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  Click here to go to the first Dev post in this thread.   Thread: Level 86 Expansion Teaser - a mini preview of "The Elder Woods!"

  1.   Click here to go to the next Dev post in this thread.   #1
    Design Department Cinco's Avatar
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    Default Level 86 Expansion Teaser - a mini preview of "The Elder Woods!"

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    A new adventure is coming to Arlor! If you pass through Windmoore Town this week, you may encounter Krist, a peculiar fellow wafting with an aura that is...less than approachable. But, dare speak with him and you'll learn more about the celestial happenings in a new remote area of Arlor.

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    The story so far...

    In the wake of a radiant azure comet's collision into a remote valley in Arlor, an unseen corruption began to infect all life forms, turning lush lands into wastelands and humans into hotbeds of chaos and destruction.

    Professor Fang, an ambitious Rusk Industries scientist, saw potential in this corruption, attempting to harness its power, but soon became its puppet, experimenting on villagers and exacerbating the devastation.

    Travel alongside the wise hermit Uti to embark on a perilous quest to retrieve an ancient artifact rumored to counteract the comet's malignancy. Face treacherous landscapes, Professor Fang's corrupted minions, and ultimately confront the consumed professor at the epicenter of the comet's crash.

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    Your ideas come to life...

    This expansion builds on some of the community's most popular ideas for skill updates and improvements! In the early days of expansion release, you'll find a handful of new available passive skills, as well as a reworking (and overall buff) of almost all of the Ultimate skills for all classes.

    Later on in the year, you'll see additional updates to main class skills, adding unique ways for you to tailor them to your playstyle.

    Much more information on this to come in the weeks and months ahead!


    When can you pack your bags?

    We hope you enjoy this brief preview of what's to come in the new Elder Woods expansion! We're hard at work behind the scenes polishing everything up and will have a launch date to announce soon.
    Last edited by Cinco; 08-09-2023 at 09:53 AM.
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    1st.

    I know this will probably get lost in the comments but sometimes when I’m home alone I like to go out in my garden and cover myself with dirt and pretend I’m a carrot.

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    Niceeee
    Second one the comment section

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    Never been more excited for a new cap, feels like this game has improved a lot these last few months... I can't wait

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    that would be a cool mage vanity

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    Thats total cap but hopefully this new expansion will improve AL...

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    Only one question it will be out when catacombs running or it will come after catacombs.


    Sent from my iPhone using Tapatalk

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    Now this is dope

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    Its happening, I was here!
    *Sigh*
    -Skeletonmike

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    Quote Originally Posted by KarTik1 View Post
    Only one question it will be out when catacombs running or it will come after catacombs.


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    I hope it comes straight after on 10/01 but who knows.

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    no new event?

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    Nice graphic tho...

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    New event pls


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  17.   Click here to go to the next Dev post in this thread.   #14
    Design Department Cinco's Avatar
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    Quote Originally Posted by godfather View Post
    no new event?
    Quote Originally Posted by Andrewsingson View Post
    New event pls
    We know that you're excited for a new event (or even an old event... or anything) but the team is focused entirely on developing the new Level 86 expansion.

    In the past we have split focus between Live events cadence and expansion development and we feel that the expansions have suffered as a result - mostly as it respects timing / release dates.

    We aren't ready to share the precise release date yet but hopefully we'll get there in a matter of weeks. At that time we'll also be able to share more specifics about where we are with new Passive Skills, Ultimate Skill revamp, Elemental Damage and Resistances, and new Weapon Types.

    I know it's not what (most of) you want to hear, but tbh it'll be a while before we put out another one of Arcane Legends' content events.


    Best wishes!
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    pls make sure all new lvl 85 only proc if chrge attack,and make the mob n boss prone to stun during charge attck...we need more 1 hit/insta kill boss,mob n trap...its fun to die...and make prohibit respawn using ankh like in rahab map...zodias expansion is really fun n the most succesfull expansion ever..so keep it that way but make it more hard n insta kill..tysm

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    Great graphics , can tell sts are working hard for us !! Thanks for putting in the works

  21.   Click here to go to the next Dev post in this thread.   #17
    Design Department Cinco's Avatar
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    Quote Originally Posted by profmsb View Post
    pls make sure all new lvl 85 only proc if chrge attack,and make the mob n boss prone to stun during charge attck...we need more 1 hit/insta kill boss,mob n trap...its fun to die...and make prohibit respawn using ankh like in rahab map...zodias expansion is really fun n the most succesfull expansion ever..so keep it that way but make it more hard n insta kill..tysm
    I am sorry to hear that you're struggling with the endgame difficulty.

    When the new endgame comes it won't be easier - and if you're getting crushed by Zodias rn you are definitely not ready for Elder Woods :-/
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    Very exciting news indeed and so far the designs of the zones and actors look phenomenal!

    Please Spacetime adjust things, add more things and handle things with care at your own pace! Don't rush and as long as the contents fun we will be eternally grateful

    I've been longing for an expansion that's based around a woodlands/forests environmental esque themes, and so far this seems like the perfect candidate to fulfill the quench as Vardan Valley has left a bad taste for me and this may redeem the desired factor!

    Now, i'm curious about one thing in particular.... How many maps to be predicted? Are the maps designs handcrafted by you guys like in Zodias? Are the dungeons rich for viewing pleasure and last but not least.... Can we pet the giant slug?

    Thanks for always delivering on content for 10 years and counting in respects to Arcane legends, Spacetime Studios. <3

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    New graphics are f@$&(ing insane!!! *
    Great jobs STS! Possible graphics update for older maps and towns?


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    Ok, graphics from 10 to 1000! congratulations to the teamwork!!
    they deserve a raise! lol

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