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    Two questions:

    1- Will the halo vanities of the exalted chancel rank be moved to the new vanities section?
    As well as other existing similar vanities.

    2- Why does the mages and rogues become tanks little by little, with armor almost at the maximum cap level, while the wars are not given damage?
    In other words, you continue giving armor in statistics, to the war, incessantly since they are above the cap level limit.
    The wars themselves have little base damage, they are conditioned to the procs, which is not the case with the other 2 classes.
    Each step you make them more useless and unnecessary.

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    Quote Originally Posted by Nocturnus View Post
    Two questions:

    1- Will the halo vanities of the exalted chancel rank be moved to the new vanities section?
    As well as other existing similar vanities.

    2- Why does the mages and rogues become tanks little by little, with armor almost at the maximum cap level, while the wars are not given damage?
    In other words, you continue giving armor in statistics, to the war, incessantly since they are above the cap level limit.
    The wars themselves have little base damage, they are conditioned to the procs, which is not the case with the other 2 classes.
    Each step you make them more useless and unnecessary.
    Every class has their prime time....

    Mausoleum - Mages
    Hydra,fly - Rogues
    Evg - Wars

    So you better stop complaining, who knows war will become meta again in next expansion.

    Sent from my RMX3381 using Tapatalk

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    Quote Originally Posted by Statsonly View Post
    I assume you've never played mage before based off this comment, without armor awakes and full stats mages armor fall at 4.5-4.7k at best, 10% armor gives mage and rogues a chance to mix and match items. Do so ms research
    I think you stayed 1 or 2 years in time.

    Quote Originally Posted by gunstick View Post
    Every class has their prime time....

    Mausoleum - Mages
    Hydra,fly - Rogues
    Evg - Wars

    So you better stop complaining, who knows war will become meta again in next expansion.

    Sent from my RMX3381 using Tapatalk
    That is something that people assume or expect, nothing official. Equipment upgrades, or balancing attempts, have never stopped in recent years.

    On the other hand, don't get me wrong.
    Let's say they want mages and rogues to be more survivable and wars to be less tanky and more killer.
    All murderers but with different styles and minimal differences. Like in other games.
    In that case, they should start giving the war more damage based on the gear, so that they stop being conditioned to a proc, or ultimate, that works by chance.

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