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Thread: AL PvP Ideas?

  1. #41
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    actally it will get issues......... whatch...

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    Junior Member theryanluu's Avatar
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    NOOOOOOO!!! actally the best way is to put PVP ARENA, CTF, and everman/woman for themsevles like that better that would fix it

  3. #43
    Lady_Pebbles
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    Quote Originally Posted by theryanluu:808863
    NOOOOOOO!!! actally the best way is to put PVP ARENA, CTF, and everman/woman for themsevles like that better that would fix it

    Or have all of them optional. Then everyone wins. :-D


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    Try pocket legends pvp once a guy joins then pvp begins, pebbles you did say in some post in dark legends thread everything was fine except the wait time, which means if there was no wait time then it would be like pocket legends pvp, which would make the game great

  5. #45
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    Quote Originally Posted by Ephesius:817172
    Try pocket legends pvp once a guy joins then pvp begins, pebbles you did say in some post in dark legends thread everything was fine except the wait time, which means if there was no wait time then it would be like pocket legends pvp, which would make the game great

    I've tried it & don't like it. Hence, why I say DL pvp is way better than PL & SL. For me its not the same, way too slow in PL imo. Plus DL pvp system has a lot of better features: i.e. better flag, flag effect that I really like, hell even better graphics lol.

    Last edited by Lady_Pebbles; 10-17-2012 at 12:52 PM.

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    Junior Member PxVice's Avatar
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    I really like the PL system having tried the others as well. This would be kind of cool, your traveling through the forest, a wizard pops up and wants to fight. The wizard being a difficult foe, says if you beat him, you get good treasure, if you lose, you will be sent t.o a pvp, arena. Let's say this happens once an hour. Then you have to fight your way out while having other players trying to beat each other

  7. #47
    Senior Member Jig's Avatar
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    Um well, Pvp Dm in pocket legends is a 1 on 1 kind of thing, if you like constant ffa just go to ctf.. simple that constant a great fun i dont get some people sometimes...
    AL: Jiig PL: Jig 80
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    Worst thing I could be, is the same as everyone

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    in pocket legends it can be a one on one thing but you have 3 choices of people to fight, In dl you barely get a match to go with people dropping because theres no one in the room and being stuck in a locked gate. If they removed the gates in Dl then it would be fun and people wouldnt drop as much because you actually get to pvp

  9. #49
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    Quote Originally Posted by Ephesius View Post
    in pocket legends it can be a one on one thing but you have 3 choices of people to fight
    Having more class to fight isn't always a good thing. PL and SL are unbalanced and pretty much have always been. At least in DL they are all the same class with the same tree meaning more dependant on skills/choice of tree rather than spam on an OP class.

    Still trying to comprehend how 2k+ can die from Barrels O.o

  10. #50
    Lady_Pebbles
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    1v1 area should be added, makes it more interesting. Tournament System would be great too. DM should be like on DL but instead of 25 total kills, maybe 50 or 100 team total. PvP on MMOs like these shouldn't be thrn based. Makes no sense why its like that on SL/PL. The gates are there to make sure the right amount of players needed to start are there. Once the gates open, its on like DK. Gate or no gate, doesn't matter. As long as PvP is pure FFA then its all good.

    Last edited by Lady_Pebbles; 10-19-2012 at 03:29 PM.

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    Senior Member Szangheili's Avatar
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    Quote Originally Posted by *Zero* View Post
    Yeah i hope its not the "You ready? Say go!!! Goooo". i hope its like DL.
    Then we can truely have fun in pvp not wasting time.
    Agrees ^^
    AB: Szangyoe
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  12. #52
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    Quote Originally Posted by Szangheili:824433
    Quote Originally Posted by *Zero* View Post
    Yeah i hope its not the "You ready? Say go!!! Goooo". i hope its like DL.
    Then we can truely have fun in pvp not wasting time.
    Agrees ^^

    Hahaha so true! XD

    By the way, will the pets..... Will they be able to fight alone even when we're not fighting? For example, lets say my toon is standing in a safe zone & my pet is roaming around me (going in & out of the safe zone area since Im near the exit), if an enemy/monster gets near, will my pet fight?
    OH & in PvP, if my toon dies, does my pet die with me? Or will it stay there fighting for me until I respawn? XD

    Im curious. O.o

    Last edited by Lady_Pebbles; 10-30-2012 at 02:19 AM.

  13. #53
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    Looks like the pet system will be vital to PvP. Which will make it more interesting if they make it more like DL's PvP system.


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    If pvp is ffa In al I will quit sl for al for sure..F.F.A. FOREVAAA!

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    I agree with GvG that would be totally awesome! Also I believe that the pets in PvP will be just as important as PvE if not more. Also if you could earn say plat or gold from PvP then you would have more players. Oh and maybe xp! PvP positions such as general and captain and the bonuses thoughs players would give out to other player in certain PVP battles would be awesome! I'm not saying guild ranks transfer into PvP but that certain maps (large ones like 20v20 or more) that each side would have like one emperor and two captains with boosts applied to people in range. This would make capture the tower/hill sort of stuff so amazing with such a large map! Also you could imply caracters on each team like an assassin. This player would have his attack increase 100% and his defense lowered to almost none.

    This is just my dream/fantasy PvP

    -Vys

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    I hope AL pvp is not like PL and I feel like it won't be because there are no auto target players or any of that. Will probably just be a FFA.

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    I'd LOVE to see an intense fast paced PvP like DL's, only, not so repetitive and hopefully much more customization.. Maybe a war type game with 16 on 16 siege type game. Give guild war a whole new meaning.
    I've always wanted dueling too, rogues will probably dominate unless they balance the classes.
    Something new I think would be cool to see would be where a random armour is hidden on the map, first to find it begins obtaining points until he's killed, and when he's killed its hidden again. Points are scored by keeping the armour on and bonus for killing others. And you'd make it an armour so its easier to see who has it. and they should be a different color on map so they can't sit and hide.

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  19. #58
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    Castle wars and also like customisation of time like how long want to host it. And guild v guild castle defense

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    My idea.. Make a lobby , waiting for opponent , a fight. Simple and fast

  21. #60
    Lady_Pebbles
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    Great ideas! I just hope they make the right decision here.


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