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  Click here to go to the first Dev post in this thread.   Thread: Preview - The Rusk Industries Prototype Force Hunter Event

  1.   Click here to go to the next Dev post in this thread.   #41
    Designer Chessbunny's Avatar
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    Quote Originally Posted by darkfaiths View Post
    wow the sword will be fun to use having no cd on it. cant wait to see it ingame
    The sword is a lot of fun! Personally, I had good fun with all three of them.
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    Quote Originally Posted by Chessbunny View Post
    The sword is a lot of fun! Personally, I had good fun with all three of them.
    nc . but is there a unlock crate that can be purchased of tokens ? if yes how much token is it? because most of the players i guess not enjoy the temple event that much .

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  3.   Click here to go to the next Dev post in this thread.   #43
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    Quote Originally Posted by darkfaiths View Post
    nc . but is there a unlock crate that can be purchased of tokens ? if yes how much token is it? because most of the players i guess not enjoy the temple event that much .

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    The only unlocked crate in the vendor right now is available for gold.
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    Quote Originally Posted by Chessbunny View Post
    The only unlocked crate in the vendor right now is available for gold.
    Come one give us a chance to buy from tokends in some past event this was a option

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    Quote Originally Posted by Chessbunny View Post
    The only unlocked crate in the vendor right now is available for gold.
    its a sad news again for the newbies and f2p player . hoping the stronghold siege event will not dissapoint us .

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    any plat sale?

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    I guess this is cool for people that like star wars but really the weapons are nothing new, for some reason i thought they were going to be unique (Not using the same weapon style or mechanic as what we already have).


    The vanities are the same if you ask me, only thing that changed is the unlocked for tokens being removed? Wasnt that a thing before?

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    Quote Originally Posted by Switchback View Post
    I guess this is cool for people that like star wars but really the weapons are nothing new, for some reason i thought they were going to be unique (Not using the same weapon style or mechanic as what we already have).


    The vanities are the same if you ask me, only thing that changed is the unlocked for tokens being removed? Wasnt that a thing before?
    Yes they took the previous event and made it worse...typical STS if only they could swift their goal to player fun and happiness rather than money...

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    Quote Originally Posted by jho View Post
    Yes they took the previous event and made it worse...typical STS if only they could swift their goal to player fun and happiness rather than money...
    Check the needed of 600 opens to get guaranteed loot amazing

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    New aura from vendor. Niceee

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    Quote Originally Posted by Rxri_ View Post
    any plat sale?
    +1 need plat sale been a while

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    Can the bow be upgraded to hit 3 targets with base attack and 5 on charged? The weapons are really nice for those who want to do the "kill 10,000" enemies in said zone aps. Dusk bow does 2 arrows per normal attack, bounty is 5 on charged, making this 3 would be very helpful. I think zaarus with saber / bounty bow / smug rifle still over takes the arcane weps in this event stat wise but since they have crit damage I do wonder which will win damage wise.

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    I have worked as a QA game tester for clash royale for 2 years and honestly they could learn some thing on how to manage a game and keep their players growing and satisfied.

    It is too pay to win but besides that they don't include gamble satisfaction in the game (crates with tokens, jewel chests etc in every event) even if the odds are bad they motivate people to play the game and spend hours online.

    Not commenting on the design part cause ah.. they release 2-3 good items but the rest are obviously made in 30 minutes or less for some reason.

    The game producer or director should rethink some things if he doesn't want the game to die when the 100-200 players who pay loads of money get bored with it.

    No disrespect, just my honest observation

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    Quote Originally Posted by sino View Post
    I have worked as a QA game tester for clash royale for 2 years and honestly they could learn some thing on how to manage a game and keep their players growing and satisfied.

    It is too pay to win but besides that they don't include gamble satisfaction in the game (crates with tokens, jewel chests etc in every event) even if the odds are bad they motivate people to play the game and spend hours online.

    Not commenting on the design part cause ah.. they release 2-3 good items but the rest are obviously made in 30 minutes or less for some reason.

    The game producer or director should rethink some things if he doesn't want the game to die when the 100-200 players who pay loads of money get bored with it.

    No disrespect, just my honest observation
    Very good observation but the greed is powerful and they always make easy money with these events with Plat sales, store aura, items, crates sale and why they will left it? Our pockets are the gold mine

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    Please white version for jetpack !!!

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    We need something for the token vendor so we can make money

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    Lockeds and tokens drop forms bosses and mobs or just bosses alone?


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    These weapons have damage over time like mythics or no?

  24.   Click here to go to the next Dev post in this thread.   #60
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    Quote Originally Posted by Farmisthevibe View Post
    Lockeds and tokens drop forms bosses and mobs or just bosses alone?


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    Both bosses and mobs.
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