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  Click here to go to the first Dev post in this thread.   Thread: Low Level Chakram and Orb Weapons.

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    Senior Member Rikochhan's Avatar
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    Default Low Level Chakram and Orb Weapons.

    Is it supposed to be this way? I mean comparing both to the orcfire weapons. Chakram adds like 150-200 more damage than orcfire bow.

    On the other hand, orb adds 20-30 damage compare to orcfire gun. Is it supposed to be this way? I mean there is a huge amount difference in damage comparing those 2.

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    +1

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    +1

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    +1

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  5.   Click here to go to the next Dev post in this thread.   #5
    Design Department Cinco's Avatar
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    Default

    Yes. Keep in mind that in addition to range you are comparing single vs multi-target weapon targeting which means a big difference in the damage balance.


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    Senior Member Rikochhan's Avatar
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    Quote Originally Posted by Cinco View Post
    Yes. Keep in mind that in addition to range you are comparing single vs multi-target weapon targeting which means a big difference in the damage balance.


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    Is orcfire bow same issue with this? Its a multiple target either but has same damage with the orcfire gun which is a single target.

    Chakrams either are too overpowered on lower brackets making pvp again not balanced in terms of twink related stuff. Alot of damage is a big issue indeed, where infact a maxed rog before has an damage of 350-400, now tagging with 600 which is unfair to other class.

    Alot of damage is an issue here. 50-100 more damage is alright, but making them 200 is alot of an advantage compare to other class in lvl 10 weapons.

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    Design Department Cinco's Avatar
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    Quote Originally Posted by Rikochhan View Post
    Is orcfire bow same issue with this? Its a multiple target either but has same damage with the orcfire gun which is a single target.

    Chakrams either are too overpowered on lower brackets making pvp again not balanced in terms of twink related stuff. Alot of damage is a big issue indeed, where infact a maxed rog before has an damage of 350-400, now tagging with 600 which is unfair to other class.

    Alot of damage is an issue here. 50-100 more damage is alright, but making them 200 is alot of an advantage compare to other class in lvl 10 weapons.

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    All Chakram weapons are currently single-target and medium range (shorter than gun, shorter than bow, but longer range than daggers).

    Obviously you're not saying that low-level PvP is balanced with the sole exception of Chakrams; as you well know the lower level PvP is affected by tons of other factors (jewels, Awakenings, pets, etc.). If your primary goal is to play the most balanced PvP then I strongly suggest that you come to endgame and play Honor.

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    Senior Member Dopein's Avatar
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    Default

    lol, thats funny, devs talking about balance yet don't know what is happening in their own game, blazing chakrams are too overpowered for rogs. Its unfair for other classes(mage, tank), why it can't just be fixed or the mage and tank weapon buffed?

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