
Originally Posted by
Kolpertis_333
I do agree that leveling should be harder, not that you can go from lvl 1 to max in like a week.
However, you need to take into account multiple aspects instead of just an overall concept, for example if a game has a lot of lower level content that is interesting and worth doing then leveling should be difficult so new players can experience the whole game instead of only the current best content available. Arcane legends is, unfortunatly, not like that. Not only are lower level maps basicly useless but the overall farming experience has been nerfed into oblivion but the difficulty of the maps hasn't. Basicly lower lvl players would have to grind maps that are extremely difficult for basicly no reward.
Either the xp from dailies should be made around 35% of what it was before or lower lvl maps (the ones that are currently useless for max lvl players, so no mausoleum) should be made easier, so even since the rewards they would get will not be as profitable, they would be easier so they could atleast farm xp from them.
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