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Thread: Price differences between classes

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    Default Price differences between classes

    I think the difference in prices between classes is ridiculous, a warrior kraken armor in the range of 100m while that of a mage 200m+, should bring this a little closer because a player of a certain class must play and farm more than another, and I don't think so that's right

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    Theres a very simple solution to this , just change your class , prices of different class items are different mainly coz one is more popular than the other.

    This is just how the Market works.

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    Quote Originally Posted by Upgrad View Post
    I think the difference in prices between classes is ridiculous, a warrior kraken armor in the range of 100m while that of a mage 200m+, should bring this a little closer because a player of a certain class must play and farm more than another, and I don't think so that's right
    Ok, so u want the players to buy warrior class items to bring them close to mage and rogue class prices? Devs can't do anything with market, so left players do...

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    Quote Originally Posted by Upgrad View Post
    I think the difference in prices between classes is ridiculous, a warrior kraken armor in the range of 100m while that of a mage 200m+, should bring this a little closer because a player of a certain class must play and farm more than another, and I don't think so that's right
    I agree haha there should be equal pros and cons to playing any class and sadly this isn't the case , almost seems like mage or rogue version is more rare but infact they have the same rates and more people want them over the warrior gear cheers

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    Ever thought maybe its because warrior sucks and rog / mage are op? Ofc the prices are going to be higher for more powerful classes.

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    Quote Originally Posted by Encryptions View Post
    Ever thought maybe its because warrior sucks and rog / mage are op? Ofc the prices are going to be higher for more powerful classes.
    Exaclty xd

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    Quote Originally Posted by Encryptions View Post
    Ever thought maybe its because warrior sucks and rog / mage are op? Ofc the prices are going to be higher for more powerful classes.
    Its not always about the rank of a class(If mage op, people will go that class, increasing the prices of mage's items arlorwide). It could be the kraken armor for mage and rogue have higher demand/ less availaible than warrior kraken armor.
    Idk why warrior always have to cry. Devs made lots of buff for warrior back then and working hard on balancing the three class.
    Warrior=Strenght(Having the taunt abilitiy to protect party member, so he has higher hp with the downside of having less damage)
    Mage=Inteligence(High Aoe damage with the lowest hp rate)
    Rogue=Dexterity(Highest single target damage)

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    Warriors r least popular sadly, but wcyd, balance changes from expansion to expansion

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    Try to nerf gold loot again in Raha and warrs will see an increase in pt availability. The main gold farm area is about killing one boss, do you really have to wonder why the two dps classes are winning atm? Played warr for roughly 2 months with full krak, i would rather play with just weapon/armor on either of the other classes.

    Can we get rid of Raha gold farming and replace it with Zodias Gauntlet, i feel like a bot running that map and get discouraged quickly(Rog full krak).boring & repetitive. Too easy.

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    Need 10 post

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    yes I understand but the difference in prices between classes is absurd, you have to farm twice as much in the rogue class for example compared to the warrior...
    Of course there will be a certain difference in prices, but I'm saying that it could be less, because people choose classes with their profile and style of play, I just don't think it's fair for one to have to work harder than the other to get their items!

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    Quote Originally Posted by Upgrad View Post
    I just don't think it's fair for one to have to work harder than the other to get their items!
    It is fair when one is more powerful than the other.

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    Quote Originally Posted by Encryptions View Post
    It is fair when one is more powerful than the other.
    Not really "Powerful", but serves the better niche.

    As elite Rahab doesn't really oneshot anyone, Warrior's health isn't utilized. Warrior's power come from HP + Damage.

    As someone else mentioned, they need to make a map which serves every class equally.

    A map with a lot of hard hitting mobs and boss only which rogue can deal significant damage so:

    a) Warrior can tank
    b) Sorcerer can clean mobs.
    c) Rogue can deal with boss.

    I believe sorcerer's gun and warrior's sword should be there to only *assist* rogue in killing boss, while Rogue's Daggers, and Warrior's shield *assist* Mages in clearing mobs.

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    Quote Originally Posted by Ploid View Post
    Not really "Powerful", but serves the better niche.

    As elite Rahab doesn't really oneshot anyone, Warrior's health isn't utilized. Warrior's power come from HP + Damage.

    As someone else mentioned, they need to make a map which serves every class equally.

    A map with a lot of hard hitting mobs and boss only which rogue can deal significant damage so:

    a) Warrior can tank
    b) Sorcerer can clean mobs.
    c) Rogue can deal with boss.

    I believe sorcerer's gun and warrior's sword should be there to only *assist* rogue in killing boss, while Rogue's Daggers, and Warrior's shield *assist* Mages in clearing mobs.

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    Fax.. it amazes me how warriors want to deal equal damage but don't want other classes to have the same amount of HP as them. Where's the equality there?

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    Quote Originally Posted by Ploid View Post
    Not really "Powerful", but serves the better niche.

    As elite Rahab doesn't really oneshot anyone, Warrior's health isn't utilized. Warrior's power come from HP + Damage.

    As someone else mentioned, they need to make a map which serves every class equally.

    A map with a lot of hard hitting mobs and boss only which rogue can deal significant damage so:

    a) Warrior can tank
    b) Sorcerer can clean mobs.
    c) Rogue can deal with boss.

    I believe sorcerer's gun and warrior's sword should be there to only *assist* rogue in killing boss, while Rogue's Daggers, and Warrior's shield *assist* Mages in clearing mobs.

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    I literally said this above but you justify it with clearer explaination. Thank you.

    Quote Originally Posted by Hooolster View Post
    Fax.. it amazes me how warriors want to deal equal damage but don't want other classes to have the same amount of HP as them. Where's the equality there?
    Agree and true asf. If warrior want to deal high damage like other, i demand Sts buff both mage and rogue HP to be as same as warrior HP. ( Because i never see mage complain about how they're so weak in survivality+ lowest hp. If you want to deal a high damage its easy, play rog or mage.

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    Idc about classes any more. My posts were to state the obvious, I play rog rn and its pretty fun since surviving maps isn't a problem ever and I can do millions of damage in seconds with or with out procs.

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    Quote Originally Posted by Ploid View Post

    As someone else mentioned, they need to make a map which serves every class equally.

    A map with a lot of hard hitting mobs and boss only which rogue can deal significant damage so:

    a) Warrior can tank
    b) Sorcerer can clean mobs.
    c) Rogue can deal with boss.



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    Can we stop asking for a rahab nerf tysm?! Just cause you don't find it entertaining doesn't mean others don't. Me i hate running gauntlet since i have few time to farm and is hard to find each of a class and make parties. In Valley era when rogues been left out of all pt cause all wars prefered to run among them or with mages and basically only one class got rich for YEARS nobody did anything. And i just wanna add that just on last rahab i was in party with TWO wars and was absolutely fine. Stop complaining over this stupid forum and just play for god's sake

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