And by making new gear too strong devs just make it impossible for themselves to balance anything in the game properly, leading to such "fun" activities as staying afk on arena farming badges, running very fast past the mobs in elite maps, oneshotting puny enemies during events (I guess the same happens to most campaign bosses).
Personally, I don't understand who can enjoy the kind of content AL currently offer, let alone pay for it. I myself used to spend some plat to get a decent gear back in the day, but now it feels like you're just paying for instawin button.
I really hope that the new myth gear not being too overpowered is the result of the same thought process as was provided by the thread creator and not just a coincidence.