Mage skills doubts
I have some doubts about the skill descriptions.
Searing Curse
Affected targets take an additional 5% damage.
- Do I need to charge this skill?
- How does it work? Is it when the players attack the monsters? Is this when the monster attacks the players?
- With Curse Mastery, curse increase damage taken by 20%, for 7 sec. But when I activate Searing Curse, damage taken does not increase to 25%. Is this a bug?
Quitting Time
Applies an additional 20% damage to bosses in the Time Shift.
- This additional damage, is it when players attack the Boss? Is it when Time Shift falls crushing the Boss? Is it damage over time?
Chronologist
Boss monsters lose 10% armor when in the Time Shift.
- Do I need to charge for this to work?
Extra questions
I don't know if these upgrades are affecting the Boss. I don't see the red armor loss icon. Could you test these three (Searing Curse, Quitting Time and Chronologist) and tell if they are being activated correctly?
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