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  Click here to go to the first Dev post in this thread.   Thread: guild levels

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    Default guild levels

    add guild levels which are raised through missions that all members can do, each mission would grant points that would be reset every week but depending on how much this bar goes up, all members would have the right to obtain a bonus of something specific (example) If it goes up 20%, the bar grants 5% gold loot and 5% movement speed to all members who are completing at least 5 missions (2 per day) from last week, if it goes up to 40% they will go up 10% gold loot 10% mov speed 5% life,
    60% would go up to 15% gold loot, 15% mov speed, 7% life, 2% "haste", if among all the players (it was counted in missions depending on only those who play per week) they manage to do 59% of the missions, they will only receive bonuses as if they were 40% of the bar, all this will depend on how many weekly players there are, the more players there are, the higher the percentage will be obtained, (next guild levels will add other bonuses in this case, level 1, for example, would be just increase movement speed, level 2 would increase life, level 3 would increase gold loot, and so on

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    Senior Member Advocacies's Avatar
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    +1 guild perks sounds exciting but definitely those buffs you mention kind op maybe lower

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    +1 guild boss or guild dungeon will cool

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    Quote Originally Posted by Advocacies View Post
    +1 guild perks sounds exciting but definitely those buffs you mention kind op maybe lower
    If it was just an example to make my point more understandable, apart from that they could not overpopulate a guild with people for greater bonuses since it would be very tedious to deal with those who do not do their missions, it would be more selective to put people into the guild

  6.   Click here to go to the next Dev post in this thread.   #5
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    Thanks for the suggestion, but there are no plans for adding guild levels. We will, however, be putting more effort into the variety of guild events.

    -ALS

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    Quote Originally Posted by hulsi3922 View Post
    +1 guild boss or guild dungeon will cool
    True +111111 to this. We can do one boss daily with 10+ players in the map just like Arcanax the dragon. The reward can be the speed ups of crafting. This will be awesome ngl!!

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    Quote Originally Posted by Snaptubepro View Post
    True +111111 to this. We can do one boss daily with 10+ players in the map just like Arcanax the dragon. The reward can be the speed ups of crafting. This will be awesome ngl!!
    And maybe add guild buff like idle game. So guild is not just place where we can leave and go when no one help us on rahab xD. We can receive buff to our primary stat from guild altar.

    Sent from my SM-A127F using Tapatalk

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    Bump

    Sent from my M2101K9AG using Tapatalk

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    Is there any future plan to give us the ability to searching people inside guild member menu? Because is very hard to find right now with the infinity scrolling.

  11.   This is the last Dev post in this thread.   #10
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    Quote Originally Posted by Mitsooos View Post
    Is there any future plan to give us the ability to searching people inside guild member menu? Because is very hard to find right now with the infinity scrolling.
    Guild sorting/filtering is on the list of things to do, plus we're going to add guild size limits so you don't have to scroll so far.

    -ALS

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