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    I find it hilarious people care that with an ultimate wars can kill bosses. 90% of the time my ultimate isn't even charged for the boss. Never in portals. I am only able to use it if I run solo anyway. So why does it bother people? If I run a map solo it's 4x as long as a rogue or mage. So it's not a timed map issue. It's irrelevant in pvp so it's not direct competition. So even with this op ulti it takes me longer and has no effect on anyone else in a competitive way. What is the downside to the other classes? Would they trade 75% of their damage for an eventual ultimate that allows them to nuke a boss? It makes no sense at all.

    I was running rahab and all I did is kill the mini. Rogues and mages killed the boss. It's hit or miss with procs and pet aa if I can get through a stage but the rogues and mages brought his health to 0 before he reset for the next stage. My ulti never charged so i was useless. Where is the balance in that?

    Honestly I'm so sick of it idc if they nerf the ultimate. It's not like I can keep up anyway. Wars aren't needed to actually tank or keep a party alive and in pvp can't survive the massive damage the other classes do with similar stats. Oh and I don't do enough damage to actually kill anyone.

    So God forbid I can nuke a boss running solo after taking 10 minutes to clear a map....

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    Quote Originally Posted by capeo View Post
    I find it hilarious people care that with an ultimate wars can kill bosses. 90% of the time my ultimate isn't even charged for the boss. Never in portals. I am only able to use it if I run solo anyway. So why does it bother people? If I run a map solo it's 4x as long as a rogue or mage. So it's not a timed map issue. It's irrelevant in pvp so it's not direct competition. So even with this op ulti it takes me longer and has no effect on anyone else in a competitive way. What is the downside to the other classes? Would they trade 75% of their damage for an eventual ultimate that allows them to nuke a boss? It makes no sense at all.

    I was running rahab and all I did is kill the mini. Rogues and mages killed the boss. It's hit or miss with procs and pet aa if I can get through a stage but the rogues and mages brought his health to 0 before he reset for the next stage. My ulti never charged so i was useless. Where is the balance in that?

    Honestly I'm so sick of it idc if they nerf the ultimate. It's not like I can keep up anyway. Wars aren't needed to actually tank or keep a party alive and in pvp can't survive the massive damage the other classes do with similar stats. Oh and I don't do enough damage to actually kill anyone.

    So God forbid I can nuke a boss running solo after taking 10 minutes to clear a map....
    IKR lol. “Its no fair warrior kills boss 1.5 seconds faster than me when they have their ult”

    Meanwhile: warrior taking 90 seconds longer in the map in order to build up that 1.5 second advantage on killing the boss.

    The proof is in the pudding. Warrior gear costs the least by far for a reason. It’s not because there is “more warrior gear” (we would expect based on probability for there to be the same amount items in the game for each class, ie. 1/6 of kraken weapons are swords). It’s the slowest and least efficient class. Rogues and mages clear maps way faster, as proven by leaderboard parties, therefore they make more gold per min/hour. All of this coupled with the lack of need for a tank in an endgame party because of how invincible mages and rogues are with krak procs, and we have a class that definitely needs some buffs to keep up.


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