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    Design Department Cinco's Avatar
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    Quote Originally Posted by Legolasn View Post
    Go on nerf it, noone even using it anyways... as i mentioned in a previous post neptaris requires x10 the effort on using it( needs specific pets, dodge missing sometimes, procing on wrong target etc) that at the end of the day isnt even worth it since other classes kill any boss before you even proc it. In theory does more dmg but its actually not worth to use it.
    When I say 'nerf,' I mean a careful adjustment.

    No offense but I think when you say 'nerf' you mean zeroing-out the damage.

    The goal here is to have a bunch of viable weapons - different in terms of their activation process, target effects, caster buffs.
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    Quote Originally Posted by Cinco View Post
    When I say 'nerf,' I mean a careful adjustment.

    No offense but I think when you say 'nerf' you mean zeroing-out the damage.

    The goal here is to have a bunch of viable weapons - different in terms of their activation process, target effects, caster buffs.
    Cinco, im pretty sure u said u will "never" ever nerf myth weapon, hope u stick to ur words.

    Plus we jus need some damsge buff on kraken sword to make it a lil bit better than neptaris.

    Sent from my SM-S908E using Tapatalk

  3.   Click here to go to the next Dev post in this thread.   #3
    Design Department Cinco's Avatar
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    Quote Originally Posted by Yoloswagx View Post
    Cinco, im pretty sure u said u will "never" ever nerf myth weapon, hope u stick to ur words.

    Plus we jus need some damsge buff on kraken sword to make it a lil bit better than neptaris.

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    Nope. Never said never.


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    Senior Member Lim Weibin's Avatar
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    Quote Originally Posted by Cinco View Post
    Nope. Never said never.


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    This will be my new punchline from now on after Justg's "You'll be okay".

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    Quote Originally Posted by Cinco View Post
    When I say 'nerf,' I mean a careful adjustment.

    No offense but I think when you say 'nerf' you mean zeroing-out the damage.

    The goal here is to have a bunch of viable weapons - different in terms of their activation process, target effects, caster buffs.
    we were not thinking ,we know :/

    Sent from my POCO F1 using Tapatalk

  7.   Click here to go to the next Dev post in this thread.   #6
    Design Department Cinco's Avatar
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    Quote Originally Posted by kulldeepboro View Post
    we were not thinking ,we know :/

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    Replace “know” with “overreact” and I’ll agree with you :-)


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