add guild levels which are raised through missions that all members can do, each mission would grant points that would be reset every week but depending on how much this bar goes up, all members would have the right to obtain a bonus of something specific (example) If it goes up 20%, the bar grants 5% gold loot and 5% movement speed to all members who are completing at least 5 missions (2 per day) from last week, if it goes up to 40% they will go up 10% gold loot 10% mov speed 5% life,
60% would go up to 15% gold loot, 15% mov speed, 7% life, 2% "haste", if among all the players (it was counted in missions depending on only those who play per week) they manage to do 59% of the missions, they will only receive bonuses as if they were 40% of the bar, all this will depend on how many weekly players there are, the more players there are, the higher the percentage will be obtained, (next guild levels will add other bonuses in this case, level 1, for example, would be just increase movement speed, level 2 would increase life, level 3 would increase gold loot, and so on
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