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Thread: Mage (PL) Vs. Engineer (SL)

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    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by TheMiraclebird View Post
    theyre both Endgame so it would be a fair thing. A Mage (full int) has like only 250 Armor at L76 but an engi has way more about 1k Armor so it is fair. However if you compare them skill wise, no equips on Mage has better skills.
    Again with the armor ratio difference...

    To stop confusion, I'll say it again.


    I believe there was a dev quote on it somewhere, but the decimal armor values were not included in PL, but were in SL.

    Thus, in SL 101 armor in PL is 10.1 armor (really 10 armor, since PL doesn't do decimal values). This is also the same reason why when you put on different vanities in PL, it will show a +0, because in the background, there is some decimal value that is not showing.

    In SL, they did away with that and made things a little easier to comprehend. I believe they used that system for every legend game since PL, btw.
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    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by Apollo View Post
    Again with the armor ratio difference...

    To stop confusion, I'll say it again.


    I believe there was a dev quote on it somewhere, but the decimal armor values were not included in PL, but were in SL.

    Thus, in SL 101 armor in PL is 10.1 armor (really 10 armor, since PL doesn't do decimal values). This is also the same reason why when you put on different vanities in PL, it will show a +0, because in the background, there is some decimal value that is not showing.

    In SL, they did away with that and made things a little easier to comprehend. I believe they used that system for every legend game since PL, btw.
    You couldn't have just used 100 instead of 101? ._. Sorry, I'm a bit OCD

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    Quote Originally Posted by Apollo View Post
    Again with the armor ratio difference...

    To stop confusion, I'll say it again.


    I believe there was a dev quote on it somewhere, but the decimal armor values were not included in PL, but were in SL.

    Thus, in SL 101 armor in PL is 10.1 armor (really 10 armor, since PL doesn't do decimal values). This is also the same reason why when you put on different vanities in PL, it will show a +0, because in the background, there is some decimal value that is not showing.

    In SL, they did away with that and made things a little easier to comprehend. I believe they used that system for every legend game since PL, btw.
    Makes sense, good job

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    Forum Adept Zolum's Avatar
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    Mages for sure. Through my experience in PL, I learned to always follow a mage in pve cause they dominated and healed me up. Engis are weaker and don't provide as much protection and dps to pve.

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    Senior Member Itoopeo's Avatar
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    Quote Originally Posted by Zolum:1129656
    Mages for sure. Through my experience in PL, I learned to always follow a mage in pve cause they dominated and healed me up. Engis are weaker and don't provide as much protection and dps to pve.
    Thats because we do single target damage. Also engis can heal more at once than mages in pve. (Transference heal up to 1200)

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    If engs could max heal in pvp too, mage would lose. Or no one would die. (L51 mage has 100 armor and same level eng has 1300 plus 42 dodge) if we believe what apollo said, eng could not kill mage and fight ends draw. If we dont believe him, eng would easily win mage.

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    Fin, get out, mages would nuke the hell out of them weak engi's drain heals wht 400? Heal can do 200-300? Thats enough and mages have close to 100 armor also at 50? And the crit, the combos that star legends itself doesnt have yet does it? Plus more regen
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    Engs got 6 times more armor than L50 bears. (When buffed its 7x armor) also 650 health. Thats enough for tanking L50 mage forever. Mage cant kill engi and engi cant kill mage because of regens. So basically fight ends DRAW

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    Then .. Mages buff 60+ crit and 100-150+ DMG even more nuke. Yes, maybe your right it will be a long fight, 5-8 seconds, but the continuously amount of dmg a mage provides lightning huge crit dmg drain the big skill for hp regen and dmg! Fire its just to much for engis xD btw mages have a little dodge to, 4-5? Mages are pretty op at 50 to.
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    Quote Originally Posted by finnman View Post
    Engs got 6 times more armor than L50 bears. (When buffed its 7x armor) also 650 health. Thats enough for tanking L50 mage forever. Mage cant kill engi and engi cant kill mage because of regens. So basically fight ends DRAW
    y u always pick the sl chars? lol we all know that pl has better classes

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    No. Warrior is better than comm, because comm cant heal fast enough. OP is better than bird because op can do damage too, and they can kill bird before bird killa them

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    LMFAO Birds have combos, sl has nothing yes sl ops can have dmg, but us birds do to, and on top of that, we have combos. break shattering scream, blast boom a LARGE amount of dmg in 3 skills, the stuff you have to do on an op skill layout is silly, and that isnt even the best combo we can do, we can do many others like break root shatter blast boom, our dodge is higher to isnt it? hmm I think you probably wanna play PL first before you start thinking sl characters are stronger then pocket legends. Of course you would keep believing the same thing cause you only play sl, which I have a lot of experience in sl and pl but i quit sl at 41 cap. Can any devs please just say something to end this..
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    Default Mage (PL) Vs. Engineer (SL)

    What happen to just Mage and Eng? Now it's all the other classes involved

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    Because fin said operators are stronger then birds, and quan said "y u always pick the sl chars? lol we all know that pl has better classes"
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    Engi wins! 10x more armor and healing ability -> mage loses all mana and engi winnnns!

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    Quote Originally Posted by finnman View Post
    Engi wins! 10x more armor and healing ability -> mage loses all mana and engi winnnns!
    Mage isn't going to lose all of its mana like that if an engi is so weak with dmg, Mage will either kite, or late shield

    Kite come back in do a nuke late shield nuke again nuke nuke nuke boom your dead! Winner! Your engis mana will run out after a while from using so many skills xD well Mage would to but it depends
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    Engis have infinite mana.. i would say fight would be endless

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    Quote Originally Posted by finnman View Post
    Engis have infinite mana.. i would say fight would be endless
    You know what, a mage versing an engi would be like a pally versing a pally, never ending, or a bear vs pally.

    But in the end mages had nuking skills, engis have weak skills do they not?
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    Quote Originally Posted by Jig View Post
    You know what, a mage versing an engi would be like a pally versing a pally, never ending, or a bear vs pally.

    But in the end mages had nuking skills, engis have weak skills do they not?
    And in the end, the engineer has an incredible amount of armor and healing skills. They both counter the other's strengths so I can see this being an endless match.

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    Lol, pretty interesting thread tbf xD (Though has technically become, PL vs SL player thread)

    As Apollo said, 1000 armour in SL would amount to only 100 armour in PL. (Believe Flip explained the value's once a long time ago, and another Dev which I have forgotten )

    But if we are taking things to technical terms, as for combo's and such they didn't exist back when PL was at lvl 51 Cap so depends how you'd wanna break it down. (Pre-enhanced stats that PL is known for now)

    All hypothetical in the end;

    StS in-game values (+mechanics) taken into account (PvP disadvantages nerfed etc) = Mage

    All out with an Engi being handled by Morfic = Engi

    IRL = Engi hands down (Love your explanation btw Cahaun xD)

    Still trying to comprehend how 2k+ can die from Barrels O.o

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