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    Quote Originally Posted by Squlo View Post
    - Disable festerfang zone for a while (You may don't agree that but it literally keeps away players from joining the actual PvP maps)

    - Make PvP events based on enemies killed/flags captured or matches won and just like the regular events give us a prize each tier achieved
    When festerfang didn't exist pvp was dead.

    So how did you arrive to this conclusion?

    https://www.spacetimestudios.com/sho...in-a-nut-shell

    Read that to better understand what pvp is.

    And no I haven't pvped in a long time I'm just assuming pvp at end game is insta kill fest

    O yeah The game was balanced around lower levels. I know this because you actually have time to react and not instantly die.

    This was like this even before gems, jewels and awaken.

    End game pvp has always been a insta kill fest.

    We as human beings have a reaction time of 250ms we visually see something and we react, there's also hidden factors......

    End game pvp I'm not sure if it's still the same but you use to die in less then A frame so that's below 16.6ms

    You can't react or do anything about that. Your basically playing the game blind.

    This doesn't make sense because war and mag have to charge a lot of their skills and use them on reaction. So if you charge a skill youll die before releasing.

    https://www.spacetimestudios.com/sho...e-mechanic-pvp

    This is based on a charge mechanic and the issues with it.



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    "Read that to better understand what PvP is" I stopped reading here already know your place at first.

    Im jusy throwing my suggestions here so you can as well but don't ever dare trying to tell me what PvP is and stick to your PvE if possible

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    Quote Originally Posted by Squlo View Post
    "Read that to better understand what PvP is" I stopped reading here already know your place at first.

    Im jusy throwing my suggestions here so you can as well but don't ever dare trying to tell me what PvP is and stick to your PvE if possible
    And this is why the game is what it is.

    " you can lead a horse to water, but you can’t make it drink"

    I've been trying to tell you guys for the last 4 years lol.

    And o yeah what you suggested makes 0 sense.

    I pvp'ed at low level from 2013 to 2016.

    But before that I was at end game pvp getting 1 shot. I've asked people last year what pvp was and they said you get 1 shot lol.

    I'm telling you what it is because you don't understand and refuse to understand.


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    Quote Originally Posted by Potofgreed View Post
    And this is why the game is what it is.

    " you can lead a horse to water, but you can’t make it drink"

    I've been trying to tell you guys for the last 4 years lol.

    And o yeah what you suggested makes 0 sense.

    I pvp'ed at low level from 2013 to 2016.

    But before that I was at end game pvp getting 1 shot. I've asked people last year what pvp was and they said you get 1 shot lol.

    I'm telling you what it is because you don't understand and refuse to understand.


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    So did i? it has always been the same since like 56 cap (cause tanks were using glint set still) getting 1 shot never been the case for the actual PvP players we were even getting 1 shadow piercered at 61 cap


    I can help you if you are having issues with it btw literally for free

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    Quote Originally Posted by Squlo View Post
    So did i? it has always been the same since like 56 cap (cause tanks were using glint set still) getting 1 shot never been the case for the actual PvP players we were even getting 1 shadow piercered at 61 cap


    I can help you if you are having issues with it btw literally for free
    This is really nice.

    Good stuff. What about today tho

    I only pvped at lvls 15-16-17. I quit when awaken arrived.

    So how's pvp today no 1 shots ?



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