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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Gold Sinks

  1. #21
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    The easiest idea is to limit the maximum gold percentage, that is, "900% gold loot" would be the maximum percentage, after that it would not have any more effect, with this we avoid overvaluation of weapons with 200%+ with excessively large costs and excessive loot when an imbalance occurs

  2. #22
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    New Dungeon Type

    exempli gratia -

    - 100,000g-1,000,000 to enter, if you die, you respawn outside.
    - Dungeon is randomized, different effects/enemies appear in each dungeon (but the dungeon layouts are identical).



    Asommers shows some interest, but players... how about you? you like it? cool idea for hardcore?

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    Also adding more useful items is a good gold sink.. that's probably really obvious but yea that my other idea lol

    If those items can be bought from npc; that even better cuz then the gold just vanish into cinco pocket

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    Quote Originally Posted by Angelaxd View Post
    The easiest idea is to limit the maximum gold percentage, that is, "900% gold loot" would be the maximum percentage, after that it would not have any more effect, with this we avoid overvaluation of weapons with 200%+ with excessively large costs and excessive loot when an imbalance occurs
    i must disagree with limitation of gold loot because big numbers give power fantasy and incentivise purchases.

    I do however see your point about manipulation of prices for items with such high stats, it is bad.. but it helps keep awakening fun...

    idk how to solve that issue without risking the game itself

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    Quote Originally Posted by Immortal_Blood View Post
    - 100,000g-1,000,000 to enter, if you die, you respawn outside.
    - Dungeon is randomized, different effects/enemies appear in each dungeon (but the dungeon layouts are identical).

    cool idea for hardcore?
    Not sure if it is sarcasm or not 😂

    Hardcore mode doesn't need any gold sink at all. It is only normal mode problem.

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    1. Change auction system.
    Paying 5% fee for listing an item on auction prevents people from listing their items on auction.
    I would change it to paying no more than 1% fee, but if your item will be sold, you get 90-95% of the price you listed your item on auction.
    2. Higher prices for potions and pet feed - these prices are outdated.
    3. Higher prices for energy essences - 1k is way too low for nowadays. Should be 10-25k gold per craft.
    4. Reduce price for event unlockeds in NPC shop. 2m for 5 plat worth of pull without guaranteed loot is a joke, if 25 crate keys cost usually 2.5-3m. Make it 500-600k per 1 pull.
    5. Allow us to speed up adding jewels to our gear with gold. 1 minute = 5k of gold.
    6. Make special 1 week lb events 2-4 times in a year, where we'll be able to buy "special" energy in NPC shop for 200-250k (only for gold, not for platinum). Normal energy kits wouldn't work here. We should be able to loot "special" essences, but their craft cost should be high, like 50k per 1 energy.
    7. Limited sales of vanities with gold, similar to plat ones. Every 4 hours, you put in store 10-20 pieces of new auras and vanity sets (which can be purchased only with gold, not with platinum). Price for these should be around 50m per aura/set.
    8. Increase the price of bound awakening gems to 15k per 1.

    @asommers @devs

  7. #27
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    Quote Originally Posted by intruders View Post
    Not sure if it is sarcasm or not ��

    Hardcore mode doesn't need any gold sink at all. It is only normal mode problem.

    Sorry.. that was pasted from my other post... https://www.spacetimestudios.com/sho...w-Dungeon-Type

    Please ignore the hardcore part in this thread

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    Quote Originally Posted by AgentStonoga View Post
    1. Change auction system.
    Paying 5% fee for listing an item on auction prevents people from listing their items on auction.
    I would change it to paying no more than 1% fee, but if your item will be sold, you get 90-95% of the price you listed your item on auction.
    2. Higher prices for potions and pet feed - these prices are outdated.
    3. Higher prices for energy essences - 1k is way too low for nowadays. Should be 10-25k gold per craft.
    4. Reduce price for event unlockeds in NPC shop. 2m for 5 plat worth of pull without guaranteed loot is a joke, if 25 crate keys cost usually 2.5-3m. Make it 500-600k per 1 pull.
    5. Allow us to speed up adding jewels to our gear with gold. 1 minute = 5k of gold.
    6. Make special 1 week lb events 2-4 times in a year, where we'll be able to buy "special" energy in NPC shop for 200-250k (only for gold, not for platinum). Normal energy kits wouldn't work here. We should be able to loot "special" essences, but their craft cost should be high, like 50k per 1 energy.
    7. Limited sales of vanities with gold, similar to plat ones. Every 4 hours, you put in store 10-20 pieces of new auras and vanity sets (which can be purchased only with gold, not with platinum). Price for these should be around 50m per aura/set.
    8. Increase the price of bound awakening gems to 15k per 1.

    @asommers @devs
    So you expect newbies to not play energy based event right? for example plat tier 100Run you think that newbies can afford 1-2.5m? for craft only?

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    Quote Originally Posted by XLYD al View Post
    So you expect newbies to not play energy based event right? for example plat tier 100Run you think that newbies can afford 1-2.5m? for craft only?

    Tapatalkkal küldve az én M2007J3SG eszközömről
    1-2.5m can be farmed even by guy with no gear in 1 day at most.

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    Quote Originally Posted by AgentStonoga View Post
    1-2.5m can be farmed even by guy with no gear in 1 day at most.
    Tell me where he could farm 2.5m with basic gear no gl etc

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    Quote Originally Posted by XLYD al View Post
    Tell me where he could farm 2.5m with basic gear no gl etc

    Tapatalkkal küldve az én M2007J3SG eszközömről
    jewels for example
    also, u can just running gold farm maps without gear and slowly buying cheap gear like greed set etc

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    Quote Originally Posted by AgentStonoga View Post
    jewels for example
    also, u can just running gold farm maps without gear and slowly buying cheap gear like greed set etc
    i got 160k worth of jewel(Skill issue imo) in hauntlet With elixirs idk the prices of the elixirs but im sure Maximum 80k profit thats 160k/H +- , But the main soruce of income and the most enjoyable way to get money is the events . i dont think we need to take away that from newbies

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  13. #33
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    - Bring back old Rahab. (Longer ome to open and don't auto remove mobs)
    - Or, focusing gold farm on guntlet cause this cap is too much place to farming gold.

    Or

    Purge all old banned account, and sell all valuable item with valuable price on auc as administrator/gm...

  14. #34
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    Make another event that uses gold to buy elixirs. And the plat version not tradable that way players will definitely buy that said elixir. Couldve use forgotten event as a gold sink. Like example forgotten elix will be sold in the vendor for 1m gold and the plat store elix will not be tradable.


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    Quote Originally Posted by mamaubear View Post
    - Bring back old Rahab. (Longer ome to open and don't auto remove mobs)
    - Or, focusing gold farm on guntlet cause this cap is too much place to farming gold.

    Or

    Purge all old banned account, and sell all valuable item with valuable price on auc as administrator/gm...
    +1 and make those said vanities bound.


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    Sir spends alot house deed and location. What gives a exstra 300-500 house slots as it will be massive Price 1b gold for the house and 500m for location Comes with rooms and a second floor location has a courtyard with a driveway gold fountain in middle of courtyard grand swimming pool you can swim in all the extra bits and maybe even add 4 locations for that house specifically so each location costing 500m with a unique bonus on the house make this house insane something what makes the guild halls look like a card board box
    Add many unique features to this billionaires house and throw in some NPC butler and maids as new house items that you can move around. Interaction can use auction and stash and so on make the house so good with special features that you can change the walls wallpaper different floor designs will be gold NOT PLAT THIS IS ALL GOLD make those billions of gold burn. Just an idea I think could take out a few hundred billion only the insanely rich will be able to afford tho so it would be the ultimate flex for them

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    Removing 1b gold farming aps would be a good start.

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    You need to run one more gold/gold dispersement event before the expansion"", gold sink should be small, frequent and needed. Could be craft, exchange, or all the above.

    Design a vanity for a Sir Scamsalot type vendor, you could rotate rewards to keep it fresh.

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    Idk if just me or if I’m hating but this event definitely sunk a lot of gold out of me lol 80m on elixirs ain’t profited off it not even alittle ,ggs to them folks who sold elixirs they made they bag off me I’m sure I’m not the only one idk if this was a form of gold sink or not because people made gold off buying the elixirs but a gold loot event would be nice rn yessir


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    chest that cost 1k each pull you can loot nothing or 1T gold sounds like a plan to me
    Can't afford anything? try it, maybe you can suddenly afford everything forever

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