    DO NOT craft the L115 Mythic Dragkin Talon (the proc is weak and useless and waste of 2500 dragon fangs)

    Armor
    Mythic's Heroic Leather Jerkin (crafted 115 Mythic)

    Shield
    Mythic's Immortal Dragkin Wing (crafted 115 Mythic)

    Ring and Amulet
    The Sinful Signet of Evil
    Tinker's Darkshale Pendant


    INT Intelligence

    Helm
    Mythic's Swift Cloth Cap (crafted 115 Mythic)

    Weapon
    * Ebonthrax' Greatdragon Sceptor (level 110 mythic staff)
    * Wyzamiro (level 105 elite staff)
    * Cannonball Clutch (level 110 arcane staff)
    DO NOT craft the L115 Mythic Dragkin Wand (the proc is weak and useless and waste of 2500 dragon fangs)

    Armor
    Mythic's Heroic Cloth Robe (crafted 115 Mythic)

    Shield
    None needed because int uses a staff which is two handed Weapon

    Ring and Amulet
    The Sinful Signet of Evil
    Tinker's Greystone Pendant



    STR Strength

    Helm
    Mythic's Swift Plate Helm (crafted 115 Mythic)

    Weapon
    * Ebonthrax' Greatdragon Sword (level 110 mythic)
    * Karro's Axe (level 105 elite)
    Or
    * Ebonthrax' Greatdragon Axe
    DO NOT craft the L115 Mythic Dragkin Hatchet (the proc is weak and useless and waste of 2500 dragon fangs)

    Armor
    Mythic's Heroic Plate Armor (crafted 115 Mythic)

    Shield
    Mythic's Immortal Dragkin Tower Shield (crafted 115 Mythic)

    Ring and Amulet
    The Sinful Signet of Evil
    Tinker's Hardrock Pendant
    Last edited by Fwend; 11-04-2024 at 11:34 PM.

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    Thank you for the guide!

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    Quote Originally Posted by Fwend View Post
    First and foremost this campaign differs to all the other campaigns on game.

    There are no full set bonuses or full set effects.

    The reason being, there are not meant to have set bonuses. The statistics are (in general) very high but the variance between Legendary, Elite and Mythical pieces is not extreme. This can result in combinations of different rarity of equipment, we are not meant to use only the Mythical gear.

    One good example of this is the

    Attachment 250804

    The level 115 Mythic’s Greystone Band (STR) when equipped
    In comparison to the 115 Elite’s Greystone Band (STR)
    Is a bonus in 2972 Mana pool.

    You do loose a few points of stats here and there, but it is minimal compared to the amount of Mana Pool gained.

    Only capped characters at level 115 can receive the weekly quests from the NPC in towne Lt Hudson, as well as loot the Mythic 115 equipment.

    You have cap to level 115 to craft items at The Forge
    .

    To craft you go to towne The Dragkin Terror – Somewhere in the Southern Seas

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    And find The Forge


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    You can craft either:
    Equipment or Vanities


    To craft equipment

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    There are four (4) Mythical items that can be crafted


    The Helmet
    The Armor
    The Shield
    The Weapon (1 handed)



    The Armor

    Attachment 250808




    There are two (2) Vanity items to craft for each individual class

    The Legendary Liberator Armor
    The Legendary Explorer Helm




    Lets look deeper into the crafting materials and where to find them.


    Recipe: Mythical Jerkin Upgrade

    The recipes are bought from the NPC Beryl using Dragon Fangs which can be obtained from the treasure chests after killing the bosses in each of the maps of the campaign , and completing the daily quests

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    Helm recipes cost 500 dragon fangs
    Armor recipes cost 1000 dragon fangs
    Shield recipes cost 1500 fangs
    Weapon recipes cost (1 handed) recipes cost 2500 dragon fangs
    The Vanity helm recipes cost 5000 dragon fangs
    The vanity armor recipes cost 5000 dragon fangs

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    Dragkin Mastery Stone

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    This crafting material is received after completing the weekly quest from the NPC Lt Hudson
    [Weekly] Platonious Dragon Scales
    Where you kill Platonious boss in Map 3 : Platonious Lair 50 times.




    The Dragkin Amor Blessing Stone

    Is received from a weekly quest from the NPC Lt Hudson
    [Weekly] Lopas Dragon Scales
    Where you kill Lopas boss in Map 1 : Molten Mountain 50 times

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    Dragkin Helmet Blessing Stone

    Is received from a weekly quest from the NPC Lt Hudson
    [Weekly] Vulcas Dragon Scales
    Where you kill Vulcas boss in Map 2 : Molten Cave 50 times

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    Dragkin Shield Blessing Stone

    Is received from a weekly quest from the NPC Lt Hudson
    [Weekly] Zori Dragon Scales
    Where you kill Zori boss in Map 3 : Platonius Lair 50 times





    Dragkin Weapon Blessing Stone

    Is received from a weekly quest from the NPC Lt Hudson
    [Weekly] Auros Dragon Scales
    Where you kill Auros boss in Map 3 : Platonius Lair 50 times





    115 Mythical Leather Jerkin

    This is the gear that can be looted from any map in the campaign of The Dragkin Terror.
    I recommend Map 3: Platonius Lair to farm Mythic’s and Vanity helm and armors.


    Each Mythic item crafted requires one Dragkin Mastery Stone, and this is only obtained from a weekly quest.
    So in theory if you only have one 115 character it will take you at least 4 weeks to craft all four Mythic items.
    thanks for te post sunny!

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    Tysm sunny for the guide!
    -Cergio

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    Now that our Winterfest event is officially over, time to go back to farming The Dragkin Terorr campaign and getting those dragon fangs to craft your Mythic Set.

    Many would have capped to level 115 now and farmed or bought their mythic items. Now the next step is crafting. Good luck everyone with going for the grind getting those Dragon Fangs.

    I would rather walk with a friend in the dark, than alone in the light.
    -Helen Keller

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    Last week of the Prince Lev'lar event.

    If you are under level 115, the fastest way to cap to 115 is in Blacksmoke Mountain Campaign
    Mountain Campaign map 4: Red Dragon's Lair.

    Wear 100 luck gear, if you are over level 78 you no longer get experience (xp) from killing the monsters, and rely on the xp orbs alone. So 100% luck will reroll your xp orb into a higher xp orb on the loot table.

    You can level from 100 to 115 in 3 to 4 hours with a full team, do no solo, join others.

    After you reach to 115 then you can work on buying your 115 mythic gear or farming it from any boss in the new Dragkin Terorr campaign.

    And the most challenging part is crafting your 4 pieces of your new mythic set level 115.
    Last edited by Fwend; 01-27-2023 at 04:22 AM.

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    Added which equipment to craft for level 115, the Helm, Armor and Shield.
    And recommended which equipment to use for weapons for each Class.

    DO NOT craft the level 115 one (1) handed weapons, it is a waste of 2500 Dragon Fangs and the weapons are far too weak for this campaign especially when trying to kill the Bosses.

    I would rather walk with a friend in the dark, than alone in the light.
    -Helen Keller

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    Added the difference between splash damage weapon's and weapons that stun, debuff and damage over time. And examples of splash damage weapons.

    I would rather walk with a friend in the dark, than alone in the light.
    -Helen Keller

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    Added pictures and the damage differences of the Mythic level 115 two (2) handed weapons vs Ebonthrax level 110 two (2 handed weapons

    I would rather walk with a friend in the dark, than alone in the light.
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    Thank you, Fwend, you have done a great job.

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    Quote Originally Posted by PeterBrodbeck View Post
    Thank you, Fwend, you have done a great job.
    You're more than welcome.

    Add me on game I'm Sunflwershine level 115 bear in <Heavenly> guild. Please add me if you have any suggestions to add to the guide or if you need any further explanations.

    Please understand I have a lot of fanboy's on game that copy my name those low levels are not me. Some people are weird and like to impersonate others and pretend to be someone they are not. Don't get fooled by those dishonest players.

    I would rather walk with a friend in the dark, than alone in the light.
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    It's clear. I'll take this information to heart.

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    Added "proc" meaning, picture and an example of a pet proc bonus and description

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    Fantastic guide mate, thank you
    Nothing related to any players or drug references because they already got me into trouble

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    Bumping to open (will remove shortly).

    -ALS

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    bump to update guide with new crafting of Pendant

    I would rather walk with a friend in the dark, than alone in the light.
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    Bump to update pictures that got lost

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    bump , updated lost url pictures again

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    bump to prevent thread from being locked

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    bump to add lost pics in url

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