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Thread: Crusade Feedback.

  1. #21
    Senior Member KillaSkillz's Avatar
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    I'm a comm. Played 6hrs last night of crusades. Picked up 1300 xp, used 2500 red stims, and died 137 times. I don't know what else to say about that....

    Oh and the comm arbiter back flag. Its a projection, I dont feel the offcenter arm/pole thingy is necessary (its the future afterall) and it makes it comical. The back without it, with or without the projection, would be fine in my opinion.

  2. #22
    Senior Member PianoWizzy's Avatar
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    The flag was comical anyway. I can't imagine the op or eng back piece.

    Hey, weren't you guys supposed to feature an op this time around anyway? Disappointed that I'm still looking at Riley. I expected at *least* a new NPC.

    Let me explain the lateness of signatures with a page of my homework.

  3. #23
    Senior Member Snakespeare's Avatar
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    I'm seeing 600 to 700 xp per hour in level 3. I had to use about 20 stims. I am willing to buy some 2x elixirs for 5 plat, but it sure looks like a lot of grinding.

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    Not worth the time for me as boss on cycorp is bugged and there is not enough reward for the frustration.

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    Senior Member Esoul's Avatar
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    very hardcore map... I made lv42 my commando need 3k xp to lv43 tomorrow! keep fight!!


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    Quote Originally Posted by PianoWizzy View Post
    The flag was comical anyway. I can't imagine the op or eng back piece.

    Hey, weren't you guys supposed to feature an op this time around anyway? Disappointed that I'm still looking at Riley. I expected at *least* a new NPC.
    Spoiler: It's just a Flag no matter what NPC is shown.

    Quote Originally Posted by Snakespeare View Post
    I'm seeing 600 to 700 xp per hour in level 3. I had to use about 20 stims. I am willing to buy some 2x elixirs for 5 plat, but it sure looks like a lot of grinding.
    Not sure how you are pulling that off. Me and Art run for 10 straight hours and still didn't lvl.

    2/3hr = Testing out all the levels

    Rest = Numa

    Still trying to comprehend how 2k+ can die from Barrels O.o

  7. #27
    Blogger cjswogkstkdg's Avatar
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    Quote Originally Posted by PianoWizzy View Post
    They've designed this to hold us off for another year while they work on other games. Lol :P
    Good answer wizzy lol agree 10000%


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    Luminary Poster BodMaster's Avatar
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    XP lowered, and so i'm told boss nerf'd.

    1k = 42 now

    Still trying to comprehend how 2k+ can die from Barrels O.o

  9. #29
    Banned Astrocat's Avatar
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    Quote Originally Posted by BodMaster View Post
    XP lowered, and so i'm told boss nerf'd.

    1k = 42 now
    Great, now I played hours for nothing. But hey, thanks to them!

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    Dude! I had 1300/3000 exp now 200/1000 ....

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    Well, if du'rrex did get nerfed, what must it have been before...
    Took like 15 mins to lower his health by maybe 15% and he reset when one priestess comes...
    Arcananovae lvl41 engineer - Arcanastellae lvl40 commando - Malerian lvl40 operative
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  12. #32
    Senior Member Mitchturbo's Avatar
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    Quote Originally Posted by Malerian View Post
    Well, if du'rrex did get nerfed, what must it have been before...
    Took like 15 mins to lower his health by maybe 15% and he reset when one priestess comes...
    Thats right :-) It's an awesome boss now! Defeatable too!
    Before it was almost impossible to beat. Took two of IU on x2 damage enhancements and a group to take that bad boy down.

    Good on em ;-)

    Now we can kill it a lot easier ^_^ But its still an awesome challenge!
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    Senior Member PianoWizzy's Avatar
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    Small suggestion to the devs: Make this boss give some worthwhile xp.

    In addition, to all other level-appropriate bosses, to also give proportional xp to difficulty.

    Let me explain the lateness of signatures with a page of my homework.

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    Quote Originally Posted by Mitchturbo View Post
    Thats right :-) It's an awesome boss now! Defeatable too!
    Before it was almost impossible to beat. Took two of IU on x2 damage enhancements and a group to take that bad boy down.

    Good on em ;-)

    Now we can kill it a lot easier ^_^ But its still an awesome challenge!
    Then i gotta go learn one or two things about him befroe retrying him haha. Oh well, for once one boss is nothing short of tactical. I had missed those fights like the director bot and the mysterious figure. Tyra Zael just didn't cut it.
    Arcananovae lvl41 engineer - Arcanastellae lvl40 commando - Malerian lvl40 operative
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    I have beaten that scorpion boss 4 times using a cool strategy. It rough on a mando but if you stay on a wall eat stims like drinking water n spam aoe to keep aggro others can deal with the npc engineers and shoot scorpion from behind.

    Back on topic .. with recent bugs fixed and xp nerfed as well as bosses update decent. Also love the legendary lvl46 armor set, implants and weapons. Great farming potential and love the hidden map lots of drops there.

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    I think the update is real neato, but I have no plans on going back to cycorp or to beat D'urrrrr again.
    The real prize of the update is the forest map and the revolvers. Oh, and not having to get 28k xp to level up

  19. #37
    Forum Adept SkillFullGamer's Avatar
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    I'm totally against the new map, I dislike it ?
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    Quote Originally Posted by SkillFullGamer View Post
    I'm totally against the new map, I dislike it ?
    I like it now .


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  21. #39
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    Meh they changed , now I love it. Cept where is all the 46 pinks O.o

  22. #40
    Senior Member Battlegrinder's Avatar
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    I really like the new changes to the map and gear (especially now that Cannons have a huge armor bonus), though there are few things I also dislike about the gear changes.
    1. New Cannons have returned to the old-style slow firing type, instead of the Flux Cannon style rapid fire. They also appear to have a smaller AoE radius.
    2. Most commando armor has a vastly reduced Crit and dodge bonuses. The dodge bonus is particularly bad, since it's very useful for tanking, and coms can compensate for low crit chance with Grow Rage skill.
    3. No new shields.
    4. New implants seem underpowered compared to lvl 35 plat implants.

    These are the big ones, and I'll post the rest of my thoughts (good and bad) about gear later. Once I finish testing new items, I'm making a thread about how the new commando gear affects commando gameplay.

    Also: Why no new skill?
    Last edited by Battlegrinder; 09-24-2012 at 01:10 AM.

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