When festerfang didn't exist pvp was dead.
So how did you arrive to this conclusion?
https://www.spacetimestudios.com/sho...in-a-nut-shell
Read that to better understand what pvp is.
And no I haven't pvped in a long time I'm just assuming pvp at end game is insta kill fest
O yeah The game was balanced around lower levels. I know this because you actually have time to react and not instantly die.
This was like this even before gems, jewels and awaken.
End game pvp has always been a insta kill fest.
We as human beings have a reaction time of 250ms we visually see something and we react, there's also hidden factors......
End game pvp I'm not sure if it's still the same but you use to die in less then A frame so that's below 16.6ms
You can't react or do anything about that. Your basically playing the game blind.
This doesn't make sense because war and mag have to charge a lot of their skills and use them on reaction. So if you charge a skill youll die before releasing.
https://www.spacetimestudios.com/sho...e-mechanic-pvp
This is based on a charge mechanic and the issues with it.
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