Quote Originally Posted by Monelgr View Post
l agree 750 players as a limit cuz rn we have many guilds with 1k+ players and they are top 10 guild rank is not fair for the lb players and those guilds are lagging in social - Guild when you scroll down to see the members
750 too small, at least three of the top ten are over or at that already. System already being adapted to, making it that small just messes up what people have been working on for four months already. Hopefully asommers as mentioned, makes this a moot point and guild size won't matter. If not, guild cap should be minimum of triple the weekly lb qualification. If lb were monthly I would say double. Logging in isn't a job, and requiring people to do so to stay in a guild every week is not beneficial to the game imo. What happens there is when peeps do break from it, they know they are coming back to basically having to make all new friends/find new environment again, this game strongly social and that's a large factor.
Also,events like Easter bring people back to the game, where they left it.


Itsed, Master of Bellum