I think you stayed 1 or 2 years in time.
That is something that people assume or expect, nothing official. Equipment upgrades, or balancing attempts, have never stopped in recent years.
On the other hand, don't get me wrong.
Let's say they want mages and rogues to be more survivable and wars to be less tanky and more killer.
All murderers but with different styles and minimal differences. Like in other games.
In that case, they should start giving the war more damage based on the gear, so that they stop being conditioned to a proc, or ultimate, that works by chance.
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