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Thread: mage L15 guide

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    Default mage L15 guide

    I need some expert help on this.
    For starters. I dont know whether Forgotten Bow or Toyman+Wf shield is better.
    I also need a good build for it. Pm me if you want to give me but not others ;p

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    Hello,

    Mage gear:

    HELM: snipers avian helm

    ARMOR: experts reinforced leather (15,5 if you cat afford)

    RING: dammage/crit

    WEPON: for right now you should use lvl 15 bow, (if it gets nerfed use toyman wand and snipers avian wing)

    FACE: ANY

    BUILD:

    4drain
    4fire
    1frost
    2light
    3heal

    COMBO:

    #1 Drain-fire-frost (step back and heal)

    #2 Frost-light-fire (step back and heal)

    So it would be 1 kite 2 kite 1 kite 2 kite and so on and so forth....(what i mean by 1 and 2 is the combo order)

    Hope i helped!
    Last edited by Muslim; 09-16-2012 at 12:06 AM.

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    3 heal is a must?

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    Quote Originally Posted by Loaden View Post
    3 heal is a must?
    Ofcourse because of the low armour you have and because those op bears would jush auto kill that mage if the mage had low health/drain

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    Quote Originally Posted by Loaden View Post
    3 heal is a must?
    For me I used 4 or 5, can't remember.
    If you don't heal enough, you definitely wouldn't be able to survive the bears.
    Good luck!


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    .,-[]-,.,-[]-,.+-++--++--++--++--++--++--++--++--~°'`lo,)
    .,_ _,.,_ _,.-+--++--++--++--++--++--++--++--++-.,_|o')
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    BORRRRED

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    Agreed

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    I'd never use a mage these days. Too under powered. Oh, and don't mis title your threads this hard. Try: "Need help with 15 mage". Just my thoughts.

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    I already got a 17 bear and 19 bird. Im just trying out all twinks to find out which i really like. Thanks for the guide and if anyone else has more. Feel free to reply to this thread.

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    Mage cannot kite birds. Both of them has 12m range skills. Any tips?

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    I can propose you those :

    -Lvl 13 Mage (ninjaducks's build)

    Base points : Int/Dex
    Skills points : 4 heal, 4 fire, 3 drain, 1 frost.
    Items : Jewel dark leather LvL13, toyman wand lvl10/winter candle wand lvl10 , plat pack helm
    Combo : frost fire drain heal
    Tips : don’t stay close to bears, kite and heal/drain whenever u can!




    -Lvl 13 Mage

    Base points : Int/Dex
    Skills points : 6 lightning, 1 ice, 2 drain, 1 heal, 2 fire..
    Items : Jewel dark leather LvL13, toyman wand lvl10/winter candle wand lvl10 , plat pack helm
    Combo : ice, fire, light, drain, heal
    Tips : don’t stay close to bears, kite and heal/drain whenever u can!




    -Lvl 16 Mage

    Base points : Int/Dex
    Skills points : 6 fire, 6 drain, 1 frostbite, 1 lightning, 1 heal, 1 mana shield.
    Items : Jewel dark leather LvL13, toyman wand lvl10/winter candle wand lvl10 , plat pack helm
    Combo : frost, fire, drain, light, heal (mana shield when ur gonna die)
    Tips : don’t stay close to bears, kite and heal/drain whenever u can!

    However, I don't know if mage lvl15 good lol..^^ You have no luck vs bears

    Builds were extractedd from my mega pvp guide for all lvls link Here.
    GUIDES : | Devs & Mods | PvP | CTF | CS | Promo Codes |


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    Quote Originally Posted by Loaden View Post
    Mage cannot kite birds. Both of them has 12m range skills. Any tips?
    Just for a fun/annoying kiting build, go with 5 fire, 6 heal 1 ice and 2 drain. Dont get within auto range. Ever. Fire them away, ice them and heal and drain. Dont ever ever ever get in range of the forgotten bow. Ever.

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    That sounds extremely fun.

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