Quote Originally Posted by MarianaFox View Post
Account rewards must be unique and have permanent effects on our account even all our characters must gain benefit from them and maybe add premium subscription for game who add some extra benefits to account for example:
1 year player buffs(all characters affected no exemptions even hc):
+10% gold loot (capped at 100%)
+10% luck universal (boss also affected and capped at 100%)
+10% movement speed (only pve and capped at 100%)
+1% bonus damage to mobs and bosses (capped at 10%)
+1% resistance (pve and capped at 10%)
-1% prices at store (capped at 10% might need subscription)
+1 plat each day (may only added if you buy something at least with money) or need subscription
+1 unique entry to a special mini event at Sunday's created by devs with great love and care (need subscription)
+1 lucky pet bag who give a random pet and random tier (need subscription)
A special vanity (1,5,10 years) set who give extra perk points or even buffs or abilities
+1 double or quadra elixir loot per week or month (might need subscription)
Unlock more benefits with ads like buffs
Unlock +100% gold loot at elixirs
Unlock more powerful buffs via ads or gold almost double than were now for example +25% luck with 40000 gold now is +50% with the same or advertising value etc
Special effects of over the years or auras and wisps
Free monthly bag that even give uniques like leprechaun pendant etc
Account rewards must be unique and worthy as more beneficial for players more than 5+ years
-1, anything that has a big impact on the player's gameplay shouldnt be added into veteran rewards, that would just increase the gap between old and new players.