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  Click here to go to the first Dev post in this thread.   Thread: My opinions on the new level

  1. #21
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    Quote Originally Posted by BodMaster View Post
    There's a trick to the boss which make's it quite possible (;
    nothing is impossible..as Bod said..

    Rik[Rittik]

  2. #22
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    Thank you guys!


    I really mean it!


    I'm NOT rage-quitting by all means. I stay at forums to help and i am still an AoB.




    @Battlegrinder
    Your words are wise. I clearly see your point and it is absolutely right. If you remember i've written the post where i explained similar things at the time when preview pics were posted. I just don't find the gameplay appealing.. Not my fault..


    Every campaign we had some new things that added to gameplay (like barrels in Red Sun, explosives in CyCorp, bags in Slouch-O, bombs in ShipYard, mines in Voleria) now - no new game elements were added (deadly clouds don't count as they r really not game-play-defining elements)


    Well, again - i am not mad or anything - just want to see more effort put into playability of the content. More surprises and innovations or at least some


    @Cahaun
    Your vision is really inspirational and cool. Thank you! You both with BattleGrinder motivated me a bit))) The story can inspire me indeed.. But again - the gameplay is boring imo.. And the more lvl you get - the more easy it gets - the more boring it becomes


    @MrBananaz
    The guildmaster is VintageJedi for september and half october - as you know we switch leadership monthly.. And i will go in to check the prices and stuff - so we will see each other bro and maybe do some runs too)

    And i will definitely return with new update - cap or just good one


    Thanx again friends! See ya around!
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  3. #23
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    wow...

  4.   This is the last Dev post in this thread.   #24
    Developer - Inactive Gibber's Avatar
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    Sorry that you don't like the new expansion flashbackflip. We are listening to constructive feedback though and aren't opposed to making changes based on player consensus, so don't give up on it.

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  6. #25
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    Quote Originally Posted by Gibber View Post
    Sorry that you don't like the new expansion flashbackflip. We are listening to constructive feedback though and aren't opposed to making changes based on player consensus, so don't give up on it.
    Well now that you changed the EXP and made it easier, I find the update good now!



    -Astrocat

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    Edit, just make the Engi's van look better....



    -Astrocat

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  9. #27
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    Quote Originally Posted by Gibber View Post
    Sorry that you don't like the new expansion flashbackflip. We are listening to constructive feedback though and aren't opposed to making changes based on player consensus, so don't give up on it.

    Thank you Captain Gibber!

    The fact i didn't like this update doesn't mean i don't appreciate your work in general (i do!)

    i will make a thread in suggestions forums, but i think it might be too hard to implement.. What i'm missing in the update is the tiny elements of gameplay diversity (like i posted- barrels, bombs, mines, sandbags etc). Clouds r one of them, but just not enough

    thank you for listening, Gibber

    by the way - the community have some questions and if you could possibly answer them - we'd appreciate that
    click my sig to join



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