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    Design Department Cinco's Avatar
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    Quote Originally Posted by Encryptions View Post
    I thought it would save money because you don't need to pay a designer to create vanities. They just take the winning designs and replicate them so that they work in the game. Players would be the ones to do the hard work imo which would be the thoughts and drawings.
    It's precisely the other way around. Hard work is the making. Ideas are obviously important but they're inherently cheap :-)
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    Luminary Poster Encryptions's Avatar
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    Quote Originally Posted by Cinco View Post
    It's precisely the other way around. Hard work is the making. Ideas are obviously important but they're inherently cheap :-)
    A lot for me to explain how it works in my mind but someone should be paid more for being the original creator (Idea + Work) vs someone who took someone elses idea and turned it into something that works in the game. Which is where I would expect the money save to take place.
    I do see things work as a completion pay instead of an hourly rate ofc, but its nice to know the full reason as to why player made vanity design contests stopped.
    I do suggest maybe only allowing the biggest events of the year to have the tradeable lb vanities which are maybe player made. Easter, Winter, Halloween, and Valentines can be the 4 events that have tradeable lb vanities while the others can be untradeable. They don't have to be player made but atleast look nice.
    I know you said you want way more tradeable lb items but if vanities keep turning out the way they are then lb items will just become another common item that has no true value. Lb items imo shouldn't flood in the economy.

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    Banned Ploid's Avatar
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    Quote Originally Posted by Cinco View Post
    It's precisely the other way around. Hard work is the making. Ideas are obviously important but they're inherently cheap :-)
    Yeah, atleast 4 events in a year should have player-made vanities as lb rewards. The designs have been getting very dull recently.

    How did we go from Medusa & Ice Golem to what we have today.

    How after 10 years, the designs evolved backwards. Things are supposed to improve with time (better technologies and ideas)



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    Senior Member Avaree's Avatar
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    Quote Originally Posted by Ploid View Post
    Yeah, atleast 4 events in a year should have player-made vanities as lb rewards. The designs have been getting very dull recently.

    How did we go from Medusa & Ice Golem to what we have today.

    How after 10 years, the designs evolved backwards. Things are supposed to improve with time (better technologies and ideas)



    Sent from my GM1913 using Tapatalk
    There have been many good vanities since Halloween 2014. Ofc they are not LB vanities, but take a look at the details (just to list a few) rog murky cuniculus hide, infernal sets, the rog vampire vanity, ashen mage set, harvester wings and harvester (all classes) vanity, the haunted bride doll armor, some of the auras have very detailed work.
    Avy
    12-2012

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    Senior Member Oakmaiden's Avatar
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    Quote Originally Posted by Cinco View Post
    It's precisely the other way around. Hard work is the making. Ideas are obviously important but they're inherently cheap :-)
    Exactly what I told my boss! His cheap idea brought to life through my labors! If only every ceo in the world could read that statement! Not being salty just utterly amused..
    I’m rubber and you’re glue, what bounces off me, sticks on you..
    Stop assuming my posts are emotional. I don’t care that much.

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