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  Click here to go to the first Dev post in this thread.   Thread: 2023-03-10 Content Update (300440)

  1. #41
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    Good that normal rahab got nerfed, but I think that max gold from normal (boss) could be increased, for example - if I get 20-56k with 985gl (+25 pet aa) on elite raha, then normal one could get me 15-36k per boss. I did some runs on normal and haven't got anything over 25-26k (maybe it drops more, but I was just unlucky)

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    Quote Originally Posted by AgentStonoga View Post
    Good that normal rahab got nerfed, but I think that max gold from normal (boss) could be increased, for example - if I get 20-56k with 985gl (+25 pet aa) on elite raha, then normal one could get me 15-36k per boss. I did some runs on normal and haven't got anything over 25-26k (maybe it drops more, but I was just unlucky)
    I was getting 40-50k before nerf.

    I know this will probably get lost in the comments but sometimes when I’m home alone I like to go out in my garden and cover myself with dirt and pretend I’m a carrot.

  3. #43
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    Nerf mob and boss dmg

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    The worst thing you can do is nerf normal raha
    The average player cant play elite raha because stronger player wont playwith him because its to slow for them
    Stronger player demand krakek set and you can see that in game

    "1s eraha kraken set need"

    Many players reject me just because i dont have kraken set

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    Normal boss rehab I get 13-27k gold from boss - 760% GL

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    Lmao. Lets just ban the word earthquake alltogheter should we not? i swear to god, twitter users be getting madder day by day.

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  8. #47
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    I think it is better to just add more time to opened than huge nerf in gold drop specially in normal rahab because an average/busy/casual player is playing this game like 0-3hrs per day.

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    Senior Member Itzmemohsin's Avatar
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    Quote Originally Posted by xbell View Post
    I think it is better to just add more time to opened than huge nerf in gold drop specially in normal rahab because an average/busy/casual player is playing this game like 0-3hrs per day.

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    That's a good idea.

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    nerf gold. player lost purpose. w0nt play anym0re.

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    Quote Originally Posted by Jayceeoh View Post
    +1 at this. Hex completed the APs required for overall lb with mythic gears. He isn't rushing to get gears from crate openings, no matter how much he does them. He likes to spend / open cause he can. If he loots gears, then that's a win.

    Encryptions even did overall lb too, without the need of Arcane items as a Warrior. When he swapped to rogue, cause of the arcane-gear buffs, he didn't even see the need for kraken armor still. Enc isn't the gold farmer type to invest and mindlessly farm to get by. But other people such as myself, who hasnt spent on game in quite a while, whether for fun or to make a pretty penny, have to follow the trends. However we make our gold is up to us.

    Thanks for shedding some light on this :-)
    Finished all zodias portals year ago using just mythic set, takes absolutely nothing but time commitment to get on top player leaderboard.
    Why do people act it's any sort of achievement lol

    Aka Ares/Twerrk/Mystery. :]

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    Quote Originally Posted by |Ares| View Post
    Finished all zodias portals year ago using just mythic set, takes absolutely nothing but time commitment to get on top player leaderboard.
    Why do people act it's any sort of achievement lol
    I remember this when you told me about it and Demon was actually one of those players that finished it up before me, but it's when people say stuff like this;

    Click image for larger version. 

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    When I'm just really popping crates for the fun of it and they think I'm struggling when I really don't need to be getting more gears at all loool

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    Warrior class fall late game compare with other classes to be fair. Rogue class can do elite raha 1phase 3 items, Sorcerer class can do elite raha easy, warrior class can t do the 1phase alone..

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    Kraken gear should get some buffs. Kraken necklace,kraken sword and kraken staff so weak .

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    Need nerfed Kraken gear price. Yeah not affect to my war tho

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    Quote Originally Posted by xbell View Post
    I think it is better to just add more time to opened than huge nerf in gold drop specially in normal rahab because an average/busy/casual player is playing this game like 0-3hrs per day.

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    just cuz delaying the opening time doesnt mean it would help increase the gold value and reduce inflation. Still the cycle repeat. the gold value in AL is ridiculously low due to the maximum % gold loot is high and its continously increases by the gears. when i play game, didnt even make sense how items can even go up to +50m. Its too late to change that system now but reduce making anything relate gold loot and nerf high gold drop maps would help the game alive. its impossible to change the whole mechanic 180d in game at this point in time.

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    this is d 1st time i enc0unter game with n0 purpose in farming gold. d game is dead already. i mean wat do u expect players do in d game? kill m0bs zero gold drop. kill boss low gold drop. low chances of arcane l0ot in all crates, platinum r expensive, inbalance kraken proc. wat else?

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    Quote Originally Posted by alainalvar1988 View Post
    this is d 1st time i enc0unter game with n0 purpose in farming gold. d game is dead already. i mean wat do u expect players do in d game? kill m0bs zero gold drop. kill boss low gold drop. low chances of arcane l0ot in all crates, platinum r expensive, inbalance kraken proc. wat else?

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    Quote Originally Posted by addict View Post
    Normal boss rehab I get 13-27k gold from boss - 760% GL
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    I get the same amount even though i have 845%GL some times i even get 10k only from boss I think boss drop should be more maybe 37-17 for my gl%

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    Happy to see this

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    Okay clearly some people here dont understand the nerf. I never said normal should drop more than elite. I also understand that people who spend hundreds of millions to farm elite should get an advantage of getting more gold per run. I’m saying a 50-60% nerf to normal, and 20-25% nerf to elite are too different. The nerf should have been proportional, so that both normal runners and elite runners feel the same.


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