I think that the game is not designed to have 5 skills rn, the strategy of choosing between heal,buff/debuff, zone dmg and single target dmg would be non sens since you can have all.
With the skills we have rn this will just break the game.
But I heard about a skull revamp last year that would be a great idea to give freshness in the gameplay and create new strategies if done well. It can also redirect the game into the direction they want to lead us to.


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