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  Click here to go to the first Dev post in this thread.   Thread: 2023-09-28 Content Update (306800)

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    CTO asommers's Avatar
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    Default 2023-09-28 Content Update (306800)

    + The Awakenings Extravaganza Event returns for one (1) week starting Sep. 28th!
    + Added new Lethality player statistic, a percent chance to instantly kill a minion at less than 20% health.
    + Added weapon +0.25% Lethality and +0.5% Lethality to standard awakenings, added +1.25% Lethality to elite awakenings (during event only).
    + 2x Zodias Fathoms are available Sep. 28 - Oct. 5 for the last few days of Arcane Catacombs.
    + Festerfang Outpost should scale PvP damage and healing as a standard max level PvP zone.
    + Fixed rogue not transitioning out of various animation states depending on equipped weapon, most noticeable with panic/terror/frighten.

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    wow


    ~ Fluturas

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    oh ok thanks

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    Question

    Quote Originally Posted by asommers View Post
    + The Awakenings Extravaganza Event returns for one (1) week starting Sep. 28th!
    + Added new Lethality player statistic, a percent chance to instantly kill a minion at less than 20% health.
    + Added weapon +0.25% Lethality and +0.5% Lethality to standard awakenings, added +1.25% Lethality to elite awakenings (during event only).
    + 2x Zodias Fathoms are available Sep. 28 - Oct. 5 for the last few data of Arcane Catacombs.
    + Festerfang Outpost should scale PvP damage and healing as a standard max level PvP zone.
    + Fixed rogue not transitioning out of various animation states depending on equipped weapon, most noticeable with panic/terror/frighten.

    Will the catacomb portal close?

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    3rd

    Sent from my RMX2030 using Tapatalk

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    can you make lethality a chance to instant kill mobs no matter what HP they at?

    mobs at 20% HP will die anyway, regardless to the rare "EXECUTED" rare chance.
    Make sense because we have pets that have 20% to banish which is an other word to instant kill, and even 20% banish on 3 mobs at once, such as heroic eggsorcism, regardless to the HP they have.

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    10k bound awake gems gone?

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    Quote Originally Posted by Yuggernaut View Post
    Will the catacomb portal close?
    It will close on October 1.

    Quote Originally Posted by trueido View Post
    can you make lethality a chance to instant kill mobs no matter what HP they at?
    We've gathered feedback from the preview thread and will look at ways of making lethality more appealing.

    Quote Originally Posted by Najlocco619 View Post
    10k bound awake gems gone?
    No, they're just not in the Platinum store. You'll need to go through the awakening interface.

    -ALS

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    What does lethality do exactly?

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    Quote Originally Posted by Deadsuperman View Post
    What does lethality do exactly?

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    I see now I'm a nab:
    Lethality is a percentage chance for an instant kill when the target health is below 20%.

    Sent from my SM-G991U using Tapatalk

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    I stayed up all night farming keys just to wake up event ended , like why doesn't it end at 7:30 GMT when most events start or why do the ingredients say 3d left when there was just couple mins left

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    Quote Originally Posted by Lopsideed View Post
    I stayed up all night farming keys just to wake up event ended , like why doesn't it end at 7:30 GMT when most events start or why do the ingredients say 3d left when there was just couple mins left
    The banner probably showed the time including the cooldown. You can check event leaderboards to check when event zones close.

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    We don’t want more awakenings added to the table
    It makes getting the awake we want more difficult

    Unless that’s the point & you simply want us to waste more $ attempting good awakes

    So the moment nature, cosmic, & shadow damage awakes added I will know why
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    Quote Originally Posted by Stephencobear View Post
    We don’t want more awakenings added to the table
    It makes getting the awake we want more difficult

    Unless that’s the point & you simply want us to waste more $ attempting good awakes

    So the moment nature, cosmic, & shadow damage awakes added I will know why
    Ikr, adding without removing something just makes the odds of what you’re trying to roll less likely. This was the most unrewarding/unsatisfying event to date. Although I’m not surprised in the least. I did roll the new 1.25% lethality, but what rolled with it was so useless, I rerolled it.
    Iím rubber and youíre glue, what bounces off me, sticks on you..
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