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  Click here to go to the first Dev post in this thread.   Thread: Preview: NEW Equipment Slot + The Jeweler's Jeopardy

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  1. #1
    Senior Member Spooked's Avatar
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    Quote Originally Posted by Oakmaiden View Post
    Too much pressure to get it, upgrade it now!!?! Then after find out it’s best for only one class, weeks of crying, nerfing buffing. Eliminate the need to craft in a time locked period. Make recipes tradable, stashable, useable. Think I’ll wait til the next offering.
    Theres hardly anything to nerf, besides its just an introductory item to a new equipment slot, and free to obtain. I agree with alot of your ranting but this time you have to give some credit to them.
    Free to open chests, the best item being a mere stat boost, nothing game breaking.
    Besides theyre tradable wether upgraded or not, i dont see the pressure either.

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    Senior Member Oakmaiden's Avatar
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    Quote Originally Posted by Spooked View Post
    Theres hardly anything to nerf, besides its just an introductory item to a new equipment slot, and free to obtain. I agree with alot of your ranting but this time you have to give some credit to them.
    Free to open chests, the best item being a mere stat boost, nothing game breaking.
    Besides theyre tradable wether upgraded or not, i dont see the pressure either.
    Ikr, you’re making my point tho, to much hype. Already pages of why this or why not that.
    If ya loot it yeah! Gz n all, but wouldn’t spend gold or awakens on it.
    I’m rubber and you’re glue, what bounces off me, sticks on you..
    Stop assuming my posts are emotional. I don’t care that much.

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    Senior Member Statsonly's Avatar
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    Awesome, looking forward to getting my hands on a bracelet

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    Forum Adept Sakura Bushido's Avatar
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    Yesss! Amazing update!!, Can we get a preview of the halo :0 and is there also some more news about deluxe auras getting split to base+wisp?
    Many lb aura owners waiting for final answer and would be shame to miss out on it!

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    @cinco @asommers ;
    Please change the mana stat on tank, mana is realy the last thing tank needs.

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    warriors don't need mana, in fact no class needs mana we already have enough. Swap for reduction, crit, critical rate or damage, even dodge would be more interesting.
    great buffs to other classes except warrior, as always.

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    Last edited by asommers; 02-15-2023 at 11:41 AM. Reason: Removed original quoted post

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    Toda la razon nada favorable para los guerreros

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    +1 please reconsider the 10%mana for war really a waste of stat buff imo...
    WAR: OGSour
    MAGE: GasPack
    ROGUE: Trichomez

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    Since this is going to increase our power by decent amount and no real reason to need it , is there going to be any update on the ultra arcane difficulty that was mentioned at the beginning of the year..?

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    I cannot believe my eyes with this. 10% mana for war passive? At this point just give literally anything else ...10% mana when other classes get hp armor? Come on...

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    New event and new it

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    New event new items nice very exiting to play thanks sts.😍😍😍😍

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    Why does everything need stacking speed

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    Lol they keep doing warriors dirty. 10% mana 😂😂

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    Senior Member Kystone's Avatar
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    Now 10% armor, it somehow got worse than mana

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    Quote Originally Posted by Kystone View Post
    Now 10% armor, it somehow got worse than mana
    To be fair there could be large armor debuffs to make excess armor useful. Rather have armor than mana

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    Maybe change the 10%armor proc to 10% boss damage or elite damage

  20.   Click here to go to the next Dev post in this thread.   #18
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    Quote Originally Posted by snakeeyes View Post
    Maybe change the 10%armor proc to 10% boss damage or elite damage
    It's not a proc; it is a passive effect - and it's fine that they offer defense as opposed to selectively offering offense (or giving everyone more damage).

    All the Refined Bracelets should give the same basic passives for the debut: passive % increase to primary stat and % increase to armor.
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    Quote Originally Posted by Cinco View Post
    It's not a proc; it is a passive effect - and it's fine that they offer defense as opposed to selectively offering offense (or giving everyone more damage).

    All the Refined Bracelets should give the same basic passives for the debut: passive % increase to primary stat and % increase to armor.
    Warrior: 10% hp
    Rogue: 10% crit damage
    Mage: 10% stacking damage
    These would be nice passives.

  22.   Click here to go to the next Dev post in this thread.   #20
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    Quote Originally Posted by Encryptions View Post
    Warrior: 10% hp
    Rogue: 10% crit damage
    Mage: 10% stacking damage
    These would be nice passives.
    I'll consider this for future bracelets.

    There is no need for these debut items to give you explicit damage in their passive.

    They are already giving you % increases to your primary stats (which, as you know, will contribute to your damage and defense).
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